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Posts from Sacred Haven of Debauchery Auto-translated

4.3 (23 ratings)
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What shall we name the establishment?
28 voters
Single choice Public votes
This poll is closed.
“Flooding.” Simple and effective
17.9% 5 votes
Leave it as is – “Fludnyak”
7.1% 2 votes
“A den of debauchery.” How original!
39.3% 11 votes
Brewery
17.9% 5 votes
Another option (specify in the subject line)
17.9% 5 votes
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#40518
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Name one reason why having a wide selection of factions is a bad thing. I was more interested in the changes to the gameplay and the campaign, especially since the developers planned to create a balanced expansion.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#40519
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The whole point of the hardcore fans of the third game is that they want more expansions.
More likely, this is the essence of the fans of the fifth game, who started playing it, while the fans of the third game are unlikely to expect anything; they simply play their favorite installment. If they didn't like the fifth game, what's the point of waiting for the sixth? It will be the same Ashan again.
As for the "Cove," this is the essence of the dream of a water-based faction, not factions in general.

Be strong. Believe
In reply to Arandor
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#40520
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Arandor
More like the essence of the fans of Heroes 5.
This is just his essence.
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#40521
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No, that is not its essence; rather, it is the quintessence of that essence.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#40522
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Nine castles are more than enough. Adding more would create an unbalanced mess. The current roster of factions already feels like a rather uninspired zoo.
My sword, my trusted ally, unphased by my aspect.
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#40523
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Age of Empires with the The Rise of Rome expansion has 16 factions; Cossacks: European Wars with the Last Argument of Kings expansion has 18 nations; Warlords - Battlecry III has 18 factions; Dominions - in all parts, approximately 20 factions per era, totaling about 60 factions in each game. Which one has more?
Basically, my point is that it's possible to create a good, worthwhile game with a large number of factions, if the developers have the necessary skills. But with NWC, as much as I respect them, even with just 6 factions, there's an imbalance, let alone if there were more. And fans can create something great, if they don't go too far, like the creators of FoK on DoW.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

In reply to ОMEGA
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#40524
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Arandor is experiencing another surge of inflated ego, thinking he's some kind of elite player who's only played Heroes II for two weeks, moved on to Heroes III, and even completed the campaigns in Heroes IV.
The only players who don't want BIGGER RACES and BIGGER UNITS are pro players. For Heroes V, no garbage mods, WOG, or anything like that are made, but for Heroes III, they are, probably because the fans enjoy them.
Arandor's butthurt.
Tomorrow holds no promises
Except the ones we've made
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#40525
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Read it. The whole bus was laughing. (s) A person who constantly responds emotionally, spits saliva everywhere, and nitpicks others (especially me, almost every post), accuses me of being a sore loser? That's funny, yes. There are no mods for Heroes of Might and Magic V because it was released recently (compared to Heroes of Might and Magic III). And it's mostly loved by teenagers, and there probably aren't many modders among them. If you're interested, I played Heroes of Might and Magic II for more than two weeks. That's how I got to know the series.

Be strong. Believe
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#40526
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It's hard to put into words. The lack of mods is often not a plus, but a minus. It means the game didn't appeal to anyone, otherwise someone would have taken on the task of improving it. The size of these mods already indicates the success of the game itself. If it's just maps from the editor, that's good, but no more; if the editor is used to its full potential, that's excellent; and if they even delve into the game's resources without using the editor, that's EPIC WIN!!!

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#40527
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Knyaz_OMEGA
The lack of mods is often not a plus, but a minus. It means the game didn't appeal to anyone, otherwise someone would have taken the initiative to improve it.
It means the game is so good that no one wants to spoil it with their changes.
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#40528
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If they manage to access and modify the game's resources even without an editor, that's EPIC WIN!!!
Well, it just means the game wasn't made very well.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#40529
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The Arandor bus—horror, I wouldn't want to accidentally board such a thing.
A person who constantly responds emotionally, sprays saliva left and right, nitpicks others (especially me, in almost every post), accuses me of being butthurt?
Constantly, sprays, nitpicks, butthurt.
"Emotionally" is apparently, in your understanding, something between "not the way I do it :)" and "not in the same language as I do :)". As for everything else, you are "that thing"—a LIAR. So yes, it's funny. Your posts (apparently almost every one, since that's what you say) probably deserve nitpicking, have you thought about that? Like your previous one—blurted out some nonsense and was happy with it; why not respond? Especially since the answers are to the point.
There are no mods in 5 because it came out recently (compared to 3). And it's mostly loved by schoolkids, and among them there are hardly many modders.
2006, very recently. Do you even have arguments? Does a single mod from the third one deserve to live? Well, maybe WoG, the first version. HotA? They didn't deliver.
Mods are precisely made by schoolkid-noobs (mostly) who are unhappy with the balance because their PC is getting crushed.
If you're interested, I played 2 for more than two weeks. That's actually how I got introduced to Heroes.
Haha, lol and noob; did you even play the first one? :)))
Tomorrow holds no promises
Except the ones we've made
In reply to Саня Изи
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#40530
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Lord_de_Sat
No, it means the game was made poorly.
Fallout 2.
Age of Empires with the The Rise of Rome add-on - 16 factions; Cossacks: European Wars with the Last Argument of Kings add-on - 18 nations.
This is an incorrect comparison. In all these games, all sides are represented by the same set of units, with the exception of 1-2. In Heroes, it's different.
Where do we go?
Where do we end up when we save the world?
In reply to Саня Изи
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#40531
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LightWarrior
So the game is so good that no one wants to spoil it with their changes.
"Stalin vs. Martians" was simply ideal back then, I agree.
Lord_de_Sat
No, it means the game was made poorly.
Heroes 3, Baldur's Gate 2.
Siverfale
Incorrect comparison. In all these games, all sides are represented by the same set of units, with the exception of 1-2. In Heroes, it's different.
Well, I don't quite agree, but okay. But that doesn't negate WBC and Dominions.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#40532
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It's hard to put into words. The lack of mods is often not a plus, but a minus. It means the game didn't appeal to anyone, otherwise someone would have taken on the task of improving it. The size of these mods already indicates the success of the game itself. If it's just maps from the editor, that's good, but no more; if the editor is used to its full potential, that's excellent; and if they even delve into the game's resources without using the editor, that's EPIC WIN!!!
I agree with Omega.
There are no mods for Heroes of Might and Magic V because it was released recently.
Heroes of Might and Magic V was released in 2006. The Elder Scrolls IV: Oblivion was also released in 2006, and it has thousands of mods.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария