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Posts from Current questions and answers regarding the map editor.

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In reply to Его Высокопреосвященство
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#760
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His Excellency, I'm afraid this isn't quite the right section!;)
I'll make the map soon; I can create it in 2-4 hours.
The map will be ready after tomorrow!:) :) :)
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01:
In reply to Дункан
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#761
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Hello everyone on the forum!
I have a question. I know it has already been asked on the forum, but I didn't understand the answer, so I'll ask it again and request a screenshot.
Here's the question: how do I make the first and second players allies, but also have our enemies be in an alliance (these are the third and fourth players)? And how do I make the quests for the first and second players the same????Please help!:smile45: :smile45: :smile45:
Thank you for your answer, Pobeditel!!!!
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01:
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#762
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Alliances are configured in Mp Properties. Go there, to the Teams tab. Check the boxes next to the first and second players under number one, and next to the third and fourth players under number two. In objectives, in the common section, you configure tasks that will be for all players, and in the player-specific section - for specific players. In this case, go to the player-specific section, for players 0 and 1 (these are the first and second), and make the same task for both. I can't take a screenshot right now, but if you have any questions, feel free to ask.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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#763
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Here's another question about how to create a quest like this: 1) Capture all enterprises. 2) Capture all dwellings. Thank you for your answer, Winner!!!! P.S. If you can, please provide a screenshot.
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01:
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#764
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What are "enterprises" in this context? In any case, I see the following solution: give each object a name (for example, obj1, obj2, ...). Then, use the following script:
while 1 do
if GetObjectOwner('obj1')==1 and GetObjectOwner('obj2')==1 and... then
SetObjectiveState(task name, OBJECTIVE_COMPLETED);
break;
end;
sleep(3);
end;
 

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#765
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Enterprises – probably mines. But the method is the same – give a scripted name and write a script.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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#766
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What are enterprises?
Ment, enterprises are objects like gold mines, etc. Победитель is correct.
while 1 do
if GetObjectOwner('obj1')==1 and GetObjectOwner('obj2')==1 and... then
SetObjectiveState(task name, OBJECTIVE_COMPLETED);
break;
end;
sleep(3);
end;
In the script, I don't understand one thing in this line:
SetObjectiveState(task name, OBJECTIVE_COMPLETED);
What task name should I write there????
If I need to capture all dwellings????
And if I need to capture mines and the like????
P.S. I need both lumber mills and dwellings with monsters to be included in the tasks together!!!!
Please provide a screenshot of how to do this correctly or a simple map example. I would be grateful for your answer in advance!
I want to create a great map, but I see that I don't know much :mad: :mad: :mad:, so I'm asking for help :smile45: !!!
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01:
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#767
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Here's what I meant.
I want to create a cool map, but it seems like there are many things I don't know yet.
I appreciate your enthusiasm.
---------- By the way, regarding mines: I found mines in the game that resemble those from Heroes III; they look very good. But they need to be activated manually through a script somehow...
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#769
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Does anyone have any ideas on how to tell if a player hasn't answered the Sphinx's riddle? I have an idea, but it's weak and doesn't work very well.
 

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In reply to Ment
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#770
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And on the screenshot, should it be written as PO or P zero????
Also, should the line Kind still be Objective_Kind_Manual???:smile33:
And then, this script needs to be written:
while 1 do
if GetObjectOwner('obj1')==1 and GetObjectOwner('obj2')==1 and... then
SetObjectiveState(task name, OBJECTIVE_COMPLETED);
break;
end;
sleep(3);
end;
Thank you for the answer, Ment!!!
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Я начинающий картостроитель.Скоро буду
выкладывать карты, когда научусь всё делать.:smile01: :smile01:
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#771
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In this case, it's P0 (zero), but the name can be anything.

You assign a script name to EACH dwelling, and in the condition (if), you list them all. So, use fewer of them – you'll have less to type ;).

And yes, KIND_MANUAL is better.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#772
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As far as I remember, other types of quests are not controlled by scripts at all.
 

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In reply to Ment
#773
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Ment
Does anyone have any ideas on how to tell if a person hasn't answered the Sphinx's riddle? I have an idea, but it's weak and doesn't work well.
Explain – what do you mean (because if a person gives the wrong answer, they are forced to fight in a mirror match).
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#774
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Exactly. The player needs to defeat the clone.
 

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#775
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I see many experienced mapmakers here. I will finally get an answer to my question. On another forum, I was also advised to contact the mapmaker Ment, who is active here. So, the question is this: in the Arena Objects tab, there are various arena objects. The catapult is linked to an animation that can be activated on the strategic map using scripts. The question is, can the large gates be animated on the strategic map, and if so, how? After all, by default, no animation is assigned to them, although there seem to be suitable animations in the files.

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