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Posts from - What are the drawbacks of Heroes 3? (What didn't you like about it?) Auto-translated

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In reply to Geksorin
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#214
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No matter how you look at it, a discussion about the shortcomings of Heroes of Might and Magic III inevitably turns into a discussion about the merits of this great game.
In reply to Geksorin
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#215
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The line between advantages and disadvantages is very thin, depending on how you look at it...
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to gamehuntera
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#216
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gamehuntera;46668
And, of course, new factions!

But there are enough factions in Heroes III!

And a map editor for Heroes IV is definitely needed...:(
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Geksorin
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#217
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celt;46681
And there will also be boars! They are much stronger than goblins...
Well, then we need to change the Wolf Riders into Boar Riders, but as I said, it doesn't make sense, because everything is already calculated by Kilgore in terms of attack and defense bonuses for the creatures; that's enough, otherwise it will create an imbalance.
In reply to Geksorin
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#218
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Oh yes! I remembered something else that bothered me in Heroes 3! I missed the faces of some heroes from Heroes 2. And I was annoyed by the faces of some of the new heroes, especially the Barbarians and Beastmasters. But that's just a nitpick.
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#219
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I didn't like the faces in Conflux, and I still don't. Those hideous smiles of Grinndal really annoy me! It would be nice if they could just redraw the avatars for the entire city...
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
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#220
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Geksorin;46852
I didn't like the faces in Conflux, and I still don't. Those hideous smiles of Greenidal really annoy me! They could just redraw the avatars for the entire city...

We need avatars like in Heroes of Might and Magic II! Hand-drawn ones...:rolleyes:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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#221
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I find the faces of Barbarians and Battle Mages annoying. Here's a goblin with black hair, here's a goblin with red hair, and this is a goblin in a helmet... And here are ogres - this is a green ogre, this is a light green ogre, this is a dark green ogre... Gnolls and Lizardmen also amaze with their diversity.

It's clear that they didn't put much effort into drawing their faces. I understand that heroes of these races are inevitable for these castles. But they could have drawn human heroes instead of hordes of identical gnolls and goblins! In general, the authors of "Heroes of Might and Magic III" were blatantly lazy when drawing portraits of heroes. Some heroes have such faces that you involuntarily remember Michael Jackson after all his surgeries.
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#222
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Geksorin;46852
, those hideous smiles of Greenidal really annoy me! They could just redraw the avatars for the entire city...
Well, not everyone. Some are normal.
But they could have drawn human heroes, instead of hordes of identical gnolls and goblins! The authors of "Heroes 3" were clearly lazy when drawing the portraits of the heroes.
And who, in your opinion, should live in the swamp? As if a person would want to sit in that swamp, where you can stumble and drown or get caught in a carnivorous flower. And barbarians are usually goblins, but it's strange that they were in Might and Magic 7 in Dey, they should live in Cr
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#223
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And Krigans should look like brown creatures with sharp claws, inhabiting buildings made of living matter... Or like classic demons? And Eofol is a snowy, rocky area. Or a volcanic wasteland?

They themselves are confused about who should live where and what they should look like :)
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#225
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I didn't like how they "downgraded" a castle like the Swamp due to its weak magic and, essentially, weak creatures... Gorgons don't count, but the rest of the units are not just mediocre, but actually bad... the imbalance is obvious.
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
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#226
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Geksorin;48213
I didn't like how they "downgraded" a faction like the Swamp, due to weak magic and, essentially, weak creatures... Gorgons don't count, but the rest of the units are not just not very good, but even bad... the imbalance is obvious :(

yeah, there's no balance at all!:(
In my opinion, hydras should be slow tanks with 400 HP and 50-70 damage.

And basilisks should be fast lizards! with good damage and attack, but average HP and weak defense!

And gnolls should be
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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#227
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Darth Saruman;48254
yeah, doesn't smell like balance at all!: (
In my opinion, hydras should be slow tanks with 400 hp and damage
50-70

And basilisks - kind of nimble lizards! with good damage and attack, but average hp and weak defense!

and gnolls faster and larger, give the lizards a double shot like in WoG! and let wyverns be without retaliation, due to reduced hp!

That's when it will be cool!:D
I only agree that lizards need a double shot (that's why I loved them in WoG). But everything else, imho, can and should be left as is! A very balanced Castle indeed!! Try playing against it (if it's in skilled hands) - let's see what you sing after that! ;)))))))0
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Geksorin
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#228
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Well, let me tell you, they used to beat me, but that was when I couldn't gather enough resources to build level 4 units...
Yeah, I remember a tough battle, he had an expert Ballista with high defense, and even so, I won only because I had level 4 magic, even though his army was about twice as strong as mine!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
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#229
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Heroes 3 is a great game and undoubtedly the best in its genre. Many compare it to chess, and I agree, except for one thing: in Heroes, luck plays a huge role, unlike chess. The only thing I didn't like is the weakness of the Fortress castle. Many will say that in skilled hands, the Fortress is a powerful force. I won't argue. Against the computer, any castle and any hero will work (the difference only manifests in the time it takes to complete the game). But against a live opponent, the Fortress is still out of balance (this is my opinion, proven in practice not only by me - we've been playing hot-seat for 4 years, and not once has a player starting with the Fortress won). Otherwise, everything is just great!
Radik