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Posts from Reports of online games and their confirmations (Spring 2011 season).

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#405
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Shamys
04/09/2011 Shamys (red, Castle, Valya, Tazar) def Grrrr (blue, Flax, random, Labeta, Nelka)
Confirmed.

And where is the report for the previous game, where I unintentionally cheated? :D
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#406
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9.04.2011 Shamys (red, Necro, Tanth, Tanth) def Grrrr (blue, Tower, Solmyr, Solmyr) 2sm4d 132

Good start, on week 1 days 1 2 3 4 5 6 in Citadel, on week 2 300 skeletons, I move onto snow, opponent attacks, I buyout, preparing to take 2 Dragon Fly Hives and Griffin Conservatory and a rematch, but the opponent had bad luck...

Thanks for the game!
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#407
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Shamys
9.04.2011 Shamys (red, Necro, Tanth, Tanth) def Grrrr (blue, Tower, Solmyr, Solmyr) 2sm4d 132

Good start, on week 1 took 1 2 3 4 5 6 in the Citadel, on week 2 got 300 skeletons, went for snow, opponent attacked me, bought myself off, preparing to take 2 Dragon Fly Hives and the Griffin Conservatory for a rematch, but the opponent's luck ran out...

Thanks for the game!


Not a bad situation, 2 external dwellings of genies, planning to take the Griffin Conservatory in the near future, plenty of money, especially after buying off Tanth.
At the start of the game, I tried to take a crypt, that damned crypt turned out to be maximum difficulty, got my ass kicked, asked for an autosave, was given one.
Didn't build up magic, decided that Solmyr's lightning bolts would be enough to destroy the opponent, but during the game it turned out that I should have built up magic :smile11: for use against a human.
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#408
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12.05.11 Heroes of Might and Magic 3 (blue, dung, shakti) def Mar (red, fortress, alkin) 8mm6a 135

On day 1, at the cost of 17 trogs and the possibility of passage, I get a scroll with imp o_O
Funny game in the end — in the capital 1-3 in the Citadel and 5 Hydra Mansions.. ))) On the 1st I wiped out a Castle, which only managed to build me a Smithy.. Freed Isra, tried to collect some bones, but in the end I only had enough to clear the territory. Gave up on that. On day 7, I popped 40 crusaders for an external dwelling of drakes, and crawled out of it with 90 trogs. On [day] 121 with 3 behemoths, I went to crush everything. Along the way, I took a max Dragon Fly Hive with 4 drakes — it was a bit tense, but I didn't lose them. Made it to the center, which was also original. But essentially nothing tasty. Another Dragon Fly Hive at 6, Griffin Conservatory at 3. No utopias in sight. But the opponent is visible. Went to storm him. And on [day] 135, siege, victory.. Thanks for the game!
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In reply to Герой Меча и Магии 3
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#409
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Heroes of Might and Magic 3
05/12/11 Heroes of Might and Magic 3 (blue, dungeon, shakti) def Mar (red, fortress, alkin) 8mm6a 135
Thanks for the game!
Confirmed.
The game gave me a small advantage, so I decided not to restart. The path to my computer was blocked by an orcish outpost. ((( The overview showed that there was a path through the neighboring zone, so I ran through the wilderness. In the castle 1-6, there's a citadel. On turn 121, I take the brown castle and spend all my money on 2000 units. I scouted a couple of necropolises and 4 medusas. I captured a unicorn lair, and built it up with a citadel. On turn 2, I clear the money-generating spawn. On turn 3, I take a hive with 8 vipers, then a hive with 6 vipers, and a couple of conscripts. Alkin retreats home to defend the capital.
P.S. 2 area-of-effect spells decided the game, first the vipers, then the minotaurs. Good game, you played well and took advantage of your strengths. Thanks for the game.
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#410
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12.05.2011 Sevensan (Red, Inferno, Калх, Страйкер) Def Scorpiona (Blue, Болото, Тазар / Гуннар) 8mm6a 145

111 fast, 6 heroes, with Страйкер as the seventh. + Native computer Inferno. Таня doesn't respawn (I think she had her last one). At first, I thought about leveling up Лабетта since I found slow immediately, but then things progressed and I switched to the necro. The respawn is huge; it was broken through well.
117 1-6 in the citadel, neutral village taken. Found the road to the computer, but too late.

