Skip to content

Posts from Red Sands

No ratings yet — be the first to rate!
User Avatar
15 years ago
Auto-translated
“Today I managed to get into the Lizardmen's inner sanctum.
Into the knowledge repository of the Temple of the Sleeping Serpent. Kthulhu, do you think your desire to hide everything will help you conquer other races?
Although, given the recent disagreements between the dwarves and the elves, your aspirations are becoming quite achievable.
Will the elves and dwarves ever regain peace? Time will tell, I don't think I should interfere in the affairs of others right now…”
The Great Mystic's Diary. 1015th year since the arrival in Theana.


Red Sands is an amateur campaign that expands the world of Kings Bounty, based on "The Orcish March." In search of his teacher, Amelie learns about a mysterious land beyond the horizon, but there is so little information that she has to gather it bit by bit. The game's characters will tell you many new things. Pirates, Lizardmen, dwarves, elves, dragons, almost all the characters will be able to tell you something new. (This is a subtle hint that you should read the dialogues. :D)
The game includes one huge quest that runs throughout the game and from which other quests of lesser length and complexity begin. It all starts on the pirate islands, and that's where we first hear about Red Sands, and then everything will start and spin. The search will take us to Uzal, where Vasdegham will join our search. Together with him, we will continue our journey to the elves, Lizardmen, dwarves, and the undead.


Our travels will introduce us to new and unusual creatures. Although many of them are familiar to you from mods: Army of Darkness, Army of Light, and Monsters from the Abyss. But the game also has completely new creatures. There aren't many of them, but they are interesting and unlike others. Meet:


What else awaits you in the campaign? You will be able to hire a total of 5 new companions. Each of them has unique abilities and interesting characteristics. But that's not all. The most interesting acquisition, Amelie will receive at the very beginning of the game. The Magic Stone of Zloboglaz. This stone is a magical prison, in which a prisoner is held. Asmadeo. He is not talkative, aggressive, and hates mages. Zloboglaz will agree to fight on Amelie's side for a while.


Two new islands. 18 new items, more than a dozen quest items (most of which can be used). 5 new sets. 4 levels of rewards. The ability to receive an item or a scroll with a spell for defeating an enemy hero. All this will be available in our campaign.
The biggest innovation in the game is the creature experience system. By accumulating experience in battle for active actions (attack, using talents), creatures will gain levels, and for each level, 3 bonuses are given, increasing the creature's characteristics. On levels 3, 5, 7, and 10, they additionally receive 1, 2, 3, 4 bonuses, respectively. What does a bonus represent? It is an increase in a certain number of creature parameters, usually 2 units or 2% (depending on how the characteristic is expressed). The exceptions are the parameters: speed and initiative, they can increase once by 1 unit. In total, a creature can gain 10 levels. Summoned creatures do not gain experience. In addition to all this, each race now has its own unique feature.


How to install.


First, you should download the archives with the files for the campaign. There will be 3 of them.

Archive with locations:

http://rapidshare.com/files/455432440/locations.zip

http://ifolder.ru/22738827

Archive with campaign files:
http://rapidshare.com/files/455495390/red_sands.kfs
http://ifolder.ru/22743665
And an additional file:

http://rapidshare.com/files/455467063/textures.sub

http://ifolder.ru/22741343
Installation:
1. Go to the game folder and find the folder named sessions
2. In the sessions folder, create a folder named: red_sands
3. Unpack the archive with the locations into the red_sands folder, and also place red_sand.kfs there.
4. In the data folder, create a folder: mods
5. Place the additional file: textures.sub in the mods folder
6. Run the game and play :)

The campaign will only work on Crossroads of Worlds version 1.3.1 or higher.
It is not compatible with other mods.

