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Posts from Searches of the lost city

4.5 (2 ratings)
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How would you rate this map?
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Jaguar_51rus
The "-" rating is worth discussing. What didn't you like about the map?
In reply to Cain
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Cain
Jaguar_51rus
The "-" rating is worth discussing. What didn't you like about the map?
He just doesn't want to share his decision when voting. I even asked him in a private message, but he's still hesitant:D
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I dare to suggest: he probably didn't like that he couldn't complete it. :(
But not responding is still impolite.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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Excellent map, I voted for it. To be honest, I even registered on the forum just to express my gratitude to the author. The map is great; I completed it with all factions on insane difficulty. Although I thought that such an abundance of artifacts and incredible stats would completely kill any desire to play Heroes further, it actually had the opposite effect... I'm now downloading a new map. I wish the author success in mapmaking.
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Shaibik
Thank you for the positive feedback and well wishes. It's always a pleasure.
Good luck with your playthrough and may you achieve victory.
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Is it worth downloading?
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Stepa, are you even asking?! Go download it, and make sure the map is completed and the pre-final save is uploaded by tomorrow! :smile51:
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Степафка
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Stepaфka
Is it worth downloading?
If you enjoy long gameplay sessions, feel free to download it. We look forward to your comments... :smile13:
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Thank you very much for the map; I enjoyed playing it twice. Now I'm downloading your new map.

Here are my comments:
1. The Dead King's Cloak, which spawns liches at machine-gun speed, seems to be useful only in situations where it's absolutely necessary. In any other case, it simply breaks the balance. The first time I played, I used it, thinking that something really terrible was ahead, but it turned out that I could have managed perfectly well with what I got from the captured castles, which was a bit disappointing. The second time, I played without it.
2. The idea with the dimensional door is quite understandable, but it seemed to me that because of it, the Dungeon became too empty. And the first time, I had to click on it randomly, which wasn't very interesting.
3. The enemies seemed too static to me. Although the AI in Heroes games isn't particularly smart, this rigidity only makes things worse. I'm not talking about the quest heroes; everything is clear there.
4. I also think that there are too many artifacts, especially assembled ones. They lose their value when they are already assembled and lying around in corners. It's more interesting to find them in parts.

I don't remember anything else. Overall, I really liked it, especially the hidden portal behind the volcanic smoke; that was a great joke
In reply to Egg
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Egg
Thank you for the map, I enjoyed playing it twice!
You're welcome. Enjoy playing. :)

I've read your comments. When I have time, I want to change the map, and then the number of artifacts will decrease significantly.
In reply to samatron
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Unfortunately, I couldn't complete your map because, firstly, I didn't collect the second Horn of Plenty (needed to unlock the pink castle). The Cloak of Endless Crystals was lost along with one of the initial enemies when the week expired. And secondly, the flying snakes grew in the only landing spot near the pink castle, and they can't be killed from the sea...
This is disappointing because the idea is good, and I enjoyed playing one of your other maps (the "butterfly effect").
Hooray! I discovered a backup exit portal (if you block one exit on the surface, you can get underground through the turquoise entrance portal). I found the Grail and killed all the enemies, scoring a total of 484 points.
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Thank you, samatron, I registered specifically to express my gratitude. The map left me with many positive emotions; it's been a while since I played Heroes, and it brought back memories of my youth. I completed it in about 3 days without any problems. Do you have any other maps you've created?
In reply to ofc
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ofc
Thank you, samatron, I registered specifically to express my gratitude. The map left a lot of positive impressions; it's been a while since I played Heroes, and it brought back memories. I completed it in about 3 days without any problems. Do you have any other maps you've created?
I'm glad you liked the map; you're welcome. :)
I have other maps; they're all in the section ("MAPS for Heroes of Might and Magic 3: The Shadow of Death"). Play them! ;)

P.S. The final testing of an XL-sized map will be completed in a few days, and I will definitely upload it.

Added 6 minutes ago
Fanatka
Unfortunately, I couldn't complete your map because, firstly, I didn't collect the second Horn of Plenty (to unlock the pink Castle). The Cloak of Endless Crystals was lost along with one of the initial enemies when the week was up. And secondly, the flying snakes spawned in the only landing spot near the pink Castle, and they can't be killed from the sea...
This is disappointing because the idea is good, and I enjoyed playing one of your other maps ("Butterfly Effect").
Hooray! I discovered a backup exit portal (if you block one exit on the surface, you can go underground through the turquoise entrance portal). I found the Grail and defeated all the enemies, scoring 484 points.
Fanatka
Hooray! I discovered a backup exit portal.
I'm glad you were able to figure it out and find a way. Many people get discouraged and give up right away. :)
I'm aware of the snake issue, thank you for letting me know. I've already fixed this, but since the forum rules prevent me from editing the map (it's been 3 months), I'll upload the updated version separately or ask a moderator to replace it. I hope that my other maps won't go unnoticed by you and that you'll leave comments. :D Good luck with your playthrough! :smile49:
In reply to samatron
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samatron, could you create a map with, for example, 2 enemies, each with their own castle? I'm getting tired of the current maps, and I'd like an interesting map.
In reply to ofc
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I started playing this map, but all the messages are displayed as gibberish. As far as I understand, it's impossible to complete the map without reading the messages. Perhaps the author could suggest what's causing the font problem.
Thank you in advance.

Added 31 minutes later
I reviewed all the messages in the editor, and it turns out there's nothing critically wrong there. I started playing.

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