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Posts from Round table

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15 years ago
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I am amazed at where all of this comes from and how Sem comes up with such ideas. Perhaps he really does communicate with the spirits of war from Heroes of Might and Magic 3 :D

It makes sense that you need to know the value of the Azure Dragon's lair. And then check if it falls within the specified range in the template. But where to get this information – I have no idea.
In reply to Dirty_Player
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15 years ago
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Dirty_Player
A debate has started here. Question for those in the know. Can a frozen rock (a stash of Azure Dragons) be generated on a skill map?
I don't know about the stash.
Once I saw 1 blue dragon as a Guardian, and that was in a War Tournament. I haven't seen it in a Stronghold map.
In reply to Lider1
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15 years ago
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Lider1
I am amazed at where all this comes from and how Sem comes up with such ideas. Maybe he really does communicate with the spirits of war from Heroes of Might and Magic 3 :D

It's logical that you need to know the value of the Azure Dragon's lair. And then check if it falls within the range in the template. But where to get this information - I don't know.
Noobs, honestly.
In reply to SEM_56
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15 years ago
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Utopia was found on balanced maps. As for the ice cliffs, I only saw them on fixed maps. As far as I know, the number of hidden locations in Vale is unknown; the number of guards can vary greatly.
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15 years ago
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Well, you won the season, so what can we do?
15 years ago
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According to some sources, the value of the Frozen Cliffs artifact is 80,000.
In reply to rebellious
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15 years ago
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Oelm is right that the value of a treasure is unknown and the range varies greatly. For example, a level 7 treasure might be guarded by 10 dendroids, 80 royal griffins, or 100 orcs. It's impossible to guess.

There is a way to find out the truth. You need to create a template for a clone map, but make ALL the treasures NEUTRAL. Moreover, I also have a strong suspicion that Frozen Cliffs can only appear on snow. That is, for such a treasure to appear on a regular map, the treasure must be neutral and also have a snowy landscape.

SEM's words are, of course, complete nonsense, but there is still something sensible in them. It seems that Vicc said that the quality of objects in any zone depends on its size, i.e., there is a big difference if the zone is 10x10 cells or covers half the map. I may be wrong, of course.
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15 years ago
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I generated a bunch of lairs for Azure Dragons.
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In reply to Kluka
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15 years ago
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What kind of template is this? It seems that the defense values of the guard units are significantly lower than the value of the objects they are guarding. Explain it to the community.
In reply to Dirty_Player
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15 years ago
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Dirty_Player
What template is this? It seems like the guards in the treasure rooms are significantly weaker than the value of the objects they are guarding. Explain it to the people.
The template was created from several treasure rooms with objects valued at 50K-200K. The guards are weak because I set weak monsters during map generation.

Here's another image. In this template, the monsters are average, but during map generation, they are strong.
The numbers indicate the number of monsters in the guard.
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15 years ago
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Open any template's .rmg file. There, you can set the parameters for Treasure zones: Low, High, and Density (the value range for objects and the density of their distribution). Set a step of 500 points and create all possible variations. The type of terrain does not affect the "factional" content of the treasure. The inhabitants of Frozen Cliffs are more likely to be found in dungeons than in snowy areas.
In reply to rebellious
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15 years ago
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Based on the screenshots, we can conclude that the value of frozen cliffs is 90k.
In reply to Dirty_Player
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15 years ago
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Darty, you write so much...
I'm even surprised that you don't know many basic things – take a look at the presentation by Gus Smedstad, the author of Heroes 3 (ppt file).
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In reply to Captain
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15 years ago
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Captain
Darty, you write so much...
I'm even surprised that you don't know many basic things - take a look at Gus Smedstad's presentation, the author of Heroes 3 (ppt-file).
Unfortunately, I'm not very good at English. Yes, I don't know much, but I'm not afraid to ask. If you know such basic things, then share them so that everyone can understand. My question was simple. Can Frozen Cliffs appear on a random map generator (RMG)? Why are you responding to this by throwing some article in English at me, which describes how the RMG works?
In reply to Dirty_Player
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15 years ago
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Yes, Sasha, I also didn't understand why you posted that presentation. Maybe you didn't even understand what they were talking about.

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