Posts from Dynasty
Map details
- Category
- Map
- Map type
- Multiplayer
- Map size
- XL
- Author
it will work on version 3.0
However, if the "Dungeon" were a "Dwarven" one, there would be no penalty, just like on a plain.
But this doesn't affect me; I love playing as "Warlocks".
When completing quests, especially those that increase a hero's level, instead of using LevelUpHero(heroName);
use ChangeHeroStat(heroName, STAT_EXPERIENCE, EXP); where EXP is the amount of experience required to level up.
In other words, level up the hero as in the "old Silvan" games.
For now, I want to leave this map and go back to the Druid Island and complete it with the Orcs.
By the way, I don't know why, but after I cleared one outpost on the side bridge leading to other enemies, I wasn't allowed to proceed further.
It's annoying to wait for all the opponents to make their moves.
2 AlexB
Do LevelUpHero(heroName) and ChangeHeroStat(heroName, STAT_EXPERIENCE, EXP) do the same thing? My manual says that LevelUpHero gives the hero the amount of experience points needed to reach the next level.
And if not, how do I determine the required amount of EXP to reach the next level? I don't understand this very well.
2 Rambo1969
Could you tell me where exactly?
I was playing as the blue team,
Fortunately, the garrison survived without any losses :smile19:, so it's not a big deal :cool:
