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Posts from "Newcomer-2011. Winter"

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76 voters
Multiple choice Public votes Closed 2011-04-05
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Scorpiona
13.2% 10 votes
Vasutka
3.9% 3 votes
KiNB
1.3% 1 vote
Sevan_80
3.9% 3 votes
Wishmaster
7.9% 6 votes
Mar
10.5% 8 votes
Never mind
25% 19 votes
Dogbas
5.3% 4 votes
SanDRo_
0% 0 votes
filowandel
0% 0 votes
soulist80114522293
9.2% 7 votes
R55Max
15.8% 12 votes
Sevensan
13.2% 10 votes
Cergo
0% 0 votes
ariputra
0% 0 votes
13v
5.3% 4 votes
Basir777
10.5% 8 votes
Vegtam
2.6% 2 votes
marajan
9.2% 7 votes
VahTank
0% 0 votes
Shamanёнок
5.3% 4 votes
prokaza88
0% 0 votes
c0nn3c71nkK.ppL
0% 0 votes
Cros
1.3% 1 vote
OskoloK
1.3% 1 vote
TERI
27.6% 21 votes
savier
0% 0 votes
Juristis
0% 0 votes
In reply to Kash
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15 years ago
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Kash
Upper bracket. Quarterfinals: Hitch - Sevensan

Good luck to the guys, may the best player win, and... we're waiting for the broadcast :cool:

Anonce

Tomorrow, March 9th, ~ 9:00 - 10:00 Moscow time, all the epic fails and trash fights will be streamed live. All fans, as well as those who don't like fans, are invited to watch =) Mikogo.
In reply to Sevensan
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15 years ago
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What I can say:

R55Max - the first semi-finalist of the current season, keep it up!
Dogbas - good luck, your position is still quite good.
Vasutka - sincere thanks for the games, you were far from the last in the tournament, and I traditionally respect such participants.
OskoloK, 13v - hey!

Regarding the red rush:
The result is legitimate. I approve of the fact that you came to such a decision independently, without my intervention. In a long tournament game, even a small detail can decide the outcome, and such and other mistakes should be avoided. I really hope that this unpleasantness didn't knock Dogbas out of the game, and I look forward to seeing him perform well again.

I was a little late, and the girls didn't quite make it to the celebration... But I wouldn't be myself if I didn't say: dear girls, you are still the best! My most sincere congratulations and best wishes, may there always be a reason to celebrate!
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15 years ago
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09.03.2011 Sevensan (Blue, Conflux, Random, Tunara, Isra / Tamika) def Hitch (Red, Barbarian, Crag Hack, Crag Hack) 8mm6a 127

It all started a week before the game. All week I tried to catch my opponent, but it just never worked out! Finally, we scheduled the game for March 9th, after the holiday. The day before, I successfully sketched out a Blue Conflux. Hitch said he'd be up all night thinking about whether to play Tower or Barbarian ))) In the morning we got in touch, and I was informed that Crag Hack would be the beatstick today. The plan for the game was simple: - Must start with a built level 2 dwelling, so that phoenixes are ready and air elementals can be upgraded on the first week. Dig up a necromancer in the tavern, find Armageddon, and in the final battle have 6 phoenixes + 2000 skeletons with a first-turn cast of Anti-Magic, then kill the opponent with Armageddon. Not a great plan, of course, but it was something =)

111 Level 2 dwelling built, roads are fast, stable near the castle. Recruited 6 heroes, opponent recruited 7. Dug up the necromancer - Isra. For obvious reasons, no folder for him, + Ciele is in the tavern! Checked out the respawn a bit - Excellent, looks like medium size. There are 2 external dwellings for fire elementals, one for earth elementals, and plenty of treasure chests. Closest computer is a Necromancer! Which is awesome. Opponent has a Dungeon. There's a ballista.

112 Upgraded the air elementals (11 of them). 8th hero is Tamika! What a gift! Considering there are 2 Necromancer computers on the map and 4 heroes from the start that they already took. Lucky. We take her. Isra is already busy making skeletons, we broke through a portal to the adjacent zone with the computer.

