SoD is the kind of game that requires refinement (bug fixes, adding creativity, interesting things, adding dynamism to the game), but in such a way that it does not affect its original gameplay or change the essence of the game. This is a very touchy and delicate issue, so understand me correctly: I am not for changing SoD, nor for turning it into VT. By saying that not all ideas should be dismissed, but each should be considered individually, I did not mean to consider unacceptable ideas and plug them into SoD, but rather to call for discussion; because, as often happens, after one person expresses an idea and hears the arguments of a second, a third person, having read it, will express their own idea, which eventually leads to a 4th—one that is quite viable. This is how truth is born.
I get LOLs from messages by people who, seeing a question, write things like "what, you don't know?" or "do you even need this in the first place?" such messages are useless; they carry no useful semantic load, unless one considers the satisfaction of one's own vanity by exposing another's ignorance as such. Sometimes you read someone's question and people just write various uninformative nonsense in response.
In the MOD thread there was a request to put forward some ideas, discuss them, which is what I did; don't tell me "make a mod" etc., or "play VT" or something else. In substance, it would have been enough to mention any unacceptable factors or promote an idea in a modified format within acceptable limits.
I completely agree with both you and Romariogro that SoD is SoD, and everything that changes the ideological concept of the game becomes another game, but there is a desire to add things to the game that I wrote above, to give it novelty. Call it RESTORATION, but not at the expense of sacrificing the original. I hope I managed to convey what I want. That's all from me.