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Posts from Reports of online games and their confirmations (Spring 2011 season).

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15 years ago
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15 03 11 Javdet (red Barbarian, Tiras, Tiras) def soulist80114522293 (blue Castle, Valya, Valya) Jebus 144 VT

Lately, I've been crushing everyone with minimal units: 4 Dragon Utopias – all minimum level, out of 20 lairs, 2 are large and more than 10 are minimum level, the consulate is minimum level, almost all Nagas are minimum level, except for the first one which is maximum level – we really gave them a beating there)))

P.S., and I haven’t had this much meat in ages, even on TC3.

Thanks for the game
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15 years ago
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12.03.11 Shamys (red, Flaxe, Grindan, Grindan) def ReneDekart87 (blue, Tower, Solmyr, Solmyr) 137, 2sm4d (3) The start was good, 1 2 3 4 5 6 7 in the Castle on the first day, on the 2nd day I took a Consul 2 and headed towards the opponent, through a portal, I was about 1 day away from the Castle, but the opponent was nearby and attacked. I had no mana, but the opponent had Lightning, dealing about 200 damage per turn with one bird. I lost the battle; the opponent only managed to destroy some Golems, but not completely:smile39:. I had to surrender because I had little money and could only buy back 1 Psionic and 18 Air Elementals. In the 3rd week, the opponent headed towards my Castle to attack. While he was on his way, I quickly gathered resources for a Golem Factory 4, hoping for a Chain Lightning spell or, even better, an Armageddon spell:rolleyes:, but there was a Control spell instead:smile21:. Then, the opponent attacked the Castle with an army of 34 Grey Golems, 4 birds, and some other units. Antimagic + Lightning decided the outcome, and the opponent lost and surrendered. Thanks for the game!

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Oelm
This isn't in the rules, but based on common sense, if the opponent has a block preventing them from leaving their Castle, then a "guaranteed restart" is implied in a game with a respectful opponent, especially with 200% certainty. If you're so unsure of yourself that you think this is the only way to win (even if the opponent is trying to "re-start" themselves to a better position), then why play at all?


Well, if you, for example, give the opponent this "guaranteed restart" (even though you have a good position), and then your position becomes terrible, and you run out of restarts? Even if the opponent gives you another restart, and it's still not good? How many restarts can you take? I'm for playing by the rules, and I wouldn't ask for a restart myself, as I would be to blame for spending all my restarts hoping for a good outcome.
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15 years ago
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03/12/11 Shamys (red, Factions, Grindan, Grindan) def ReneDekart87 (blue, Tower, Solmyr, Solmyr) 137, 2sm4d (3) There was a time when antimagic decided everything.
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15 years ago
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Javdet
15 03 11 Javdet (red Barbarian, Tiras, Tiras) def soulist80114522293 (blue Castle, Valya. Valya) Jebus 144 WT

Lately, he's been crushing everything with minimal units: 4 Dragon Utopias - all minimum level, out of 20 Hives, 2 are large and more than 10 are minimum level, Consorts are minimum level, Nagas are almost all minimum level, except for the first one which is maximum level - they really gave it to him)))

P.S., and there hasn't been this much meat in a long time, even on TC3)

Thanks for the game
I confirm, this was my first game on WT with WT settings; it’s unusual.
But it’s cool.
He got a good start, but I messed up at the beginning with the snipers, lost 30 archers, and lost momentum.
But the Angels still stood their ground, although I traded the Castle for 5000.
At the respawn point, there were 3 Consorts with 3 Swords of Justice each, 40 Wyverns, 2 max-level and medium-level Dragon Utopias, but everything took very long and slow. As a result, Valya reached level 17 against the opponent's hero who was level 27
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15 years ago
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03/16/2011 Gomunguls (Blue, random, Necropolis, Tant, Tant) def RiMpel2 (Red, random, Dungeon, Deemer, Deemer) 8XM8, 1.1.4
We played a full random game at 200%... 8XM8 appeared... A very difficult map, but also interesting... It turned out well; I was going to buy Claudius and go into battle, but my opponent surrendered....

