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The entire menu, interface, arrows, and even the selection circle were made yellow-orange:mad:.:eek: :eek: :eek:
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This was done to make it seem like it's some kind of story on a scroll.
New here? I'm Roha — want a quick tour?
They did this to make it look like some kind of story on a scroll.
It's all about habit :) After playing Heroes 4 almost every day for a year and a half, I launched Heroes 3, and they seemed dark and gloomy to me. Although, in my memories, it's all different ;)
Yeah, the paper for scrolls was specially dyed yellow. The scrolls were pale yellow or white!
Night
How long have you been playing? :)
It took me at least six months to get used to the new graphics and bright colors of Heroes 4. And now I can't tear myself away from its no less magical world... I don't think it's worth discussing the graphics too much. Even if there are some flaws, they are overshadowed by the huge imbalance in the game :(, which has led to players settling scores on certain maps. When you start playing with someone online, the first thing you ask is which maps they play, not whether they can host or not...
I played for six months, almost every day.
I bought Heroes 4 on March 23, 2002, and after a few launches, I put it on the shelf, and it sat there with a layer of dust until this September. Now I play it occasionally, but not often...
Still, variety is needed, right?:)
garkin
I don't understand why you consider Heroes 4 a "failed experiment"?
If that were the case, people from different countries wouldn't be playing this version of the game. And the Equilibris modding team wouldn't be working on the game.
I agree that the game was released in an "unfinished" state. Otherwise, Heroes 4 is an interesting game. It's quite difficult to learn how to play it at a decent level, but those who achieve this enjoy the game.