113 A couple of shooter blocks, luckily we have Ciele with archery. Found a portal to the treasure zone behind the snipers and positioned ourselves near the portal to the Necro computer. I really hope he manages to build Necromancy +10% =) just to be safe, we're thinking of taking him on day 121... although if the map cooperates we could kill him earlier. 8 heroes, we have money, solid respawn. Phoenix spawn is 80%. Opponent already burned two +350 gold heroes in the tavern )) probably thinks gold is really good, that's why he played) So there's a chance his respawn isn't great.

114 Broke through the portal to the computer, immediately found an external dwelling for skeletons. Scouting revealed part of the terrain. A cape of +2 speed is lying around behind non-upgraded pit fiends... we'll take it on the second go! Already have a couple of beehives. Can't take any external dwellings in the respawn area because the hero is far away and busy with other things, and they have guards.

115 We see the Red player from scouting. He's in an "elemental" =) treasure zone. Very "conveniently" the portal guard (50+ lizardmen) blocked his path further along the visible road to the computer ))) Three shooter guards in the treasure zone that he can only break on the second. Crag Hack ran a bit, turned around, and ran back, which already gives us an advantage) His army consists of 10+ shooters (Jabarkas came as a second hero from the start) and a few dogs with goblins. Meanwhile, we're heading towards the green computer. Had to go back a bit with the folder to grab a pile of ore - not enough for magi. Phoenixes will spawn at 100%.

116 Found the Necromancer castle.

117 Killed their main hero and captured the empty capital of the green Necro, built bird dwellings. Red revealed Crag Hack's stats as 7 0 2 1. They scattered back home to the stables, staying to regenerate mana.

121 Sent Isra to collect skeletons near the Necro computer. Starting to clear our home respawn. A dwarf dwelling on 20.

122 Dwarf dwelling on 20, dwarf dwelling on 15, ready for naga banks.

123 Took a small naga dwelling. Crag Hack's stats revealed as 9 1 2 1, and Red has the most money! Two possibilities here: either they're saving for behemoths, which didn't spawn on week one, or they also cracked open a couple of naga banks / dwarf dwellings. The option with an under-utopia probably doesn't work )))

124 So Crag Hack broke through the portal behind 50 lizardmen into the treasure zone. We can see he already has behemoths. They visibly spawned on week 1, unclear if in the castle or not, probably not. There's a group of upgraded rocs, and that's about it. Took naga dwelling 2, a beehive for 8 wyverns. There's a magistrate in both castles.

125 Acquired an external earth elemental dwelling, a medusa dwelling 4, and started clearing what we can with chains.

126 Isra has already amassed 100+ skeletons. Used a chain to pick up the Golden Bow behind 50 gold golems. We relaxed a bit and the wyverns got hit by a stack, losing one... a setup ))) Plans include an external air elemental dwelling behind 10+ efreet, a +4 mace, and a prison behind 10+ dendroids. Crag Hack's stats 12 1 2 3, went to beat his computer. I'm level 9 - 5 4 3 7. Skills: Necromancy, Air, Attack, Defense. Pretty good. Can't fully figure out where this bunch of portals and piles of treasure lead. We'll hope we're going in the right direction =)

127 Attack the efreet, dendroids, give everything to the folder in a chain, and attack the portal behind the snipers... And Red is in the portal! The main hero is holed up in a village with a speed boost) We take them out on the last turn, and losing 1 wyvern, kill Crag Hack. After passing the turn on day 131, Red surrendered. Isra never got to fight =) Thanks for the game! =)

There was a stream, everyone who wanted to watch did.
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Sevensan
09.03.2011 Sevensan (Blue, Conflux, Random, Tuner, Isra / Tamika) def Hitch (Red, Barbarian, Crag, Crag) 8mm6a 127

It all started a week before the game. All week I tried to catch an opponent, but it just wasn't working out! And finally we scheduled it for March 9th after the holiday. The day before, I luckily sketched myself a Blue Conflux. Hitch said he'd spend the whole night thinking about which faction to play — Tower or Barbarian ))) In the morning we got in touch, and I was informed that Crag would be the beatstick today. The plan for the game was simple — mandatory start with a built level 2 dwelling, so that phoenixes would be built and the air elementals could be upgraded on the first week. Dig up a necromancer in the tavern, find Armageddon, and in the final battle, 6 phoenixes + 2000 skeletons with a first-turn cast of anti-magic, kill the opponent with Armageddon. The plan wasn't great, but it was all we had =)

111 Level 2 dwelling built, roads are fast, a stable near the castle. I summoned 6 heroes, opp summoned 7. I dug up a necromancer — Isra. Though, for obvious reasons, he won't get a power stack, + Ciele is in the tavern! We took a look at the respawn — excellent, looks like medium size. There are 2 external dwellings of fire elementals, one of earth elementals, and quite a few treasure chests. The nearest computer is necro! which is awesome. The opp has a dungeon. There's a ballista.

112 Upgraded the air elementals (11 of them). Tamika is the 8th hero! What a gift! This is considering that there are 2 necro computers on the map and they already took 4 heroes from the start. Lucky. We take her. Isra is already busy making skeletons, we broke through a portal to a zone adjacent to the computer.

113 A couple of shooter stacks, luckily there's Ciele with archery. We found a portal to the treasure zone behind the snipers and stood near the portal to the necro computer. I really hope he manages to build necromancy +10% =) to be safe, we're thinking of taking him on day 121... although if the map layout works out, we could kill him earlier. 8 heroes, money is good, decent respawn. Phoenixes are 80% built. Opp already burned two +350 gold heroes in the tavern )) he probably thinks gold is really good, that's why he played) So there's a chance his respawn isn't great.

114 Broke through the portal to the computer, immediately found an external dwelling of skeletons. Scouting revealed part of the map. There's a cape of +2 speed lying around behind unupgraded pits... we'll take it on the second week! Already have a couple — three of the hives. No external dwellings on the respawn can be taken, since the hero is far away and busy with other things, and they have guards.

115 We see the red player from scouting. He's in the "elemental" =) treasure zone. Very "luckily" the portal guard (50+ lizards) blocked his path along the road further visible towards the computer ))) Three shooter-guarded treasure zones that he can only break on the second week. Crag ran a bit, turned around, and ran back, which already indicates an advantage) His army has only 10+ shooters (Jabar came as the second hero from the start) and a few dogs with goblins. Meanwhile, we're heading to the green computer. Had to go back a bit with the power stack and pick up a pile of ore — not enough for the magi. Phoenixes will be 100% built.

116 Found the necromancer's castle.

117 Killed their main hero and settled in the empty capital of the green necro, set up the birds. The red player revealed Crag 7 0 2 1. Went back home to the stables, left to regenerate mana.

121 Sent Isra to collect skeletons around the necro computer. Starting to clear our native respawn. Dwarf dwelling on 20.

122 Dwarf dwelling on 20, dwarf dwelling on 15, ready for naga banks.

123 Took the small naga. Crag was revealed 9 1 2 1, and the red player has the most money! Two options here: either they are saving for behemoths, which didn't get built on the first week, or they also opened a couple of naga banks / dwarf dwellings. I don't think the option with a Utopia works )))

124 So Crag broke through the portal behind 50 lizards into the treasure zone. We see he already has behemoths. They were apparently built on the first week, not sure if in the castle or not, probably not. There's a group of upgraded rocs, and that's about it. Took the naga second, an emerald tower with 8 water elementals. Both castles have a magistrate built.

125 Acquired an external dwelling of earth elementals, medusa dwelling 4, clearing what we can with chaining.

126 Isra has already gathered 100+ skeletons. Chained to pick up the golden bow for 50 gold golems. Relaxing a bit, and the water elementals catch a stack, lose one... a setup ))) Plans include an external dwelling of air elementals for 10+ efreets, a mace of +4, and a prison for 10+ dendroids. Crag Stats 12 1 2 3 went to beat his computer. I'm level 9 — 5 4 3 7. Skills — necromancy, air, attack, defense. Pretty solid. Can't quite figure out where this bunch of portals and treasure zones leads. Hopefully we're going in the right direction =)

127 Hit the efreets, dendroids, chained everything to the power stack and hit the portal behind the snipers... And red is in the portal! Main hero is holed up in a village on speed-boost terrain) We reach him on the last turn, and losing 1 wyvern, kill Crag. After passing the turn on day 131, the red player surrendered. Isra never got to fight =) Thanks for the game! =)

There was a rebroadcast; everyone who wanted to watch did.
Those were the days! Thanks for the game! See you in the finals!:)
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15 years ago
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Announcement
March 10th, 9:00 AM (+/- 1 hour) Sevensan - R55Max.
I can't promise chips and popcorn, but I'll give the trance to everyone who wants it.
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15 years ago
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SemifinalR55Max -Sevensan :smile12:

Hitch - good luck in the lower bracket

Lower bracket, let's catch up!
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15 years ago
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10.03.2011 Sevensan (Blue, Castle, Валя, Гуннар) Draw R55Max (Red, Stronghold, Тираксор) 8mm6a 145

Finally got around to writing a report, because yesterday we played all day and I was very tired =)

111 Opponent took all the rest, I have 1 left. Stables under the castle, medium, external dwelling of champions, two native heroes, 27 archers, Gunnar as the 7th hero. Excellent.

114 took 4 small crypts, and went to the computer... Why? I should have taken the external dwelling of champions and cleared the respawn, there was plenty to do. My mistake.

115 My opponent is Inferno, against morale I lose 7 archers to the main hero.

116 First epic fail! (Screenshot 1) 8 gogs in the Citadel destroy EVERYTHING. I no longer have anything to take the external dwelling of champions; fortunately, the Stables were placed in the castle.

121 With buyout and trade, the external dwelling of horses is taken.

122 8 horses +12 upgraded knights attack the archmagi for the pandora... there are 48 of them, holy crap. I lose 8 knights. They give 60 non-upgraded archers! A gift! Then, to not lose tempo, I sacrifice another horse and a knight for 60+ vampires and take the Golden Bow.

125 Dragon Fly Hive for 12 cyclopes on 4 Wyverns. I build a chain to take the green player's empty castle on 131.

131 I take the green Inferno with all its growth. I need money for a buyout to enter the treasure zone, and a scout hero is going to a Naga Bank on the way... 4 or 6. I risk it and enter... it's 6... I have no magic... IT WAS INTENSE! (Screenshot 2) Another fail; fortunately, thanks to the last bit of morale, I didn't lose all the archers...

132 entered my native snow-like treasure zone. There's also a Dragon Fly Hive on 4 and I'm ready for the Griffin Conservatory. Gunnar has excellent skills and has oil.

133 Griffin Conservatory on 4, external dwellings of monks and griffins. There's a Dragon Utopia.

134 more external dwellings of marksmen and monks. The treasure zone turned out to be huge. Another one is visible but I can't reach it.

136 took Dragon Fly Hive on 6 for 120 elves

137 The plan was to split back home, build angels, and use the angel to speed up and replenish mana,
but due to a lack of money, with trade almost at zero, I manage to cast a portal at the last second, but there's no time to split. I didn't make half of the moves.

141 I had to split on this turn and wait for mana. In futile attempts to find cash in the underground, I sacrifice 1 angel on the scout hero against 46 Pit Fiends that had stacked into one troop....

143 I position on the Dragon Utopia, waiting for the main hero from the castle.

144 Dragon Utopia on 2 Black Dragons. I got a helmet + necklace + all and 30 Harpies (Screenshot 3). Immediate buyout and I position at a speed point near the Town Portal to the opponent.

145 23 19 16 15 I jump into the portal, kill two scout heroes from the chain, and am ready to take the capital. Glitches started, the game kept crashing since around turn 141. I got pretty tired and offered a draw, with a replay under the same conditions. The opponent agreed, his situation wasn't great either. An intense game, thanks for the match!
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Sevensan
10.03.2011 Sevensan (Blue, Castle, Валя, Гуннар) Draw R55Max (Red, Stronghold, Тираксор) 8mm6a 145

Finally got around to writing a report, since we played all day yesterday and I was very tired =)

111 Opp took all the rests, I had 1 left. Stables under the castle, middle, external dwelling of champions, two native heroes, 27 archers, Gunnar as the 7th hero. Excellent.

114 took 4 small crypts, and rode to the computer... Why? Should have taken the external dwelling of champions and cleared the respawn, there was plenty to do. My mistake.

115 My computer is Inferno, on morale against GG I lose 7 archers.

116 First Epic fail! (Screenshot 1) 8 gogs in the Citadel destroy EVERYTHING. Nothing left to take the external dwelling of champions with, fortunately the Horses appeared in the castle.

121 with buyout and trade, the external dwelling of horses is taken.

122 8 horses +12 upgraded knights attack archmages for the pandora... there are 48 of them, damn. I lose 8 knights. They give 60 non-upgraded archers! A gift! Then, to not lose tempo, I sacrifice another horse and a knight for 60+ vampires and take the archers.

125 Dragon Fly Hive for 12 cyclopes on 4 wyverns. I build a chain to take the green's empty castle on 131.

131 I take the green Inferno with all the growth. Need money for buyout to get into the treasure zone, and a scout hero on the way to a Naga bank... 4 or 6. I risk it and enter... it's 6... I have no magic... IT WAS HOT! (Screenshot 2) Another fail, fortunately on the last morale of the archers I didn't lose them all...

132 entered my native snow-like treasure zone. There's also a Dragon Fly Hive on 4 and ready for the Griffin Conservatory. Gunnar has excellent skills and has oil.

133 Griffin Conservatory on 4, external dwellings of monks and griffins. There's a Dragon Utopia.

134 more external dwellings of marksmen and monks. The treasure zone turned out to be huge. Another one is visible but can't be reached.

136 for 120 elves took a Dragon Fly Hive on 6

137 planned to split hero back home, build angels, and with the angel speed up and replenish mana
but due to lack of money with trade almost at zero, at the last second I manage to cast a portal, but no longer can split. Didn't make half the moves.

141 had to split on this turn and wait for mana. In futile attempts to find money in the underground, I lose 1 angel with a scout hero on 46 pit fiends which stacked into 1 stack....

143 I stand on the Dragon Utopia, waiting for the secondary hero from the castle.

144 Dragon Utopia on 2 Black Dragons. Gave a helm + necklace +all and 30 executioners (Screenshot 3). Immediate buyout and I stand on the speed point near Town Portal to the opponent.

145 23 19 16 15 I jump into the portal, kill two scout heroes from the chain and am ready to take the capital. Glitches started, the game kept crashing from around 141. I was pretty tired and offered a draw, with a rematch on the same terms. Opp agreed, he wasn't having a great time either. Tense game, Thanks for the game!