More complete information gathered in one place: http://www.gamer.ru/kings-bounty-perekrest...v/krasnye-peski

©

A magnificent expansion, especially for those dissatisfied with Crossroads of Worlds (and for those who are satisfied, of course). New locations, possibilities, troops, companions, and more! I highly recommend that everyone download it. You won't regret it!
User Avatar
15 years ago
Auto-translated
The idea with the "Zloboglaz" is good. However, when pressing Alt-F4, the game crashes. Is this "Zloboglaz" playing a prank?
In reply to Ivanhoj
User Avatar
15 years ago
Auto-translated
Patch 1.1 is out. Download it here. Saves from version 1.0 are supported.
Ivanhoj
I liked the idea with the Gloom Eye. But when I press Alt-F4, the game crashes. Is the Gloom Eye playing a prank?
Yes, the same thing happened with the Prisoner for Lor'a.
User Avatar
15 years ago
Auto-translated
Patch 1.1 is out. You can download it here.
The link leads to the King's Bounty forum. I couldn't find the link to the patch there.
User Avatar
15 years ago
Auto-translated
There's news about Red Sands; you need to select "Download the mod." The installer will be downloaded; run it and install it.
User Avatar
15 years ago
Auto-translated
Yes, the mod is very impressive :). There is more content than in "The Succession Wars": many more new units and quests. I was pleased with the built-in mods. But most of all, I liked the two new locations: Fairy Tail and Red Sands. The quest about the Sword of Unity blended in very harmoniously. Overall, I agree with the advice to download this campaign :)!
User Avatar
15 years ago
Auto-translated
On the one hand, the new quests, creatures, etc., are intriguing. But... the prospect of going through all the other quests for the fiftieth time with the same character is not very appealing. Is no one capable of creating a mod for an **absolutely** new, **full-fledged** campaign (neither "Knight of the Arena" nor another standard campaign fits this parameter)? Sigh...
User Avatar
15 years ago
Auto-translated
Not recommended.

In general, creating a campaign from scratch is very difficult in King's Bounty. It's more complex than in Heroes of Might and Magic.
User Avatar
15 years ago
Auto-translated
By the way, the "Mercenary" map turned out pretty good. But, of course, it doesn't compare to the developers' maps. In "Sands," the Sands themselves were perfectly done – a unique and beautiful design. However, in "Fairy Tail," I didn't like the sharp slope towards the sea (there are also 5000-10000 sea devils running around :)) and the excessive symmetry of the approaches to the Haven dwellings. But the forest turned out very beautifully :cool:!

In terms of working with the editor, I personally didn't achieve much. It's very difficult to work with textures and the landscape in general; then, objects are placed poorly on the landscape, and the chapter about setting up water in the manual completely baffled me :(.

So, only the developers can create a full-fledged campaign. Perhaps there will be another add-on :confused:?
User Avatar
15 years ago
Auto-translated
I agree, the editor is very inconvenient, so I respect the creator of this "Mercenary".
In reply to Ment
User Avatar
15 years ago
Auto-translated
Ment
I agree, the editor is very inconvenient, so I respect the creator of this "Mercenary".
Who managed to mess things up SO badly... Plus, a random person took on the task of fixing it on their own initiative. He definitely deserves respect.
User Avatar
15 years ago
Auto-translated
You see, the editor is such that it's easy to mess things up. I tried to figure it out, but I couldn't. But for now, I've formed the opinion that a lot depends on chance (maybe it's not chance, of course, but it's impossible to give a normal logical explanation for these effects). My attempts to simply create a new campaign in the list, even if it only worked somehow, resulted in 5 campaigns appearing in the list, and only one of them worked... But at the same time, each time I acted absolutely the same way, only the names of these creations were different. So, I don't think that guy is that much to blame.
User Avatar
15 years ago
Auto-translated
Beta testing hasn't been canceled:cool:. And the campaign turned out to be unbeatable (even on normal difficulty, yeah).
User Avatar
15 years ago
Auto-translated
The map's design and complexity are certainly lacking, but the fact that it works at all is an achievement =TurboJet= :).

Perhaps we should move the discussion to the mapmaking thread?

Statistics

Welcome our newest member: recijeb