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Posts from General discussion about Heroes of Might and Magic II. Auto-translated

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#46
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Nomads don't have great defense, so the main thing is not to let them attack first...
And Berserker works well against archers!

Орден Фениксахаризматический :) лидер
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#47
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Qwerty;46494
Berserker is also quite effective against archers!

And not just against them!:D
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#48
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And what about ghosts? They are a unit that, once you have them, you can start celebrating your victory. They are the only overpowered unit in the second game. Otherwise, everything is very well balanced!
Мы спасемся? Я не знаю. Верьте...
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#49
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AlexeyPank;46517
But what about ghosts? They are a unit that, once you get them, you can start celebrating your victory. They are the only overpowered unit in the second game. Otherwise, everything is very well balanced!

Yeah, those ghost units are quite overpowered...:(
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Нет невежества - есть Знание
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#51
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Against ghosts, you need strong units with a decent number of hit points. Units of level 5-6 are ideal; it's better to leave lower-level units for other tasks, otherwise they will be the ones digging your grave.
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#52
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Mugais;46628
Against ghosts, you need strong units with a decent number of hit points. Level 5-6, it's better to leave the lower-level units, otherwise they will dig your grave.

Ghosts are overpowered. It's impossible to fight them at the early levels.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
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#53
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And also, there are Djinns. They have a 10% chance to eliminate half of your squad. The only problem is that in the game, this 10% turns into 90%. It's difficult to fight him when they constantly eliminate half of your units.
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#54
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AlexeyPank;46645
And also, there are Djinns. They have a 10% chance to eliminate half of your squad. The only problem is that the AI turns these 10% into 90%. It's hard to fight them when they constantly eliminate your units.

Thanks, I didn't know about this ability of theirs... :)
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#55
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1. Ghosts. I generally prefer not to play maps where they can be recruited. But if that's the case, there's a solution. Slow them down (if there are several units, then slow them down in a group) and then eliminate them with magic. After all, they don't have that much health, and they are strong precisely in a group. 2. Djinns. You just need to move before the Djinns do. They only have 50 health, so with a magic power of 4, a lightning spell will take out a couple of Djinns at once. And this is related to a well-known paradox in the second Heroes game: "Which monster can kill 2000 black dragons with one hit? - Of course, a Djinn, if there are 4000 of them in the squad!"

Орден Фениксахаризматический :) лидер
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#57
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Inquisitor;46710
In the first Heroes game, you can't recruit ghosts. But they are everywhere.
Well, if we're talking about it, ghosts came from King's Bounty, and you could recruit them there, but you had to be very careful when using them in battle... those who played King's Bounty will understand...
and in Heroes, ghosts became much less dangerous... in the second game, they were perfect! After the third game, they became completely "unremarkable."
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#58
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Kyle;46716
Well, if we're talking about it, ghosts originated in King's Bounty, and you could hire them there, but you had to be very careful when using them in battle... anyone who played King's Bounty will understand...
and in Heroes, ghosts became much less dangerous... in the second game, they were perfect! After the third game, they became completely "useless."

Yeah, the Providence leeches from Forever!:D
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#59
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But what I like most about the second game is the captain. Now you can cast spells even without a hero in the city, and you can defend yourself against weak enemies.
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#60
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AlexeyPank;46854
But what I like most about the second game is the captain. Now you can cast spells even without a hero in the town, and you can defend yourself against weak enemies.

It's just a pity that you can't leave a hero in the town...:(
But the captain is also a useful thing!
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание