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Posts from Battles with neutral creatures.

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In reply to Wicc
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15 years ago
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Wicc
Isn't it the same in real battles?

That's why 8 battles are suggested to minimize the factor of randomness.
Will the exact number of neutral units be known, or how? On the map, you estimate their number depending on the object being guarded, but here they will just stand there.
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15 years ago
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Well, guys, the map is ready, we need to decide on a time. I suggest this Saturday at 12:00 Moscow time. Let me know in ICQ who will participate. And it would be good if everyone found a second.
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15 years ago
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ready to participate, 644223910
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15 years ago
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Several players have completed their matches ahead of schedule, so it's time to finally announce the rules. Here they are: Participation in the tournament is in pairs: player + second. Before the start of the tournament, the host (that is, me) sends the second a save file, which they load, and the player logs into the game. The second plays as red, and the player as blue. Before the turn is passed, the player can review the setup and clarify any rules they don't understand. The player also sets up a stream via Mikogo, provides its number to the second and the host. The second joins the stream and starts recording the video using Mikogo. The video files are stored in My Documents\Mikogo\Records. After that, the turn is passed, and the player begins the battles. When the turn is passed, the second informs the host that the game has started. It is essential to report this fact (!). If any problems arise, they should be reported to the host. The player should complete 8 battles in the save file. The order of the battles is arbitrary. I recommend starting with the simplest and most straightforward ones, so that the time spent on difficult battles doesn't later overwhelm you. There are 7200 seconds, or 2 hours, for all 8 battles. This is the amount of time the blue player has on the timer from the start of the game. If the time runs out, you cannot complete the remaining battles the next day; all 8 battles must be completed on the 111th day. After each battle, a save file should be made – in case of disconnections, freezes, and other issues. If the game freezes during a battle, the last save file should be loaded, and the battle continued from there. In this case, the moves made before the freeze must be repeated exactly. The host reserves the right not to count results that appear suspicious due to crashes, freezes, replays, missing videos, etc. To avoid this, it is recommended to keep the host informed of all difficulties. Also, take screenshots and save files to document the events. If the second disappears for any reason and cannot continue recording the video, the player should take screenshots of each key action. That is, at the beginning and end of the battle, and at their discretion during the battle. So that the entire course of events in the battle can be reconstructed from the screenshots. Save files should also be made at the beginning and end of each battle. WT has a special key combination, Ctrl-PrnScr, which takes a screenshot of the screen and saves it to a special folder. This allows you to take screenshots without affecting the timer. After completing all the battles, the player passes the turn to the second, who makes a save file and immediately sends it to the host by email. If the video was not recorded or was only partially recorded, the player should immediately send the archive of save files and screenshots to the host. The host's email is wicforever@mail.ru The video itself does not need to be sent immediately, as it is too large. However, it should be kept as evidence and be available upon request. To reduce the size of the video, I do not recommend playing with HDmode and recommend using full-screen mode whenever possible. The video of the winner will be made available for download to everyone. The player's task is to complete 8 battles, preserving as many troops as possible. Quick combat cannot be used. You can look at it out of curiosity, but in any case, you will have to fight manually. Each hero is given a Spirit of Oppression (anti-morale). It must be equipped on the hero during the battle. The result of the battle is evaluated based on the number of conditional hit points remaining after the battle. Conditional hit points differ from regular hit points in that the hit points of particularly valuable monsters are counted with a higher coefficient – double or triple. Castle – marksmen*3, knights*3 Rampart – grand griffins*3, unicorns*3 Tower – gremlins*3, nagas*3 Inferno – cerberi*3, ifrits*3 Dungeon – troglodytes*3, cats*3 Barbarian – wolves*3, behemoths*3 Swamp – hydras*3, vipers*2, lizards*2 Fortress – psychics*3, air elementals*2 That is, for example, 1 marksman gives 30 conditional hit points to the total, and 1 air elemental – 50 conditional hit points. Therefore, these troops should be especially protected in battle. Units not mentioned in this list contribute their hit points to the total without a multiplier, 1 to 1. Next to each hero is a garrison where the player can place troops that they consider unnecessary – so as not to waste them. When summarizing the results of each battle, the percentage of conditional hit points that were saved will be calculated. If the battle is lost, the coefficient becomes negative and depends on how many neutral creatures were killed. That is, -100% means that no one was killed, -5% means that 19 out of 20 neutral creatures were killed, and so on. The overall result for the player in the tournament is the arithmetic mean of their results in all battles. The player with the best overall result becomes the winner of the tournament. Players who have shown the best results in individual battles will also be noted. That's all, I think. I understand that Russians don't read the rules, and by the time they get to this line, at best, half of the participants will have read it. However, ignorance of the law is no excuse. Therefore, to avoid any surprises, I recommend reading all the rules carefully. The start is tomorrow (or rather, today) at 12:00 Moscow time. Good luck to everyone! P.S. Finding seconds is a personal problem for the players. The host cannot guarantee that there will be enough seconds during the tournament.
15 years ago
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Will viewers be able to watch the streams? Perhaps one of the participants could post the links here, or in the chat.
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15 years ago
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Of course, it's possible. In fact, it's encouraged; volunteer seconds are welcome.