03/16/2011 Gomunguls (Red, random, Dungeon, Gunnar, Gunnar) def RiMpel2 (Blue, random, Rampart, Malcolm, Aeris) 2sm4d, 1.3.2

I developed well, lost a lot of units in battles due to morale... but nevertheless, I leveled up well and on 1.3.2, I defeated the Gorgons for a shield +3 attack and defense and attacked my opponent... I had an advantage in the army and parameters + the respawn blocked the opponent's main stacks.... the opponent surrendered...
Thank you for the games!!!
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15 years ago
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Gomunguls
03/16/2011 Gomunguls (Blue, random, Necropolis, Tant, Tant) def RiMpel2 (Red, random, Dungeon, Deemer, Deemer) 8XM8, 1.1.4
We played a full random game at 200%... and 8XM8 appeared... It's a very difficult map, but also interesting... It played out well, I was going to buy Clavius and go into battle, but my opponent surrendered....

03/16/2011 Gomunguls (Red, random, Dungeon, Gunnar, Gunnar) def RiMpel2 (Blue, random, Rampart, Malcolm, Aeris) 2sm4d, 1.3.2

I developed well, lost a lot of units in battles due to morale... but nevertheless, I leveled up well and on 1.3.2, I defeated the Gorgons for a shield +3 attack and defense, and attacked my opponent... I had an advantage in the army and stats + I blocked the opponent's main stacks with respawn points.... The opponent surrendered...
Thank you for the games!!!

Thank you for the games!
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15 years ago
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16.03.11 Heroes of Might and Magic 3 (blue, dung, shakti, crag hack) def Dima Surmay (red, castle, valeska) Jebus 131

Medium. On 113, a candle immediately gives 3 external dwellings of manticores, great, we play. Went into Crag, gave him logistics, Shakti gets wisdom on 6th. Crag gets earth magic on 4th. All clear. Cleared all external dwellings on day 1, +1 medusa and 2 Evil Eyes. On day 2, 24 manticores, 50 Evil Eyes and the rest of the meat take Griffin Conservatory 3, then 4. On 124 I exit through the grey ones, I was planning to do it without losses overall, but Crag without armor gives up an angel (there are also -2 scorps guarding the Dragon Utopia and armor). Cleaned that all up quickly, using view spell I head toward the opponent. 126 his ГO, 127 in a day from his town. On 131 a scout attacks, the reds capitulate. Watched after the game, well there the rest was without question. Thanks for the game!
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15 years ago
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Heroes of Might and Magic 3
16.03.11 Heroes of Might and Magic 3 (blue, dung, shakti, crag hack) def Dima Surmay (red, castle, valeska) Jebus 131

Medium. On 113, I immediately light 3 external dwellings of mantises — nice, we play. Crag came in, he gets Logistics; Shakti gets Wisdom at level 6. Crag gets Earth Magic at level 4. Everything is clear. On day 1, I colour all the external dwellings: +1 Medusa and 2 Evil Eyes. On day 2, 24 mantises, 50 Evil Eyes, and the rest of the meat take Griffin Conservatory 3, then 4. On 124, I exit through the Ghosts; I generally planned to do it without losses, but Crag, without Armorer, sacrifices the Angel (there are also -2 Scorpicores guarding the Dragon Utopia and the Lattices. I cleared everything there quickly; using Look, I head toward the opponent. 126 is his ГО, 127 at the bottom of the table. On 131, a scout attacks; Red capitulates. I looked after the game — of course, the rest was beyond question. Thanks for the game!

I didn't expect it to be so fast and without alternatives )). Thank you too )
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15 years ago
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16.03.2011 Sevensan (Blue, Necropolis, Galtran) Def Scorpiona (Red, Stronghold, Kreg) Jebus 235 !

Great game! The first time such a long one, and... eventful! We postponed this game about 5 times! We played for about 20 days! =) It's still from the winter season! )))) The whole game was a very close balance! Numerous defeats against Kreg =) In short, tons of artifacts!!!

At the start I was given Necropolis, they say on Jebus they don't matter against Barbarian. However, there is a plus - you can take a scout hero as a starter. On the other hand, Kreg. Let's go.

Week 1

111 medium, 6 heroes (3 Necropolis), 111 skeletons, a Dragon Utopia and a Dragon Fly Hive are visible, playable.
112 on the path 5-9 Manticores guard a Pandora's Box and a prison! I won't go back, I attack with 110 skeletons. 8 Manticores, I come out with a loss of 5 skeletons! The Pandora's Box gives 80 unupgraded skeletons. Total 180 skeletons on 112!
114 I reached the stables, and next to them 20+ Scorpicores for a shield +4 all, and an external dwelling of Drakes.
115 I took the external dwelling of Bone Dragons. A GO 20+ red or 10+ gold.
116 I grabbed Attack and Earth magic
117 I finished the week at 1-7 in the Castle!

