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3 Intel cores

Added 6 minutes later
So, a question about maps: we found the standard maps in the data archive, extracted them, but when we try to select them in the editor, it says "It doesn't see suitable files" and it's the same in every folder... what's the problem?
In reply to ulqAAA
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ulqAAA
3 Intel Core cores

My question was (and the answer is hidden within it) not about the number of cores, but about the size of the maps and the number of players – the difference is significant.
ulgAAA
Added 6 minutes later
So, the question is about the maps. We found the standard maps in the data archive, extracted them, but when we try to select them through the editor, it says "It doesn't see suitable files" and it's the same in every folder... what's the problem?

The problem is in the editor mode – it can only open standard maps (those in the "data" folder) in extended mode. ;)
*** {In the "Profiles" folder of the installed game, open the "editor_a2.cfg" file and change the value of the line "setvar map editor mode = 1" from 1 to 0}.
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Thank you very much!
In reply to Ment
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Ment
Okay, the map is visible, and you can play it on one computer without any problems. As for playing over a network, I'm not sure... Most likely, you'll be able to start the game, and it will run, but when you try to load it after a break, an error will be generated. But I can't say for sure.

Added 2 minutes later
Although, I'll take a look now, maybe there's a parameter somewhere that's explicitly defined.

Added 4 minutes later
Here, try this. Open the map archive with WinRAR. Go through the directories to the very end. In the map-tag.xdb file, change the CustomGameMap parameter from true to false. Then, in theory, all its differences from a brand new map, not processed in the editor, will disappear. Except for the commands, of course.

What's the point of all this hocus pocus? Wouldn't it be easier to do it through the "Map Properties" > "Team" tab? :rolleyes:
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This is obvious, but after editing, the editor changes the flags, so you can’t play online.
 

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In reply to Ment
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Ment
This is obvious, but the editor changes the flags after editing, so you can't play online.
Do you mean the flags are the player colors?
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No. I meant the flags in the .xdb file.
 

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