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Posts from Erish

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Title: Erish
Map name: Necropolis
Map type: Single Scenario
Two-level map: no
Size: medium
Author: His Most Reverend
Map description: For two hundred years, the Supreme Lord Sandro has ruled Erish. In two hundred years, Erish has not seen anything that could disturb his eternal slumber. The younger count of the Duchy of the Bull, Lord Giovanni, arrived in Erish to become one of those who are destined for eternal life. Here, his path of serving the Dragon-Spider will begin.

This is my first map. I worked on it "without enthusiasm" (I don't like necromancers), so it may seem boring to you, especially since you'll be playing as Necropolis. As for the plot, I came up with it myself, based only on the well-known fact of Sandro's reign and Markel's training. There are scripts, but not many; these scripts may enhance your gameplay. Good luck!

P.S. Please test the map and report any errors in this thread. We will fix them if something is wrong... And a huge thank you to Pobeditel and Ment for their help!
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Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
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Your Eminence, could you please explain how to use your map? I need it soon. Is it as simple as downloading it through the attachment? And what about if I do it through my phone?:smile45:
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I don't know, ask the experts.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
In reply to vpatachek
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vpatachek
Your Eminence, please tell me how to use your map. I need it soon. Is it just a matter of downloading it through the attachment? And then what? For example, if I do it through my phone?:smile45:
You need a desktop computer with the "Heroes of Might and Magic V" game installed. The map (the Necropolis.h5m file extracted from the archive) is placed in the /Maps folder of the game directory. Then, you launch the game and select it in the Scenarios mode, specifically the "Eresh's Story" scenario.

Added 1 hour 54 minutes later
His Eminence
Title: Eresh
[
P.S. Please test the map and report any errors you find in this thread. We will fix them if something is wrong... And a huge thank you to Pobeditel and Ment for their help!
Tell me, have you tried playing through this map yourself? Personally, I don't understand what I'm supposed to do in the 3rd week (without my home castle and with an army only from raising units) as the mage Sairos:mad:
Note that I'm playing as a "Warrior," not a hero...:rolleyes:
In reply to vadim_t
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vadim_t

Note that I'm playing as a "Warrior," not a hero...:rolleyes:
I looked at the map script, and the number of troops in the hero's army doesn't depend on the difficulty level.

His Excellency, the map script turned out to be quite large ;). The 'Arch' function is impressive with the number of animations :). I will definitely check out the map later.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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There seems to be some confusion regarding the skeleton quest. Sometimes we are told that 200 are needed, and other times 400. Moreover, upgrades for skeletons are not counted towards the quest, even though this was taken into account in a similar situation in the third original campaign.
The number of scripts is indeed surprisingly good. However, here's a small suggestion: could you make it possible to decline the Vlad assassination quest and then return to it later? Because I entered the hut with a secondary hero and only one zombie, and you can imagine what happened next ;)
 

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I also liked the map design, but in my opinion, there's too much fog. vadim_t, where did you find Cyrus (???)? There's a mage named Jalib there, but you don't have to attack him. You can capture the Necropolis town and then attack everyone else. This conclusion was drawn after viewing the map in the editor.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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Winner
I looked at the map script, and the number of troops in the hero's army doesn't depend on the difficulty level.
Moreover. The opponent (in my unenlightened opinion) is virtually invincible (especially for Giovanni and on the 3rd week), and it's also impossible to run away from him with his "movement speed." Besides, killing him is a mandatory task...
And - about the skeletons. I understand that gathering 400 of them is as good as impossible; there aren't that many peasants in neutral territories. Waiting for them to grow and then for enough dark energy to accumulate? By that time, the yellow faction will definitely arrive:rolleyes:
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Syrus is on the map, and his tavern was recognized. But I haven't reached the third week yet; I'll continue tomorrow. I also have my own map that I've been working on for an unknown amount of time...
 

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In reply to Победитель
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Winner

vadim_t, where did you find Cyrus (???)? There's a mage named Jalib there, but you don't have to attack him. You can capture the Necropolis town and then attack everyone else. This conclusion was made by viewing the map in the editor.
Firstly, capturing the mage's castle is one of the objectives. Jalib is near the castle; we defeat him, and then – through the teleporter – Cyrus happily arrives with some incredible movement and an invincible army ("No chance"). At the same time, the ONLY road leads through the mages, so no one will let me reach the Necromancer's castle (I only managed to take the outpost before Cyrus arrived). By the way, as Ment correctly pointed out, Cyrus can be easily seen in the tavern; he's the first in the list of active heroes – with such parameters and such an army:(
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Vadim, thank you! I will definitely try it soon.
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Yeah, the difficulty needs to be reduced. I didn't even reach Cyrus :o - on "Warrior" difficulty, I die to the army before the river, and on "Recruit" difficulty, I die to Jalib. Vlada should be made a level 1 unit, and reinforcements should be fixed, so that even on "Recruit" difficulty, you can get good support. Judging by what Ment and vadim_t said, Cyrus's army also needs to be reduced, by a factor of five.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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It’s best not to provoke Vlad; capture the city first, and then deal with him. As for what to do with Cyrus, I have no idea.

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In five? Well, that’s the very least.
 

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The map is great! These sweet little swamps and bogs... the doom of souls... oh, what beauty! Finally, someone else has made a map about Erathia after the release of the "Supreme Lord" map! I'll say right away - I didn't like that there's no mana well - it really spoils the fun if you don't get "Spiritual Connection." Otherwise, the map is awesome! Huge thanks to the author! To make everything go smoothly, you need to take the Human Castle - there's a passage between the trees at the very beginning. Regarding Cyrus - just don't touch the Yellow Castle, as the magic worms are a disgrace; they don't attack the Human Castle. You need to immediately take the Mage Outpost and go either to the left and up, or to the right - there will be two Necropolis Castles, which will become the foundation for resisting the other three Necropolis Castles. I first went to the left and up, and then to the right, and there I was in for a surprise (perhaps because I had been running around for a long time) - Arantir (somehow doesn't quite fit with Sandro) with 470 archers, 6 dragons, 49 ghosts, 19 liches, and 119 zombies - I had a panic attack and ran away from him. I opened the entire map, and then I was targeted by Deirdre with the same army as Arantir, and I was done for. I haven't played it again yet. As for suggestions, I would like to see buildings that generate creatures from the castle on the global map (you can find a mod for this on all4heroes.net), to better convey the spirit of Erathia. And maybe some intrigues, scandals, and investigations in the form of side quests (because the game is too flat without them, IMHO). The author has huge potential! The map really grabbed me. I played on Veteran difficulty! Regarding the comments about 400 skeletons - they are easily recruited from the neutral creatures that block the roads, if you have the "Advanced Necromancy" skill. I also liked that the Necropolis Castles nearby don't allow you to build a Conversion Temple and a 5th-level Magic Tower - this adds to the challenge. But as they say: if you want to be the Supreme Lord, you have to be prepared for difficulties.

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