Agreed that if Dimension Door/flight is available, all passage guards should be attacked.
3 subjective respawns, 5 in a row on a hero not level 1, and then started.
Played on slow roads.
On the first, uniques are in the Castle.
On the second, cons +2 +4 (1 angel died) +1.
On the third, built up the village to red dragons and the Castle to angels.
On the fourth, broke through the 150K guard, collected 4 magic books.
At 145, the opponent with half an army is breaking through to my respawn, I attack Tazar, the opponent capitulates.
Thanks for the game.
PS. Impressions of the template.
1. Possible unevenness of the road network.
2. Very late contact.
3. Lack of wood and ore.