121 In the outer camp, I found 3rd grade pits and immediately started stamping them out. Although I lost a couple of ifrit pits and something else there. Battles are difficult; pushed back +2 speed. There are 4 cons (2 at the respawn, quite far, 2 in the treasure zone + Dragon Utopia right behind them.)
127 Found necro booster +5%, gloves. Painted the native computer; they have 1-6 in the ford. 50 demons, 150 bones.

134 Гуннар arrived and painted the neutral village (visible from the overview, but there's a block of 50+ pegasuses to me). From this day on, I had a scout standing near the block, keeping watch so that I could take the village in one turn, buy out, and end the game.
136 Started breaking cons 1+2+2+1 (((.
137 100 demons, 200 bones.

142 First Dragon Utopia, mini. They give junk.
143 Ran through the treasure zone, collected a couple hundred bones, nothing tasty. Тазар stood near the block; I realized it was time to go.
144 Everything in a chain; while driving Тазар away on the move, I took the village, bought out, and stood in the portal near Таня's city. She got nervous, something didn't work out with her chains, said that I ruined all her plans) She had a chain through the portal to the Dragon Utopia there) Страйкер Expert Logi + bottles+gloves. She didn't want to fight and left. Thanks :(
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ICQ 335-665-133
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#411
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Sevensan
12.05.2011 Sevensan (Red, Inferno, Kалх, Страйкер) Def Scorpiona (Blue, Swamp, Tazar / Gunnar) 8mm6a 145


it was.........

Three Griffin Conservatories and 2 external Wyvern dwellings spawned on the respawn, I decided to play.
113 went down to the underground, it turned out to be an adjacent zone with the computer. On 116 I captured the computer's "Castle". Then 2 more Griffin Conservatories and an external Angel dwelling spawned.
117 in the "Swamp" 1-3, 5-6 in the citadel, only 6 heroes, not enough resources to build up the town. One external Wyvern dwelling was guarded by 50+ Pegasi, the other was deep in the respawn about 5 days of movement through the swamp.
On 123 with Tazar I take a Griffin Conservatory (1), a chain of 5 heroes, and crawl to the 1st external Wyvern dwelling. And on the other end Tamika takes another Griffin Conservatory (1). By 127 I captured the second external Wyvern dwelling as well.
At the beginning of the 3rd week Tamika takes a Griffin Conservatory (2) and the external Angel dwelling. Gunnar goes on reconnaissance and captures the center village, where a Trog Conservatory with gr st spawned. And runs further. Tazar in the adjacent zone goes into the treasure zone where he captures a village, there is a cliff and a Dragon Fly Hive spawned.
136 Gunnar captures the computer "Barbarian" with a capitol and finally a slow spell in the guild.
141 I split my army here with Tazar and take another Griffin Conservatory (3), then the center Griffin Conservatory (3). Tamika meanwhile explores the Conservatories deep in the native respawn, having already taken one (2).
143 Gunnar stands at the gates of the Necropolis town, Tamika is ready to take the second Trog Conservatory, and Tazar is intercepting and a split was planned in the treasure zone... where he was supposed to be brought an army from town together with the angels. But then the red player runs out, chases Tazar away, breaks the chain, captures the village, and blocks the portal. = ГГ.
All three heroes are well leveled in skills, earth, logistics, attack. Though the level is not high 8-12, but I thought that little Tazar would still level up at the cliff.
Thank you for the lesson.
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#412
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12.05.11 Heroes of Might and Magic 3 (red, inferno, marius) def Scorpiona (blue, dung, shakti) 8mm6a 143

