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Posts from Secondary skills in Heroes 3.

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Armor, attack, earth magic, logistics, wisdom, archery, leadership/luck.
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I mainly play as Ellazar, so:
Intelligence
Wisdom (can't do without it, of course)
Luck
Leadership
Earth Magic
Water Magic
Air Magic
Fire Magic
Бог есть любовь
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3 magic skills (excluding fire), wisdom, and logistics (or pathfinding, sometimes). This is essential... further skills can vary greatly depending on the map and game version. In Haven and The Restoration of Erathia, I like to choose mysticism – in Haven, I always choose Halona as my starting hero because of this – she has a special skill in mysticism at the Tower. I also like to take magic in Haven, but not always in other cases... Since I play as a mage, combat skills don't appear often. But if attack/defense skills appear, I take them. I always take archery when playing as Haven! And if intelligence is offered, I will most likely not refuse it either ;)

I NEVER take: 1) ballistics, 2) artillery, 3) first aid
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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I take ballista and artillery if I'm playing as Fortress. The ballista destroys the gates in the very first turn, and then, as they say, "Bears Rule!", the same situation with artillery, especially in The Restoration of Erathia...
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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For a Mage, wisdom, intellect, earth, air, and magic are important, as well as ranged attacks and logistics. For a Warrior, attack, defense, wisdom, logistics, ranged attacks, and possibly earth are important.
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For the Tower, it doesn't matter who you play as, ranged attacks are a must: Firstly, +50% to damage. Secondly, 3 creatures are ranged attackers; get a sniper bow or a golden bow, and you'll be very good... ;) ;) ;)
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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Geksorin;47550
For the Tower, it doesn't matter which faction I play, ranged attacks are a must:
Firstly, +50% to damage.
Secondly, 3 creatures are ranged attackers; get a sniper bow or a golden bow, and you'll be very good... ;) ;) ;)

And leadership and luck are also good!:D
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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Darth Saruman;47567
and leadership with luck would also be good!:D

I don't really like luck, I've been leveling it up for as long as I can remember, but it doesn't seem to help much, it's like I'm in a bad streak... I have an expert luck skill, and some artifact that increases it, but it only seems to work once every two battles...
Плоды размышлений были съедены червями сомнения...
In reply to <garkin>
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;47568
I don't really favor luck; as far as I can remember, I've been trying to boost it, but it doesn't seem to work, it's like a black streak... I have an expert-level luck skill, and some artifact that increases it, but it only seems to help me once every two battles...
For me, luck, if it's leveled up, appears often... BUT I usually don't take it. I don't refuse Leadership, but you can easily get luck from various fountains and idols.
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Ta Kotoraya...
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Ta Kotoraya...;47571
I certainly get lucky with the Luck artifact when it's upgraded often... BUT I usually don't take it anyway... I don't refuse Leadership, but you can easily get Luck from various fountains and idols.
I completely agree... it's better to actually run around the fountains than to take up an extra slot.
Плоды размышлений были съедены червями сомнения...
In reply to <garkin>
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sometimes, the Literacy skill and having estates on a reserve hero can be useful. The Pathfinding skill is also quite helpful. At sea, Navigation is a must-have! In 3.5, the War Machines skill is excellent.
In reply to Forsaken
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Forsaken;47578
sometimes the literacy skill and estates on a reserve hero can be useful. Also, the pathfinding skill is quite useful. At sea, navigation is a must-have! In 3.5, the war machines skill is excellent.

Heroes players remember the art of war well... :D
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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Earth, Air, Logistics, Attack, Defense, Wisdom, Leadership... and the last one is usually something unimportant...

I never took items for the main hero, but I did for the secondary ones... ;) ;) ;)
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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don't forget about fire damage either, especially if you encounter a Berserker!:cool:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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Earth, air, fire, leadership, logistics, tactics, attack, wisdom.


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