Week 2

122 I took boots from behind a hundred Cerberi.
123 I took a Naga Bank for 2. It gave Logistics, I fought for Mana.
124 Dragon Fly Hive for 4, Cyclops for 8.
125 At the external market, I exhausted resources to zero, upgraded 6 Dragons.
126 22 Scorpicores for a shield +4 all. Galtran 12 10 8 13, I hit a GO 23 red Drake without losses. I remove artifacts to avoid revealing stats.
127 The path is blocked by 50+ upgraded Wyverns for boots +2 all, I have to fight. 74 Wyverns, they killed about fifty skeletons. Then another 60 Pits for a Pandora's Box with all Air Magic, but I have no Wisdom... and I take the central Castle, there's a Mage Guild.

Week 3

131 I see an uncleared Tanya GO, thought about hitting it but then decided it wasn't worth it ))) I was right !!!!!!!! )))))))))
134 I cleared the treasure zone, it turned out not to be rich! I found only 18 Wyverns and from artifacts only a helm +10-2.
135 Tanya comes out to the center with 10-19 upgraded Beholders. I check with a scout hero using a bolt for 300+... 19 Beholders + Sphere of Inhibition!!!! Tanya has 4 external dwellings of Beholders, +10 Beholders per week! That's when I realized things were bad)))))))))))) and only an Armor of the Damned or a ton of skeletons could help me. The expansion to gather skeletons began... ))))
137 I stood in the center near the Dragon Utopia... It gave a Cape +2 speed and some junk. Wings were found at a respawn behind 50+ Dendroid Guards.

Week 4

141 The scout hero with the 300+ bolt went to Tanya and helped a lot! She had to send her main hero back to kill him, which gave me time to clear the center. Galtran is already level 23, learned all the best skills, and has 500 skeletons...
144 In the center I finished gathering 32 Wyverns, fought my way to the home Dragon Utopia.
145 A Dragon Utopia with 3 Azure Dragons — awesome! It gave a Sword, a Chalice, and a Blue Hat! (Screenshot 1) Stats 31 30 29 31, Kreg 14 19 8 8, and even so, it doesn't save me against 29 Beholders!
146 I take the Wings!

Week 5

212 Tanya cleared the dark corner of the treasure zone, and her stats shot up! 32 26 10 14. I checked her with 7 Bone Dragons for the Sphere... (Impla for 3000)... Equipped... I paid 7000 to retreat. I assembled the Armor of the Damned. At that point the plan was simple. Attack with the Armor, sacrificing all the secondary creatures, then attack with the Angelic Alliance and kill the remaining Beholders without their cover in a fair fight ))) But I was missing the Necklace for the Alliance... And I never found it until the end of the game.
215 Meanwhile, I had long built a Capitol and grabbed 6 Castles from the other two zones. Income 17,000 per day. A tactical war for capturing towns began. Tanya went to take my Necropolis. The plan was to take the central Castle with a scout hero using Dimension Door, fight my way there, and go take the Barbarian town. I positioned Galtran for the invasion.
216 I'm one turn short of retaking the center! Had to change plans. I give up my Necropolis.

Week 6

221 I built a chain to take back my Necropolis. Then the tactics continue. I have 1200 skeletons and their number is no longer increasing. To get +1000 skeletons from the other Castles, I need Town Portal. Built a level 4 Mage Guild in Tower - no luck. No Dragon Utopias, nowhere to take КЗ, I keep building.
222 !!! Tanya is holed up in the Necropolis! I attack! The plan was simple. Armor of the Damned + Block the gate with 1 Drake and kill all the secondary troops with Drakes+ Wyverns, then retreat. A good trade (Screenshot 2) She surrendered for 60,000!
223 I built two intricate chains. One from the center to the Barbarian capital, another from the center to my capital, to take one of the two next turn.
224 A risky turn. The scout hero with the chain and all the secondary troops uses Fly + Dimension Door on the last MOVE and takes my capital back! If he hadn't made it, Tanya would have Portaled there and it would have been game over =) Ugh.... Truly insane ))))
225 Already 3 level 4 Mage Guilds didn't give Town Portal. Building a fifth!!! I want to take the Red capital in one turn, but I'm one hex short!!!! In a panic, with 20 seconds left, I equip any artifacts I can, click on any point on Red's territory, and time runs out))))) I end up one hex away from Kreg with my main force! )))))))))
226 Tanya doesn't notice Galtran and takes the central capital )) I take HER Castle! Tanya is shocked! )))) She got nervous and we postponed )))))))))
227 Tanya positioned at the stables, I took back the central Castle))) I have 9 Castles, she has 1!!! It's hard to play against the whole map!!! even with 44 Beholders.