Added 51 minutes later
The list of participants has been determined:

1) DirtyPlayer
2) FireToSky
3) TERM
4) Oelm
5) Satyr
6) JIOCb
7) StickyFingaz
8) Javdet

The games have begun.
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15 years ago
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I somehow missed this. Today I'm on duty, on a 24-hour shift. Will I be able to get the save file tomorrow and play it for fun?
In reply to pHOMM
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15 years ago
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Tournament results:

1) Satyr - 59.60%
2) TERM - 58.72%
3) Javdet - 57.08%
4) DirtyPlayer - 53.07%
5) FireToSky - 53.02%
6) Oelm - 52.18%
7) JIOCb - 49.68%
8) Sticky - 38.37%

Score table for all battles - http://zalil.ru/30827264

There may be errors in the table; I recommend checking your numbers.

A bit about the challenges - in all 8 battles, the task was to take a maximum-level creature dwelling without a stack using a Week 2 army on native territory for different factions.

The hero was given a bonus of +4/4/1/1 to stats, an additional 10 mana, and Level 1 magic. Starting skills were also expertised. Castle turned out to be unexpectedly weak, so I gave it Expert Armor and a slightly increased army as a bonus.

Best results by faction (indicating the army remaining after battle):

Castle - TERM, 53.64% = 3 Cavaliers, 50 Marksmen, 3 Crusaders
Rampart - TERM, 62.86% = 49 Centaurs, 27 Grand Elves, 4 Pegasi, 5 Unicorns
Tower - Satyr, 84.07% = 150 Gremlins, 27 Golems, 6 Nagas
Inferno - DirtyPlayer, 74.03% = 32 Gogs, 30 Cerberi, 5 Efreeti
Dungeon - JIOCb, 77.81% = 122 Troglodytes, 25 Evil Eyes, 3 Medusas, 6 Minotaurs
Stronghold - Oelm, 71.25% = 67 Goblins, 36 Wolves, 30 Orcs, 5 Thunderbirds, 3 Behemoths
Swamp - TERM, 77.94% = 40 Lizards, 25 Dragon Flies, 5 Wyverns, 3 Hydras
Conflux - FireToSky, 69.76% = 88 Pixies, 26 Air Elementals, 9 Fire Elementals, 1 Earth Elemental, 6 Magic Elementals

Weighted average of best results = 71.42% :). Not bad for a max-level dwelling on Week 2 ... funny how many people upon seeing the challenges immediately said - there's a loss in half the battles. But in reality, there were only 3 losses out of 8 participants.

Thanks to everyone for participating!

P.S. If anyone wants to test their skills, the save is attached at the end of the post. These results will be recorded outside the competition. Also, suggestions regarding the optimal technique for completing particular battles are welcome.
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In reply to Wicc
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15 years ago
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GoD submitted a non-competition save with a score of 52.34%.

No castle records were updated.
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15 years ago
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I would like to see a video of the best battles. I understand that it might be difficult, but still...
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15 years ago
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It’s a bit funny that I won after having two disastrous battles: one for Inferno and one for the Swamp :). I’ll upload my video later; I enjoyed the tournament and would participate in something similar again.
In reply to Wicc
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15 years ago
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Wicc

P.S. If anyone wants to test their skills, the save file is attached at the end of the post.

Of course, people will want to. I think it will be helpful for many beginners.
In reply to KiNB
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15 years ago
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KiNB
Of course you will want to. I think this is useful for many newcomers.
Yeah.

I think the tournament participants also reconsidered their opinion regarding the feasibility of this type of battle. I doubt that in real games they would have gone into them with such an army.

In the Heroes community, there is a certain complex regarding max Griffin Conservatory on month 2 without pre-boosting with caches/Griffin Conservatories/Dragon Fly Hives. The battles of this tournament show that fear has big eyes, but deeds get done. And that is good ...
In reply to Wicc
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15 years ago
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There’s actually a book here, and the father is also leveled up. Just for fairness in the evaluation.
15 years ago
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Thank you for the tournament! It was interesting!
For Castle, I thought it was a 100% loss — in real games, I’ve had the pleasure of losing with it in such conservatories ))) So I left it for last and took it fairly easily, with room to spare, at that... But there were mistakes — I played terribly with Inferno and Tower, made errors with Conflux, and was generally satisfied with my performance for the other towns.
As for the books and papa’s leveling, in real games papa is usually leveled to 121-123 and is often even stronger, and the book is often already there...

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