11 hours of gameplay. In the only somewhat decent generation, I stupidly lost by attacking gnolls, there were almost a hundred and their morale was just massive. Had to take the last restart.
In the last generation, it gave 2 castles to help blue, one of them my neighbor. Naturally, one of the tasks was to take them ahead of blue, which I eventually did. The sawmill was very poorly placed. behind two guards deep in the mountains, and there didn't seem to be any tree stacks, maybe one. On my respawn there were no convenient money buildings. Throughout the game I only dug up a max Dwarf Cottage and a couple of crypts, a pandora for 5 gold, the rest was all collected exclusively from the ground, later a Dragon Utopia.
Anyway, didn't build bears on the 1st, built birds in the castle, had taken an external dwelling of rocs.
In short, with a constant money problem, I developed sluggishly all game. Anyway, I took a Dragon Utopia not far from my mini-capital - gave little. Built grey ones in the castle, but still didn't have enough money to upgrade them, split with Tiraksor on the last moves after the Dragon Utopia. Planned to buy them out the next day in a dungeon town, build a Mana Vortex and go into the underground Dragon Utopia. At that point, the previously occurring game crash problems continued. Either Aeris turned into a second Tiraksor, or just "bugged out". Anyway, when I approached the 2nd Dragon Utopia, opp approached my capital. I took mine - it gave KO, a sword +5 all and something else, the main heroes' stats became roughly equal... The game crashed again, starting 5 days earlier, and then playing hide and seek the blues didn't want to :) agreed to a draw, which in this situation was a decent result.
Thanks for the interesting and tense game.
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15 years ago
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03/12/2011 13v (blue, Castle, Valerius, Valerius) def OskoloK (red, Inferno, Peer, Peer) Jebuss Cross 133
Jebuss pleased with the map; I haven't played on it for a while. Everything a Castle needs for 100% completion: the second angel stash was taken on the last day of the first week. A level 2 Conflux, and towards the end of the second week, a maxed-out Utopia, where they give you the Earth book. On day 132, I reached the Treasury with 16 Archangels. As it turned out, my opponent reached the Treasury on the same day, and on day 133, I saw him there. I flew home for a satchel and returned to the Treasury, attacking the opponent's newly captured Castle. He had about 34 Griffins, 14 Ifrits, and some other units. I caught his Armageddon, which took all my satchel and 3 Archangels. I finished off the Ifrits. It was clear that my opponent had bad luck with the map.
Thanks for the game!
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15 years ago
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13v
12.03.2011 13v(blue, Castle, Valeska, Valeska) def OskoloK(red, Inferno, Pyre, Pyre) Jebuss Cross 133
Jebus Cross pleased with the layout, haven't played on it in a while. Everything Castle needs for 100%, the 2nd external dwelling of Angels taken on the last step, the last day of the first week. Griffin Conservatory tier 2, and closer to the end of the second week a max Dragon Utopia, which gives the Book of Earth. On day 132 I entered the treasure zone with 16 Archangels. As it turned out, my opponent entered the treasure zone on the same day, where I saw him on day 133, flew home for the power stack and returned to the castle I had just captured in the treasure zone, attacked the opponent, who had about 34 Griffins, 14 Efreets and some miscellaneous units. I take an Armageddon from him, which wipes out my entire power stack and 3 Archangels, finish off the Efreets. It was clear that the opponent was unlucky with the layout.
Thanks for the game!
there was 1 chocolate respawn, where on day 111 I lost to almost 100 Zombies because of the terrain
in the last layout there also seem to be plenty of external dwellings, but extremely inconvenient ones...
took 2 external dwellings of Efreets in week 1, in 1 dwelling they cast Morale penalty on turn 1:eek: a couple of Pit Fiends and 4 Devils, seems there are patients for Demonology... in the castle 1-6 in the Citadel, still haven't found secondary skills:confused:
on day 2 a severe economic crisis broke out, income of only 500 per day took its toll. took 4 Dragon Fly Hives, bought all the Efreets and took a mini Dragon Utopia, only 20k gold useful from it:smile18:
on day 131 took another mini Dragon Utopia, got the Sword of Gladius
on day 132 broke through GO about 30 Devils, around 40 Unicorns (without Expert Earth or at least Tactics it's quite tough) saw 4 Dragon Utopias, on day 132 ate one with 2 Black Dragons, again nothing useful:confused: broke through the Efreets, there all fire, Efreets and Armageddon... on day 133 I wanted to eat another 2-3 Dragon Utopias but the opponent attacked with 16 Archangels in 1 stack! only they survived:smile10:
Jebus Cross keeps getting generated crooked, there was a passage to the neighboring Inferno respawn here:smile21:
thanks for the game! good luck in the tournament
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15 years ago
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03/12/2011 13v (blue, Castle, Valenska, Valenska) def OskoloK (red, Inferno, Peer, Peer) Jebuss Cross 133
This is just insane:eek: How can someone write something like that:confused:
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15 years ago
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RomarioGrom
03/12/2011 13v (blue, Fortress, Valeska, Valeska) def OskoloK (red, Inferno, Peer, Peer) Jebuss Cross 133
This is just insane:eek: How can someone create something like this:confused:

1. Dungeon
2. Necropolis
3. Swamp
4. Conflux
5. Barbarian
6. Rampart

Castle - winter/Inferno.

Added after 3 hours 56 minutes
Does the player with the lower seed in the final need to win 2 games to win, while the player with the higher seed only needs to win one?
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15 years ago
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Yeah, I lost again on the Dungeon map.
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The winner of the upper bracket in the final only needs to win one game, while the winner of the lower bracket needs to win two.
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15 years ago
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The ground Inferno isn't that bad in terms of playability, although it can be tough against archers on Jebus :)
Does the player from the lower bracket in the final need to win 2 games to win, while the player from the upper bracket only needs to win 1?
By default, that's how it works. If the finalists want to play until 2 (3) wins, I'm all for it. We'll discuss it before the final.

Oskolok, thanks for participating :) 13v, good luck in your battle against krutilo.

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