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#2645
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It's not about the amount of HP. At least in this situation, damage (dealt by your stacks) plays the main role, because the computer destroys a stack in one hit without taking any damage in return.
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#2646
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The possibility to get a good deal.
In reply to Wicc
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#2647
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Wicc
A chance to get a good deal.

Everyone has their own priorities... :rolleyes: :D
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#2649
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RiMpel2
Everyone talks about what they want... :rolleyes: :D

You mean, for free? :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#2650
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Now do you understand why Besh likes the Conflux castle so much? :D
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#2652
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I'll respond here, as that's where the lengthy discussions are taking place.
R55Max
For you personally, are all the new features found in the Warlords expansion completely unacceptable for implementation in SoD?

For me, as a player, absolutely everything that in any way affects the balance is unacceptable for SoD. First and foremost, the game mechanics.
R55Max
Why do you call some of the new features from Warlords "Warlords-specific"?

You're right, most of the Warlords features are actually from the Trials expansion. And it would be more logical to call them that. But we should give credit to Asmodeus as a developer for creating fundamentally new features.
R55Max
After all, they could have been called SoD features if they had been implemented in SoD earlier than in Warlords.

They can be called whatever you want! But definitely not SoD features! SoD is Shadow of the Death 3.2 – that's what SoD is! What the SoD developers created. Tying other things to SoD just makes it not SoD anymore. A mutant, a hybrid, a personal fantasy, "castles of my dreams," an add-on, mods, extensions, and other nonsense, but definitely not SoD. SoD is sacred, like the mother of Jesus.

R55Max

Wouldn't it be easier to just treat them as new features? The HD mod with its new features in SoD seems to be working quite well at the moment.

You probably don't understand.

Quick transfer buttons don't change anything in SoD in terms of game balance. For example: if I split units into a stack in 2 seconds, then 6 stacks will take 12 seconds. If I need to do this with 5 heroes, it will take a minute. In HD, I can do all this in a few seconds. Compared to the original, the only difference is time.

That is, it will inevitably happen anyway, the question is only how much time?

Therefore, the HD mod speeds up the game and saves time, purely technically without affecting the game mechanics and without affecting the probabilities of different criteria (I think it's clear what I mean). And its use is acceptable for a "true SoD player."

Example

1. I play with the HD mod against someone who plays pure SoD. I will have a time advantage, but we will be playing the same game.

2. A person installs a mod that only has quick transfer/split buttons. We will again be playing the same game. Under equal conditions.

3. A person installs a mod, but it has a whole bunch of "cool new features." Including hero probability trees, full stacks, and level 2 units, and so on.

I'm sorry, but this is no longer SoD!

New features ended a long time ago, back in 2000, I think. And no new features are needed because it makes the game different. SoD is a conservative game.

If you want new features, or rather, a playground for experiments, call it "my_SoD_byR55Max" and do whatever you want with it, experiment as much as you want, no one is against it. Whether it will be better or worse is a completely separate topic and doesn't interest me at all. But when I want to play, and some fans of your creation turn on "SoD_byR55Max," I want my SoD or HD mod (with only quick buttons) to simply not connect with them. Because I don't need a second level that is always built, always 3 stacks, resources instead of units in the hives, and so on – a changed balance in the game. Thank you very much, but no!

(Yes, yes, I need 10 gnolls with a hero without built-up lizardmen. And I want this to be decided by random chance for both players.)

I want it to be similar to Warlords. If you want to play it, install it separately, turn off morality, turn on experience with a tax, and go ahead. No problems.

R55Max

Maybe it would be wiser to discuss each point in detail, rather than making sweeping judgments and rejecting all ideas? After all, some of them have a grain of truth.

Returning to what we've already discussed. I am always happy to see new features that fix a grayed-out city or hero duplication, as this interferes with the game. But not the ones I wrote about above.

I think that's all.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#2653
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Lider1
Отвечу здесь.......
I am not in favor of changing the SoD gameplay. Perhaps I agree that a permanent 2nd level is no longer SoD. But still, not everything concerns only the game mechanics. For example, viewing the movement trajectory... or for instance, when "demon-cutting" from a pile of accumulated secondary meat, using some key to see the number of possible demons from them, the required number of pits, etc... such informativeness does not affect the game mechanics, but significantly reduces calculation time and removes the possibility of error, which in principle levels the skill difference between someone who can calculate this in their head and someone who follows computer instructions without thinking or delving into these nuances. But on the other hand, someone who cannot count will use a calculator, but that takes time, which may not be enough. So here too it is a double-edged sword and there can be different opinions.