Week 7 !

234 Another level 4 Mage Guild didn't give Portal, time to fight! I have 1350 upgraded skeletons, +4 speed, Sphere of Inhibition, balance on morale, Armor of the Damned, and tons of optimism =)
235 Tanya went to take back her capital and positioned nearby. I attack with 1350 skeletons and 6 Bone Dragons. The plan was simple - kill all the secondary troops with skeletons at 10 speed, chip a few Beholders, and retreat (I had 100,000 for retreat, +24,000 per day). But it turned into a full-blown battle which I won! The terrain helped a lot! Skeletons with 10 speed against 5 Beholders decided everything. Thank you Tanya for the game! Screenshots below =)

P.S. The whole game Tanya thought I was stalling and not surrendering, but I had a PLAN! =)
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15 years ago
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Sevensan
03/16/2011 Sevensan (Blue, Necropolis, Galtran) Def Scorpiona (Red, Stronghold, Kreg) Jebus 235 !

Great game! It was the longest one we've had, and... so intense! We postponed this game about 5 times! We played it for about 20 days! =) It's from the winter season! )))) The entire game was a close call!

On the black side, I was given Necropolis, as if they weren't decisive against Barbarians on Jebus. However, there's a plus - I can start with a Gosh. On the other hand, there's Kreg. Let's go.

226 Tanya doesn't notice Galtran and takes the central Castle. I take HER Castle! Tanya is shocked! )))) She lost her nerve, and we postponed it )))))))))
227 Tanya built a stable, and I took the central Castle))) I have 9 Castles, and she has 1!!! It's hard to play against the entire map!!! even with 44 creatures.

235 Tanya went to take back her capital and settled nearby. I attack with 1350 skeletons and 6 bone dragons. The plan was simple - to kill all the creatures with skeletons with 10 speed and slightly damage the heroes and buy them off (there were 100,000 for a bribe, +24,000 per day). But it turned out to be a Fortress Battle, which I won! The landscape helped a lot! Skeletons with 10 speed against 5 creatures decided everything. Thanks, Tanya, for the game! Screenshots below =)

P.S. Throughout the game, Tanya thought I was stalling and not giving up, but I had a PLAN! =)


Oh Yes!!! An unforgettable game!!!!:cool:

On the 3rd week, Sandro scares me, saying that he has already cleared the center, but I'm still calm... because 4 well-timed bear nests gave me a good army, and I decided to check a couple of cliffs near the Castle to upgrade the bears (I collected a collection of shields, the only joy was money, and the Amulet of Negation, seeing the parameters of Gosh, it will come in handy). But it will take 2 more days to get to Gosh... from Gosh to the central village, it's another 1.5 days along a narrow and empty road, and Gosh's parameters are no longer encouraging:smile45:
When I arrived at the empty treasure, I felt uneasy... there are no parameters:smile32: and no movement speed... I didn't want to go into Necropolis territory with a weak Gosh and in the unknown... by the time I would crawl to the Castle, there would already be an advantage in the army. I went deeper into the treasure (finally a sword, a library, a necklace +3 all, most importantly, the Crown of the Magi, long-awaited!!!!!:D Now there's D/D and a portal, I can move!

