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Posts from "ALLRANDOM"

3.5 (2 ratings)
In reply to Oelm
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I confirm all the games. Thank you!
In reply to Wicc
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I think it's possible :smile20:
Play! There's still a week left...
Good luck!!
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In short, Mr. Oelm, I won't be humiliated any further. After such a meaningful conversation, I ask the judge to set a time and place:

[22:27:06] Javdet> Indra, when are we playing the tournament?

[22:30:59] Indra> [to Javdet] when we have time, we'll flip a coin and then play.
[22:31:19] Javdet> I asked when you can play.

[22:31:22] Indra> Gmurik, I'm saying that this completely ruins the game.

[22:31:38] Indra> people usually don't play with diplomacy in competitive matches.

[22:31:49] BertVolga> yes, it's just a shame that I'll have to leave and I won't have any turns.

[22:31:59] Indra> and it doesn't strain the brain.
[22:32:03] Indra> but with Vampires, it's a nightmare.

[22:35:39] Indra> Javdet, I answered.

[22:35:54] Indra> the deadline is a week, and I'm already fully booked.

[22:36:03] Indra> already.
[22:36:10] Javdet> so what?

[22:36:45] Javdet> I can play on weekdays in the morning, but we need to agree in advance.
[22:36:46] Indra> when we have time to flip a coin, then we'll play.
[22:36:53] Indra has left (44 players)
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Since Roman and Javdet, one of the two tournament judges, will not be making the decision, Wicс will. We are waiting for his comment...
In reply to KobRa_RR
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Wic (red, Conflux, random, Gundula) def Oelm (blue, Rampart, random, Corbac) @ 8xm12a, 123

On the respawn point, there are 4 hives (I didn't take 1), a hidden stash of psionic creatures and butterflies, and a lot of money. Before the end of the week, I painted everything, took a mini-hive, Gundula with an expert logo, and psionic creatures in the castle.

I take the lochs and get 2 more hives, one of which turned out to be maximum, they devoured 3 psionic creatures (I was greedy with the feeding), a total of 20 viv, and Gundula breaks the maximum nagashnik with a stack and runs to the center.

There are 2 more mini-hives, a hidden stash of devils, and a pandora with 5K experience.

123, I see Corbac in the teleport with an army weaker than mine. The parameters are not visible, but there probably isn't much magic, and Gundula has 10 arrows with 60 damage each. I attack, and the opponent surrenders.

Thank you for the game!
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Vik requested a clarification to the rules:
It is forbidden to spend the night at the entrance to a one-way portal (if they are present on the map). Reason: it is impossible to attack a hero standing in a one-way portal from the entrance to the teleport.
The change is minor, but it is still worth mentioning this point to avoid controversial situations.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to numOne
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numOne
Vik asked to clarify the rules:
It is forbidden to spend the night at the entrance to a one-way portal (if they are present on the map). Reason: it is impossible to attack a hero standing in a one-way portal from the entrance to the teleport.
The change is minor, but it is still worth mentioning this point to avoid controversial situations.
I think the amendment is not critical and everyone will agree to its inclusion...
In reply to Wicc
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Oelm (blue, Rampart, Enova, Korbac) lose Wic (red, Conflux, Ignissa Gundula) 123 8xm12.

A complete disappointment, not a game. At first everything was promising, I immediately see 2 hives, I took 2 Pandora's Boxes for 5k gold and two max crypts. Saved on 113. During the break, the idea came to me to play through Necro Castle, since the Necro Cons looked promising, plus it seemed highly likely I would take it on 115+. To that end, I leveled Korbac's Leadership, I go through a one-way portal, the exit from zones 27-31 leads either to a neutral zone or to the underground, where according to the layout the Necro Castle should be, but no. I hit a guard. I ramp up on Snipers. And on the very last cell I finally capture the Necro Castle. I kill Isra. I build a chain on 121. I take 2 max hives and enter a Naga Bank without checking. It is max and zero Verdish comes out with heavy losses. After that I played carelessly, for some reason I attacked Efreeti, expecting there to be 20+ of them, and overall I played 122 terribly. On 123, I was attacked with an army advantage that would have been absent with good play. The best option, as it seems, was to kill the hive guard on the first turn for that tempo, then across the cells, Enova from the hive could just reach the Naga Bank (which, by the way, I didn't check for some reason) and take it on 121. Then the whole chain would have come together perfectly, but I don't yet know how to execute such a pope move online.

Thank you.
Земля нуля.
Все в ней нулево и кукольно.
In reply to OUTLAW
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And what if the last move was to enter a teleport? Should the hero be dismissed? :D
In reply to Dirty_Player
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Dirty_Player
What if the last move was to enter the teleport? Should the hero be dismissed? :D
You can dismiss him, I wouldn't mind :)

In general, you need to jump with the spacebar to spend the night at the exit.
I think the amendment isn't critical, and everyone will agree to make it...
Actually, it's very critical. Because otherwise, you can completely block teleports, like in Heroes 2. The script doesn't teleport a hero to entrances where another hero is already standing. And in exits, teleportation works in the usual way, and the hero can be attacked through the teleport.
In reply to OUTLAW
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StickyFingaz (red, Castle, Kristian, Shiva) def FireToSky (blue, Dungeon, Darkstorn, Crag Hack) 8xm12a 143
thank you for the game!
In reply to StickyFingaz
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StickyFingaz
StickyFingaz (red, Castle, Kristian, Shiva) def FireToSky (blue, Dungeon, Darkstorn, Crag Hach) 8xm12a 143
Thanks for the game!
You're welcome, and to you too!
In reply to FireToSky
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We played through the respawn.

