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Posts from The map editor does not open a previously created map.

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Hello.

I encountered this problem with the map editor a long time ago, and it occurred on pirated versions, repack versions, and licensed games, etc. Patch 3.1 didn't change anything.

In general, the situation is quite interesting: when creating a map, I, of course, add all sorts of things and save it. And then it can't be loaded in the map editor. It's true that it loads a few times at first, but later, something can go wrong.

As a result, the map cannot be loaded in any way. It displays an error message that says something like "incorrect path, incorrect game, blah-blah-blah," in general, the editor sends you away in the rudest way possible.

I don't know what to do anymore. Here is a screenshot of the error window:



Windows 7 cannot be the culprit - the same thing happened on Vista and XP.
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Scout, hello!
I have some questions for you. Do you have the game with 2 official expansions?
Is patch 3.0 installed?
Are you creating a map from scratch?
Or are you creating it randomly and then opening it?
When saving the map, is its size equal to 0 KB...? Check this, it's very important.
Save it every time and check!
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
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Lux in tenebris, hello.
I have a Tribes of the East version 3.1 map, and I created it from scratch. The map size is 5.06 MB.
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check the path to the map (it should not contain Cyrillic characters – this is often the reason why the editor refers to the wrong path).
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antonag07, the screenshot clearly shows that everything is fine with it. There is no Cyrillic text. I even tried removing spaces from the path – it's pointless.
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If the situation is that bad, you can edit the terrain, relief, and everything else in the first session, and then not open it through the editor at all, but do it through a text editor (you can do everything through it, except for the file containing the relief). However, this is not efficient.
 

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Scout
antonag07, the screenshot clearly shows that everything is fine with it. There is no Cyrillic text. I even tried removing spaces from the path – it's pointless.
Yes, I saw the screenshot – since the editor complains about an incorrect path, that's probably where the solution lies... besides Cyrillic, another common mistake is an excessively long file path: i.e., in this case, D:Game/game/Heroes.../heroes.../HOMMV.../hommV.../Tribes.../maps, the probability of errors during saving increases many times over; try shortening the file path.
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Ment, this option doesn't suit me, at least because it's inconvenient.
antonag07, I shortened the path to D:/Games/H5TE/Maps/...
It's still not working. :(
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I know, I'm good at coming up with unconventional solutions :) However, there's a plus to them: they work ;)
 

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Scout
Hello.

I encountered this problem with the map editor a long time ago, and it occurred on pirated versions, repack versions, and licensed games, etc. Patch 3.1 didn't change anything.

- - -

Windows 7 cannot be the cause – it also happened on Vista and XP.
I also had this problem. It happened on a computer with Win7 (now I use XP). I didn't figure out what the problem was, but I copied the map files to another folder. That is, you did something in the editor, saved it, opened it again, and if it opens, you copy the files to another location. And so on. If the problem suddenly reappears, you create a new map and transfer the copied data to it.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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I have the exact same problem. If you double-click the file, this window pops up. I open the file after launching the editor, using file-open-select the desired file. That's how it works. I also have Windows 7. Open the editor first, and then open the desired file through it – that's the easiest way.
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Winner, I didn't quite understand the scheme. At the very least, I need to somehow make the already created map open, and in the editor. Because it's a pity...

Added 7 minutes later
codenameray, I tried in different ways:
1. Open the editor. Use "open" to open the file itself.
2. Open the editor, open any map. Then open the desired map.
3. Immediately click on the file with the desired map.
4. Open the editor and click on the file.
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In that case, try opening the editor, select File, and there you'll find Recent Maps. Your map might still be in the list of maps that were recently opened in the editor.
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codenameray, нету.
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Here's a tip from the Winner that I think is quite good. As I understand it, he meant that even if the map file is corrupted, we still have "temporary" files created by the editor in the Editor/H5MMods/[map name] folder. We copy them from there and archive them into a zip file. Then, we put the archive into the maps folder and rename it to .h5m, and that's it!
 

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