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Armor, attack, earth magic, logistics, wisdom, archery, leadership/luck.
New here? I'm Roha — want a quick tour?
For the Tower, it doesn't matter which faction I play, ranged attacks are a must:
Firstly, +50% to damage.
Secondly, 3 creatures are ranged attackers; get a sniper bow or a golden bow, and you'll be very good... ;) ;) ;)
and leadership with luck would also be good!:D
I don't really favor luck; as far as I can remember, I've been trying to boost it, but it doesn't seem to work, it's like a black streak... I have an expert-level luck skill, and some artifact that increases it, but it only seems to help me once every two battles...
I certainly get lucky with the Luck artifact when it's upgraded often... BUT I usually don't take it anyway... I don't refuse Leadership, but you can easily get Luck from various fountains and idols.
sometimes the literacy skill and estates on a reserve hero can be useful. Also, the pathfinding skill is quite useful. At sea, navigation is a must-have! In 3.5, the war machines skill is excellent.