Wic (red, Stronghold, random, Broghild) def Javdet (blue, Conflux, random CragHack) @ 6lm10a, 143

The random gave a weak setup — no external dwellings, little gold, but near the castle there were stables and a Dragon Utopia, in the tavern Fiona and Broghild, and also 2 more Strongholds on the map. And in the neighboring zone a bunch of roads and gold appeared. We play.

I quickly found my native opponent; at his respawn there were external wolf, goblin, and cyclops dwellings, and a couple of dwarves. But the opponent himself locked himself in the castle with all his might. I didn’t want to storm an over-leveled guy, so I had to lure him out; the Antidispel pulled from a skeleton helped a lot.

On 117, Fiona held the assault at the Citadel, already 6th level with Logistics, Offense, and Armorer. Broghild is still level 1.

I built up at home up to cyclops in the Citadel; the opponent has Roc Chickens in the Citadel.

On the 2nd week, gold is still scarce, but there are many roads. And on a fairly large territory, there's little of interest. I took down the Fortress opponent and the Necropolis opponent. I roughly figured out where the rival might be.

Next came the heroic defense of Citadel at the Fortress with 4 Ogres, 5 Basilisks, and single Gnolls against a week-2 leveled Fortress army. The key moments were Stone Gaze on the Dragon Flies, which blocked the Basilisks and Ogres, keeping the Wyverns away from them, and also the fact that the Gnolls entered the moat and didn't leave for a long time. In the end, I managed to hold out somehow.

Later, at the beginning of the 3rd week, the fresh Fortress growth was successfully lost by Citadel while trying to break through a passage into a corner treasure zone — 90 Griffin Conservatories proved it.

Generally, breaking through passages was tough, chains didn't form well, and the native corner village remained unbroken until the end of the game, even though the army ran past it multiple times, but always cell by cell. Also, a passage to a Tavern opponent nearby was an eyesore.

On the 2nd week, I took 2 Griffin Conservatories — 1+2, found only one Dragon Fly Hive, inconveniently located, scouted 2 super treasure zones, but saw nothing interesting there.

At the beginning of the 3rd week, I took the home Dragon Utopia — a minimum for the Book of Earth.

I ran from the Necropolis to scout the central treasure zones, deciding to leave the home ones for later, thinking there would always be time. The lack of stats and Dragon Utopias is annoying, but what's even more annoying is that despite my double movement, the opponent always has a higher army power.

I ran, as it turned out, in the right direction, but then the devil made me check View Earth :). From which I saw a third Barbarian. Turn around, run there. Why... unclear — on the 3rd week without stats and control, as if there's nothing better to do.

I capture the opponent, another Griffin Conservatory and a Dragon Fly Hive nearby, and pull the chain back in the same right direction. From View Earth, I see a dead-end path and plan to take a village and split my main hero there. But the dead-end path turns out to be not a village, but a teleporter. And on the other side, a red hero on a Phoenix stands (behind the guard). I'm on edge, I trail everything, I occupy the spot — the army belongs to a noob; I'm absolutely not ready to fight the enemy's main hero.

But on his turn, the enemy noob runs away. Seems like a close call. View Earth shows another 2 days of travel and a dead end behind the teleporter. I take 2 Hives, free the prisoner, and move the army further; the main hero splits to replenish mana.

But then Crag Hack pokes out from the other side with some junk (clearly not the main army). And he ends up across a cliff from Necropolis. I urgently turn around, split my main hero in Necropolis, and bring the army. Everything is sad — still no control, res are strained for the guild, and neither of my main heroes has Wisdom. As it turned out later, Crag Hack had neither control nor a supply chain, so it was a good bluff.

But during the preceding troubles, I did notice from a scout's view the edge of a Dragon Utopia in another part of the kingdom.

141 Crag Hack leaves. I pull a mega-chain to the Dragon Utopia, beat the main hero. But 2 Angels still head towards the long-suffering village, near which they discover another Dragon Utopia.

The first Dragon Utopia turns out to have stats without magic; I portal from there through Inferno gates to the second one, and it turns out to be what I need — Wings, Blue Cap, and Bracers.

The main hero, with Expert Logistics, Scout, and Stables, finally has positive army power; I double my mana at the Fountain and run to the opponent.

In the process, there was a painful chain situation when the opponent broke one of the links. I had to fight with my main hero at a Stronghold, give away the Cap and Wings so that the chain through a Well could cut the path a bit, and then pick up the last cells by buying and dismissing heroes.

143 I kill Crag Hack with the Bracers, and see Monere suspiciously standing on a pathless area on a Bone Dragon. I study View Earth for a long time — looks like he was heading to a super treasure zone.

144 I hop and skip, catching up to Monere and several other heroes; the last one has the entire army. GG.

Thanks for the game!
In reply to Wicc
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Thank you for the tournament, and good luck to those who played better.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Wicc
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Wicc
Game ended due to disconnection

Wic (red, Stronghold, random, Broghild) def Javdet (blue, Conflux, random CragHack) @ 6lm10a, 143

It happened, I didn't guess correctly and wandered around for a long time looking for a way out, but it was right next to me.

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.

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