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Skull, what do you think about the idea from post number 90? Like, playing a completely defensive game?
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You forgot, Lord. The purpose of the experiment was to see if an elf with "Empathy" and an enchanted ballista would work. The answer: it does, Q.E.D. You tend to react a bit too sharply to everything.
Even back in the days of Heroes of Might and Magic I, I often chose Winged Chaos. And with this build, I achieved quite good results, especially if I also managed to get the Sympathy skill.
It won't be easy for the Elves against mages. After all, they have 3 ranged attackers. I think the best approach is to develop skills in Light, Leadership, Defense, and Attack. And somewhere along the way, find a way to increase Dodge, otherwise, the archers will fall after the first shot from the Titans.
If you take Wing and add mages to the Blessed, (I think they are more dangerous than Titans, even if they are not as strong), then these mages won't even be able to fire, and you can also manage to inflict significant damage on the Titans.
If Elves are fighting against mages, then you can take Chaos --> Magic Resistance, Defense --> Dodge, and then develop skills in the following order: Light, Luck, Leadership (Logistics).
Or take Attack --> Archery.
I wouldn't take Chaos mages at all. Their troops have decent magic resistance, and they also have mini-artifacts that reduce magic damage. You should focus on attack to eliminate troops quickly. It's better to take attack, light, luck, and leadership (for the aura).