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Posts from Necropolis discussions. Auto-translated

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#663
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Just click on the icon on the left. There seems to be a skeleton drawn there. This will automatically take you to the menu where you can transform units into what you need.
Бог есть любовь
In reply to Artes
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#665
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Artes;37512
A useful ability.
Even if you have high diplomacy, the Necropolis army grows well anyway. It's not badly implemented; it's just a shame that you can't recycle various mechanisms. I played, and I had so many extra golems and gargoyles from the magic castle, but the Temple won't take them, which might be for the best – the Elves would have cried at such lawlessness from the Necromancers.
In reply to Silovik
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#666
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Well, diplomacy also plays a role! I played against Arthes. I was Necropolis, and he was Elven. I think the battles were decided by 50 vampires who joined my side.
Alliance of Lightлидер клана (список кланов на HW) :)

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In reply to Inquisitor
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#667
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Inquisitor;46712
Well, diplomacy also makes itself known! I played against Arthes. I was playing as Necropolis, and he was playing as Elven. In the end, the battle was decided by 50 vampires who joined my side.
You were lucky that so many joined you; usually, a unit from another castle joins me. Necromancers won against the Dark Elves again.
Снова играю в Герои5!
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#668
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Yes, but it doesn't matter to Necropolis which Castle joins. Just look at the Bonecrusher Factory, and you'll see that a Mage has become a Vampire.
Alliance of Lightлидер клана (список кланов на HW) :)

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#669
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Inquisitor;49518
Yes, but it doesn't matter to Necropolis which Castle they join from. If you build a Bone Factory, you'll soon have a Vampire Mage.
Well, that's fair, but it's a shame to turn Furies and Arbalests into Zombies; it's better to turn them into Skeletons, IMHO. Tomes, Golems, and other mechanisms also don't get zombified(((
Снова играю в Герои5!
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#670
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I don't feel sorry for anyone... not a single one... let's gather them all into a huge army of Necromancers!!!
Ich bin so allein...
Ich habe Angst...
Angst...
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#671
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Necromancer armies are unnecessary; zombies are just another bunch of weaklings. I'd rather split up the archers, and then everyone will face their doom!
Снова играю в Герои5!
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#672
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When you have several skeletons, it's certainly an advantage, but tactics are even more important; otherwise, 10 dragons will fly in and, with a bit of luck, deal a devastating blow! (It happened to me once.)
Светлый....

RPG - персонаж
In reply to Artes
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#673
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Necromancers have issues with morale. If they encounter a particularly lucky and moral opponent, it's hard to say how things will turn out, but the truth is that legions of well-trained skeleton archers can compensate for these problems!
Ich bin so allein...
Ich habe Angst...
Angst...
In reply to Forsaken
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#674
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There is a very useful and quite common artifact that reduces the enemy's luck by 2, plus the Banshee's Cry... this is extremely helpful against undead.
Светлый....

RPG - персонаж
In reply to Artes
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#675
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aha! and if you scream in horror, you're basically a coat rack.
Ich bin so allein...
Ich habe Angst...
Angst...
In reply to Forsaken
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#677
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Forsaken;49589
Necromancers have issues with morale. If they encounter a particularly lucky and moral opponent, it's hard to say how things will turn out, but the truth is, legions of well-upgraded skeleton archers can compensate for these problems!

Nothing compensates. The hero compensates. By using magic, he can create a soup of units from the enemy army (weakness, overall -12 attack, plague, overall, etc.).
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.