Start with a ring, blocked the elf dwelling on the 2nd road. Spent the 1st week on the respawn, broke through in both directions, got the Boots of Speed, painted the external dwelling of Pit Fiends, and Ifrits in the Citadel. At the start of the 2nd week, I cut about 45 demons, entered the 3rd conservatory, quite successfully, though a bit clumsily. Took the external dwelling of Ifrits in the depths of the respawn. 127 killed the swamp, there are 1-6 in the Citadel. At 132, I think, the first Dragon Utopia, level 3. Around 80 demons, in the chest I found a joyful feast of 35 golems, Marius levels up super, and the stats are pleasing to the eye. Took it with a loss of 17 golems, I think, Air, Fire, and Levitation. Well, now at least I can quickly jump to the next Dragon Utopias within sight. 2 more level 2 ones, I think, on the Para only level 1 Shield. Killed the tower. 154 demons at 137, in the main town GM4 with Town Portal and Resurrect. On the 4th week, I cut new ones, went visiting. At 143, surrender follows, loss of most of the army in a max Dragon Utopia. But what they gave there...:rolleyes: Well, and 2 external dwellings of dragons + native town, that's something to try and win of course.. :) Thanks for the game!
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#414
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13.05.11 Hero of Might and Magic 3 (red, fortress, tazar, thant) def R55Max (blue, necr, isra, nagash) 8xm12a 143

On one hand, there was no real reason to restart, but not much to play for either. Painted an external dwelling with basilisks. Tight on money. Ran into the guard of a Hive on the road to my home town at 113. Can't take the restart anymore.. Turned around, went the other way. Came to a fork, and here's a Hive blocking the way. Went to paint a Conflux town, and here's a Hive behind a pack of Pegasi o_O So here I am at 116, completely blocked in, and wondering what to do with this setup.. Went through the wilderness to a mercury mine, simply because of a horde of skeletons. Nearby, a Cloak of Malediction behind a pack of Dendroid Guards. At 117, I set up next to it. Didn't build a Citadel, just so I'd have a bit of gold for buying. Trying to pull off a dead setup. Brought over some marksmen and Wyverns, used them to draw out the enemy with a magician, until morale kicked in. Surprisingly easy fight. After the battle, I push through to my secondary hero's starting area. There are 2 Hives there, dealt with them using Thant without much trouble, I think Max was even there. Another Hive above the castle. Then on to the Conflux, there are 2 more Hives and Nagash's troops, some peppers and an amulet +5. And in the remaining direction, there are 2 more Dragon Fly Hives. Nearly 50 Wyverns by the middle of month 3. And in the capital, I only just built the Citadel.. :) Got to the Necro computer, and there's a capitol, a reinforcement building, and a meat grinder — what a gift :) It wasn't for nothing I was collecting peasants. Brought everyone over, threw them into the grinder, and by 141 I have a personal record =) Stats are rough though, need to find a Dragon Utopia ASAP. See one, head over to it. Then Nagash himself appears out of thin air, takes the Conflux, and goes all in. Emergency upgrade of skeletons, and we rush faster. Epic fail, a trail of breadcrumbs.. Instead of taking the Necropolis, Nagash heads toward daddy, or rather the scout hero who was building the chain, and catches him at a bad moment. Missed the Dragon Utopia by 1 day :( I set up on the tactics screen, he has Haste, I have Slow, he puts skeletons under the Wyverns... In general, not the best fight, and you know that yourself, Andrey.. :) Thanks for the game!

P.S. Screw this HM, pure garbage.
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In reply to Герой Меча и Магии 3
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#415
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Heroes of Might and Magic 3
13.05.11 Heroes of Might and Magic 3 (red, fortress, tazar, thant) def R55Max (blue, necr, isra, nagash) 8xm12a 143

