What a nightmare. But you won't find a couple of utopias on every map;) And dragons can eat units.
Posts from Haven discussion.
Personally, I believe that Necropolis factions cheat in all the games they participate in.
But specifically regarding Heroes of Might and Magic V, I prefer humans as a race.
... And if you look closely, you can find many advantages even in peasants.
They bring in money, have a good income, are cheap, and can be hired on global maps, in farms.
They generate income, have a good growth rate, are cheap, and can be recruited on global maps, in farms.
Although I agree, it's not a very good unit. Especially the appearance.
:) For example, after transferring them into archers, you can add some neutral monster to the army - the slot is free. It would be better if they brought in a random income per day - 1 or 2.
:)
But in general, they help in a prolonged war. They sit in the castle, accumulating money... The main thing is not to lose the decisive battle with the Necromancer :).
We need to create a tax service. After construction, peasants pay 5 gold (and the rest of the units).
It's really necessary for the peasants to go on a diet and get rid of the pots on their heads. Also, it would be good to make it so that unupgraded peasants pay 2 gold, and upgraded ones pay 1. Or come up with even more complex pricing, but the penalty for upgrading is terrible.
Archers need to be brought to human proportions, and the paleness of their faces needs to be fixed.
Squires need to get rid of the extra decorations and urgently start eating "Rastishka" (a fictional growth-enhancing food).
Griffins need to be completely reworked - we remove the idiotic armor from the upgraded version and, perhaps, give them a blue glow from their eyes, and repaint the unupgraded version in a slightly grayer color.
Shaved-headed Inquisitors are just ridiculous. I would be very happy if they brought back monks and fanatics - firstly, they are more beautiful, and secondly, they are more effective. After all, pure archers are much better than casters with weak spells and melee combat - there will be someone to fight. And besides, do Inquisitors and other important figures, whose lives are valuable to the Empire, go into battle?
We need to add heavier armor to the Paladin - an unprotected head, wrapped in a scarf with a leather jacket, is suicide and absurdity for these knights.
As for the Angel... Hmm, I have some suggestions:
