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30.07.11 numOne (blue, random, swamp, Alkin, Alkin) def Gomunguls (red, random, Rampart, Coronius, Ellesar), 3SM4d, 143, SoD, 200%
Alkin came with 12 gnolls - classic), but the lizards, thank god, are built, and the second hero Gerwulf with a ballista. Farmed some gold, built ducks in the fort at home, Alkin maxed out Offense and Defense, took an external dwelling of wasps. On the second week, captured a Rampart village, rushed a mini-Griffin Conservatory, sent a scout hero through the swamp to take an Imp dwelling, but only had swamp troops, while there were maxed Grendels - they got almost all killed, ended up with 1 duck, 2 wasps, and 3 lizards... But there's an angel, and broke through to another respawn, there's a Dungeon village and gloves. I'm scraping resources for a Mage Guild, Alkin is leveling well + mage guild upgrades, already a decent mage.
All through the third week, I'm clearing respawns, flagged an external dwelling of Beholders, and placing 1-6 in Castle, building a Tower in Rampart and got a Cuirass of +4, also lost a few income buildings.
On turn 141, Ellesar shows up with all his might; luckily I have a chain - I teleport to Rampart to learn magic, but Alkin just can't seem to get Wisdom... I clear a Hive there, Centaurs, and Goblins + took 2 chests for exp - got a level! Immediately build a level 4 mage guild, there's Teleport and Weakness! :) I teleport back home and on the next turn buy everything, upgrade 14 ducks, and attack Ellesar who rushed over. Victory!
Thanks for the game!