SoD is the kind of game that requires refinement (bug fixes, adding creativity, interesting things, adding dynamism to the game), but in such a way that it does not affect its original gameplay or change the essence of the game. This is a very touchy and delicate issue, so understand me correctly: I am not for changing SoD, nor for turning it into VT. By saying that not all ideas should be dismissed, but each should be considered individually, I did not mean to consider unacceptable ideas and plug them into SoD, but rather to call for discussion; because, as often happens, after one person expresses an idea and hears the arguments of a second, a third person, having read it, will express their own idea, which eventually leads to a 4th—one that is quite viable. This is how truth is born.
I get LOLs from messages by people who, seeing a question, write things like "what, you don't know?" or "do you even need this in the first place?" such messages are useless; they carry no useful semantic load, unless one considers the satisfaction of one's own vanity by exposing another's ignorance as such. Sometimes you read someone's question and people just write various uninformative nonsense in response.
In the MOD thread there was a request to put forward some ideas, discuss them, which is what I did; don't tell me "make a mod" etc., or "play VT" or something else. In substance, it would have been enough to mention any unacceptable factors or promote an idea in a modified format within acceptable limits.

I completely agree with both you and Romariogro that SoD is SoD, and everything that changes the ideological concept of the game becomes another game, but there is a desire to add things to the game that I wrote above, to give it novelty. Call it RESTORATION, but not at the expense of sacrificing the original. I hope I managed to convey what I want. That's all from me.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#2654
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R55Max

I find it amusing when people, upon seeing a question, respond with something like, "What, you don't know?" or "Do you even need to know that?" Such messages are pointless and don't offer any useful information. They only serve to satisfy the sender's ego by highlighting someone else's ignorance. Sometimes you read someone's question, and the response is just a bunch of irrelevant nonsense.

Am I right in understanding that you wrote this about me?

R55Max

In the MOD topic, there was a request to suggest ideas and discuss them, which I did. There's no need to tell me to create a mod or play in Warlords or something else. It would have been enough to simply point out any unacceptable factors or to promote an idea in a modified format within the permissible limits.

But didn't I talk to you about unacceptable factors? And wasn't it relevant?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#2655
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Lider1
Message from R55Max
I find it hilarious how people respond to questions with things like, "What, you don't know?" or "Do you even need to know that?" These kinds of messages are useless; they don't provide any helpful information and only serve to satisfy the sender's ego by highlighting someone else's ignorance. Sometimes you read someone's question, and the response is just a bunch of meaningless nonsense.

Am I right in assuming you wrote this about me?

No, this doesn't concern you, but it's a hint that you shouldn't tell people to do one thing or another when the topic is different. Similarly, when you didn't like being told where to post or express your opinion:
Message from Lider1:
First of all, please don't tell me what to do here. It's as if you created this mod and are speaking on behalf of the developers. When I want to write something and WHERE to write it, I won't ask you.
.................................

Message from Lider1:
Didn't I also talk about unacceptable facts? And didn't I address the issue at hand?
Not everything. Some details could have been omitted.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#2656
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R55Max
...

I'm repeating myself for the nth time: if you want to "do" something, instead of just talking about it, then do it.

But also remember the people who might strongly dislike it. And who won't want to play with this mutated modification.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#2657
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Lider1
I repeat for the nth time, if you want to "do" something, and not just talk, then do it.

But also remember the people who might strongly dislike it. And who won't want to play with this mutated modification.
I'm answering for the nth time: if I want to do something, I will do it; if I want to discuss something, I will discuss it; if something doesn't appeal to you, express your opinion constructively. If you haven't understood yet, I expressed my ideas at the request of others and didn't impose them; I simply put them up for consideration. You can discuss them as many times as you want, but I'll decide for myself what to do or not do without your input.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#2658
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My hero with the Eagle Eye skill (Expert) ate a Meteor Shower in a battle with the enemy. Question: can I use the new spell or transfer it to other heroes?
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#2659
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Why not? If you heroically managed to acquire such a terrible item, then you should be given milk for free, and not just be allowed to use that spell. )))))

It's probably a historical case when keen eyesight came in handy. ))
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#2660
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The most memorable incident occurred in an offline tournament for "The Restoration of Erathia," where one player didn't want to play like everyone else and decided to find some kind of exploit. And he did – he used a companion hero with Arcomage (even though there was no Arcomage on the map). He then leveled up a hero specializing in Eagle, observed the companion's Arcomage, and brought it to the arena.