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Posts from Technical issues with Heroes III.

4.5 (4 ratings)
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Hello everyone!
I bought a netbook and decided to revisit some old favorites, including Heroes 3.
I downloaded and installed the Heroes 3 images (I didn't feel guilty at all, as I bought the complete collection about two years ago). I installed the game, and it launched more or less successfully. I tried to install a nocd patch, but after installation, an error immediately pops up. Could you please recommend a good nocd patch?
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GooG2e, there's a better solution: install the HD mod, and you'll immediately be able to play comfortably - it has a NoCD option!
Or, if you have the Complete Collection, copy it to a flash drive - and you can install it from the flash drive, and then, again, install the HD mod.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to WisdomSoul
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If anyone is experiencing freezes every 5-20 minutes under windows 7, heroes 3 (platinum version from Buka): install the game, make a copy of the game folder in another location, and delete the original (installed) one. In the game folder, set all .exe files to compatibility mode with windows 98/me. Regarding patches, only the one for fixing 100% CPU usage was installed, as well as the map generator for SoD (which doesn't work). Result - 5 hours of gameplay without freezes (then I exited the game).
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The HD mod includes a built-in patch that reduces the load on the processor – no need for any complicated workarounds! :)
The patch that allows you to create random maps in the editor is very simple, and there are links to it in many places (including here). It works perfectly!
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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It's a minor thing, but it's annoying – almost every time, the "cursor shadow" option in battle gets disabled. Sometimes it stays enabled. Has anyone else encountered this?

Added after 22 hours and 34 minutes
And another question – where can I find the latest version of the editor? When I open my own campaign, it says "invalid map file version." I'm trying to set the difficulty...
648050691
In reply to pirren
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Hello! I have a problem: completed campaigns are not being saved. That is, autosaves exist, regular saves also exist, and the result is recorded in the table – but the campaign either stops being marked as completed when the game is launched next time, or it simply disappears if you navigate through the game menu. Consequently, new campaigns cannot be unlocked, which is disappointing. I have tried different discs and operating systems (Windows XP and Windows 7). I can't figure out what the problem might be.
In reply to Kettu
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Is there a way to fix the bug where the appearance of composite artifacts doesn't match when picking them up from the map in version 4.0?
In reply to Kettu
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Kettu
Hello!
I have a problem: completed Campaigns are not being saved. That is, autosaves exist, regular saves also exist, the result is recorded in the table - but the campaign either stops being marked as completed upon the next game launch, or simply if I browse through the game menus. Consequently, new campaigns do not unlock, which is sad. Different discs were used, operating systems are XP and Windows 7. I can't figure out what the problem might be : /
It's been said 100 times already that everything unlocks if you save and continue each campaign from a save

Added after 8 minutes
Tootsie Pie
Where can I find the latest version of the editor? When opening my own campaign, mine says "invalid map file version"

This happens if you open, for example, a VoG map with the SoD editor or a SoD map with the Blade editor.

Make sure you are opening the map with the corresponding editor
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to helz
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helz
Is there a way to fix the bug where the appearance of composite artifacts doesn't match when picking them up from the map in version 4.0?
This bug occurs when playing RoE maps on later versions, where composite artifacts exist. Composite artifacts appear instead of random ART4.

Added 2 minutes later
Tootsie Pie
It's a minor thing, but it's annoying - the "cursor shadow" option in battle keeps turning off, almost every time. Sometimes it stays on. Has anyone else encountered this?
It just drives me crazy sometimes :D
Tootsie Pie
And another question - where can I find the latest version of the editor? When I open my own campaign, it says "invalid map file version." I'm trying to set the difficulty...
Maybe you need to open it with the campaign editor?
In reply to Lider1
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Lider1
It has been said 100 times that everything unlocks if you save and continue each campaign from the save.

The problem isn't that. All saves are in the "load" section, but even immediately after finishing a campaign, if you go to the campaign selection, the "checkmark" next to the completed campaign doesn't appear, or it appears until you navigate through the menu again. Consequently, at most, only one completed campaign is displayed. Loading the last few days' worth of all five unlocked campaigns in a row and finishing them again doesn't help – the last campaign may be marked, but all the previous ones are reset.

I don't know how to explain it ANY clearer.
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I am 100% sure that you are doing something wrong, and the problem lies with you, not with the game. Be consistent, save after each completed mission, and everything will work out ;) Just don't overwrite the same save file repeatedly. When choosing a new campaign, load from a save file instead of starting a new game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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To start a new campaign, you have to go through the "new game" option, right?)))
Life can't be measured in gold,
But in the feelings that you hold
With all your hopes and all your fears
There's so much to share...
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Not entirely on topic – redirect if there’s a more suitable thread.
I played Anarchy 1.01 – on the L+U map, there were only 2 resource nodes, and they weren’t connected to each other ((. How can I prevent this from happening again? Even though the template only has 9 resource sets, the description of the created map says “based on %always_new_number%”.
So, even the templates are random?
648050691
In reply to zoog
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Tootsie Pie
Not entirely on topic - redirect if there's a more suitable thread.
I played Anarchy 1.01 - on the L+U map, there were only 2 resource nodes, and they weren't connected to each other. How can I prevent this from happening again? Even though the template only has 9 resource node sets, the description of the created map says "based on %always_new_number%".
So, even the templates are random?
It's one of 12 sets, and sometimes, it happens that they aren't connected (I've had that happen too). One of the 12 templates will be chosen randomly!
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And more specifically, why 12? It's in file 9...
And most importantly, what kind of template can consist of 2 respawn points?
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