At the beginning of the second month, I buy an army and move towards Necropolis... 4 days from the central village... and that's with D/D, it's a turtle:smile25: In this time, the center is captured, and I have 2 capitals.
And then the game "try to catch up" began: smile13: :smile13: :smile13:
Gosh has a significant advantage in speed + a very skillful game with scouts, he showed a master class:smile20: which made me furious:smile31: Well, I'm not me if I don't start messing up at the crucial moment...:smile35: At first, I gave up the Necropolis capital (although I could have reached that nasty scout, but I didn't expect him to be able to run that far:( And when I STUPIDLY:smile35: :smile35: :smile35: didn't notice Gosh near my Castle (where I could also have teleported after capturing the central village), it became difficult... But I still hoped for Armageddon, changing artifacts to 1900, which is quite decent!!! but as it turned out later, Gosh was fully prepared for the Fortress Battle!:smile02:

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Thank you for the game;)
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15 years ago
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It's nice to read such posts. Each game is a small life. In the past, you often encountered players who would say, "Don't prolong the game, surrender," or would surrender themselves. To which I would reply, "Don't surrender, and they will surrender to you."
There are fewer such people now.
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15 years ago
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03/16/2011 Sevensan (Blue, Conflux, Gellar, Ciel) Def Gomunguls (Red, Stronghold, Shiva) Random 200%, 4sm0d 115

On the last restart, Flaks gave up. On the restart, there were 3 Earth elemental dwellings next to each other!
112 killed 48 Marks with a Great Serpent for a chest and an Air elemental dwelling!
113 took an Earth elemental dwelling.
114 took a Necropolis.
Until the end of the week, Earth elemental dwellings were being built in the Ford, but on 115, a surrender is expected. (Screen 1)

03/17/2011 Sevensan (Blue, Rampart, Kir) Def Gomunguls (Red, Conflux, Aynain) Random 200%, 2sm4d(2) 126

Started without restarts, fast game. Kir in the tavern. No Archers were given. On the first map with Centaurs, I did well, took a second Necropolis, chests, a Necropolis, placed 1, 3, and 5 in the Citadel, and on 117, I took an Archer dwelling.
121, 32 Archers. I take a Banner of Unity for 30.
122, I attack 60 Marks and take a Unicorn dwelling.
123, I set up near the opponent's guard.
124, I take an empty Castle and, using scouting, attack the opponent. There are magical stats 8, 6, and 2 Great Mana, the Castle is not built, I go there.
126, Aynain, almost without troops, set up one step away from me and, without waiting for me to attack, surrendered. (Screen 2)
Thank you for the games!
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Sevensan
03/16/2011 Sevensan (Blue, Conflux, Gellar, Ciel) Def Gomunguls (Red, Stronghold, Shiva) Random 200%, 4sm0d 115

03/17/2011 Sevensan (Blue, Rampart, Kir) Def Gomunguls (Red, Conflux, Aynain) Random 200%, 2sm4d(2) 126

Thanks for the games!

Confirmed! The barbarian rush was terrible... both heroes had 20 and 16 goblins, and the second one had 5 dogs... there were only a couple of gold piles and blockades to the mines, and he lost there...
In the second game, I only built air units because I was short on money again... I hoarded resources for two weeks and then built a vortex... the map was buggy, and the path from Rampart to me was only 3 turns... the enemy's army decided the outcome because I had a spell that dealt 165 damage and a lot of mana, but no army...

03/17/2010 Gomunguls(Red, random, Dungeon, Das, Gunnar) def Sevensan(Blue, random, Inferno, Olema, Olema) 8mm6a, 1.2.3
The game was great... we finished the game because the opponent thought the map was buggy, but after checking, everything was playable...
Thanks for the games!
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15 years ago
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Gomunguls

17.03.2010 Gomunguls (Red, random, Dungeon, Das, Gunnar) def Sevensan (Blue, random, Inferno, Olema, Olema) 8mm6a, 1.2.3
Great matchmaking... the game was ended because the opponent thought the map was bugged, but after checking everything was playable...
Thanks for the games!

The wood mine was behind mountains with no path to them. It turned out the road went around the respawn, and the mine was a whole week's journey from the castle. That's how it was.
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15 years ago
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18.03.11 Heroes of Might and Magic 3 (red, Castle, Valeska) def Shamys (blue, Rampart, Kyrre) 2sm4d(3) 135

Wrong smka.. ) On the first day I took all the external dwellings, just enough for the capitol, homes 1,2,4 in the Citadel. The mini Griffin Conservatory is destroyed. On the second day I could even afford to be caught with 3 hawks, beat back half the army, and run away due to lack of money for ransom. And the next day I was already a few MP from Kyrre. She settles in the Castle, too early to assault. I gathered what was left ungathered at the enemy respawn, and waited for the new week's reinforcements. On day 135, a siege, hypnosis of half the army, it was fun )) Thanks for the game!
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