There was no reason on one side to restart, but not much to play either. I painted an external dwelling of wasps. Tight on money. Ran into guard of a Dragon Fly Hive on the road to the native town on 113. Can't take a restart anymore.. Turned around, went the other way. Came to a fork, and there's a hive block. Went to paint a Conflux town, and there's a hive behind a horde of pegasi o_O And so I'm standing there on 116, completely blocked, thinking what to do with such a layout.. Went cross-country to a mercury mine, purely because of a horde of skeletons. Nearby a cloak behind a pile of grand dendroids. On 117 stood next to it. Didn't build the Citadel, to have a bit of money for recruitment. Trying to salvage a dead layout. Brought up archers and wyverns, made fools of them with a marksman, until morale kicked in. Surprisingly easy to handle. After clearing, I break through to my native secondary hero. There are 2 hives, with Thant no big problems, seemed like even maxed. Another hive above the castle. Then to the Conflux, there another 2 hives and a Nagash, some pepper and a +5 amulet. And in the remaining direction, another 2 Dragon Fly Hives. Almost 50 Wyverns in the middle of week 3. And in the capital I only just built the Citadel.. :) Got out to the Necro computer, and there's a capitol, a boost and a meat grinder, what a gift :) Not for nothing did I gather peasants. Brought everyone, threw them into the grinder, and on 141 I have a personal record =) Stats are a problem though, need a Dragon Utopia urgently. See 1, scratched our way to it. Here comes Nagash himself out of thin air, takes Conflux, goes all out. Upgrade bones urgently, and rush faster. Epic fail, a trail of breadcrumbs.. Instead of taking Necropolis, Nagash goes towards the folder, or rather the scout hero who was building the chain, and catches them at the worst moment. 1 day short of reaching the Dragon Utopia :( I line up in tactics, on that side haste, on my side slow, they put skeletons under the Wyverns... Overall not the best fight, and you know it yourself Andrey.. :) Thanks for the game!

P.S. screw this HMM, total mess.

Overall the template is awful. Playing for the 2nd time, the 1st time - an unfinished game with Sevensan so far, but for the 2nd time in a row I find myself locked in my castle. One road leads to a town (Necropolis) and that's it. The other goes one-way to who knows where in the snow, god knows how far. I see 2 Dragon Utopias, decide to skeleton farm and look for Dimension Door in the utopias. On week 3 I get over a thousand skeletons and take 2 utopias, got Dimension Door (one is junk, the other will do for a Sword of the Valiant). I have mass haste and slow, cloak up to level 3.
142 - I jump with about 1100 grand skeletons and a decent army onto the red's lands, quickly and successfully take Conflux, use DD, notice hives, the same peasant dwellings, but follow the tracks towards the Fortress. Was 100% sure of victory before the Fortress (and in vain, there turned out to be necromancy artifacts and a boost), but seeing a couple hundred more skeletons, I didn't give importance to the red's strength, since my stats are higher, I have haste and slow with the cloak up to level 3, and bone dragons give the right to manipulate spell order, but out of stupidity I cast haste instead of waiting until the red's cast and get slowed with all that entails, the gate is open and they wipe me out one-sidedly, all that's left is to be glad I'm going in head first :)

P.S. personal record in the absence of any necro artifacts...
Thanks for the game.

Added after 22 hours 31 minute
15.05.2011R55Max(blue, Rampart, Ivor, Nagash) def RiMpel2(red, Fortress, Tazar, Tazar) 8mm6a, 231.[/B]

It was a tough match, as a result of which, the reds, running around with all their strong power in the form of Tazar without control, surrender.
Thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#416
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R55Max
R55Max(blue, Rampart, Ivor, Nagash) def RiMpel2(red, Swamp, Tazar, Tazar) 8mm6a, 231.
It was a tough game, and as a result, red, running around with all its strong units in the form of Tazar without control, surrendered.
Thanks for the game.

It happened. thx 4 game

just got tired (:
In reply to Герой Меча и Магии 3
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#417
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05/15/2011 Shamys (Blue, Flaks, random, Tunar, Tunar) Def PlayHeroes (Red, Castle, Valya, Valya) 8mm6a 111

The fastest game ever))) after all the restarts, the opponent gives up...

Thanks for the game and your time.
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#418
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Shamys
05/15/2011 Shamys (Blue, Flaks, random, Tunar, Tunar) Def PlayHeroes (Red, Castle, Valya, Valya) 8mm6a 111

The fastest game ever))) after all the resets, the opponent surrenders...

Thanks for the game and your time.

Valya came with 1 stack and a lot of blockers, I broke through the first one, and the second one had few troops left, which weren't enough to break through again.:smile32:
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#419
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16.05.2011 Shamys (Blue, Tower, Solmyr, Solmyr) def theShevanesian (Red, Barbarian, Gurney, Gurney), 8mm6a 123

On turn 1, I took fort, and also on turn 1, I repelled the opponent's native secondary hero. In it, I had 1 2 3. On turn 2, the opponent surrendered.

Thanks for the game!