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09.03.2011 Sevensan (Blue, Conflux, Random, Tunara, Isra / Tamika) def Hitch (Red, Barbarian, Crag Hack, Crag Hack) 8mm6a 127
It all started a week before the game. All week I tried to catch my opponent, but it just never worked out! Finally, we scheduled the game for March 9th, after the holiday. The day before, I successfully sketched out a Blue Conflux. Hitch said he'd be up all night thinking about whether to play Tower or Barbarian ))) In the morning we got in touch, and I was informed that Crag Hack would be the beatstick today. The plan for the game was simple: - Must start with a built level 2 dwelling, so that phoenixes are ready and air elementals can be upgraded on the first week. Dig up a necromancer in the tavern, find Armageddon, and in the final battle have 6 phoenixes + 2000 skeletons with a first-turn cast of Anti-Magic, then kill the opponent with Armageddon. Not a great plan, of course, but it was something =)
111 Level 2 dwelling built, roads are fast, stable near the castle. Recruited 6 heroes, opponent recruited 7. Dug up the necromancer - Isra. For obvious reasons, no folder for him, + Ciele is in the tavern! Checked out the respawn a bit - Excellent, looks like medium size. There are 2 external dwellings for fire elementals, one for earth elementals, and plenty of treasure chests. Closest computer is a Necromancer! Which is awesome. Opponent has a Dungeon. There's a ballista.
112 Upgraded the air elementals (11 of them). 8th hero is Tamika! What a gift! Considering there are 2 Necromancer computers on the map and 4 heroes from the start that they already took. Lucky. We take her. Isra is already busy making skeletons, we broke through a portal to the adjacent zone with the computer.
113 A couple of shooter blocks, luckily we have Ciele with archery. Found a portal to the treasure zone behind the snipers and positioned ourselves near the portal to the Necro computer. I really hope he manages to build Necromancy +10% =) just to be safe, we're thinking of taking him on day 121... although if the map cooperates we could kill him earlier. 8 heroes, we have money, solid respawn. Phoenix spawn is 80%. Opponent already burned two +350 gold heroes in the tavern )) probably thinks gold is really good, that's why he played) So there's a chance his respawn isn't great.
114 Broke through the portal to the computer, immediately found an external dwelling for skeletons. Scouting revealed part of the terrain. A cape of +2 speed is lying around behind non-upgraded pit fiends... we'll take it on the second go! Already have a couple of beehives. Can't take any external dwellings in the respawn area because the hero is far away and busy with other things, and they have guards.
115 We see the Red player from scouting. He's in an "elemental" =) treasure zone. Very "conveniently" the portal guard (50+ lizardmen) blocked his path further along the visible road to the computer ))) Three shooter guards in the treasure zone that he can only break on the second. Crag Hack ran a bit, turned around, and ran back, which already gives us an advantage) His army consists of 10+ shooters (Jabarkas came as a second hero from the start) and a few dogs with goblins. Meanwhile, we're heading towards the green computer. Had to go back a bit with the folder to grab a pile of ore - not enough for magi. Phoenixes will spawn at 100%.
116 Found the Necromancer castle.
117 Killed their main hero and captured the empty capital of the green Necro, built bird dwellings. Red revealed Crag Hack's stats as 7 0 2 1. They scattered back home to the stables, staying to regenerate mana.
121 Sent Isra to collect skeletons near the Necro computer. Starting to clear our home respawn. A dwarf dwelling on 20.
122 Dwarf dwelling on 20, dwarf dwelling on 15, ready for naga banks.
123 Took a small naga dwelling. Crag Hack's stats revealed as 9 1 2 1, and Red has the most money! Two possibilities here: either they're saving for behemoths, which didn't spawn on week one, or they also cracked open a couple of naga banks / dwarf dwellings. The option with an under-utopia probably doesn't work )))
124 So Crag Hack broke through the portal behind 50 lizardmen into the treasure zone. We can see he already has behemoths. They visibly spawned on week 1, unclear if in the castle or not, probably not. There's a group of upgraded rocs, and that's about it. Took naga dwelling 2, a beehive for 8 wyverns. There's a magistrate in both castles.
125 Acquired an external earth elemental dwelling, a medusa dwelling 4, and started clearing what we can with chains.
126 Isra has already amassed 100+ skeletons. Used a chain to pick up the Golden Bow behind 50 gold golems. We relaxed a bit and the wyverns got hit by a stack, losing one... a setup ))) Plans include an external air elemental dwelling behind 10+ efreet, a +4 mace, and a prison behind 10+ dendroids. Crag Hack's stats 12 1 2 3, went to beat his computer. I'm level 9 - 5 4 3 7. Skills: Necromancy, Air, Attack, Defense. Pretty good. Can't fully figure out where this bunch of portals and piles of treasure lead. We'll hope we're going in the right direction =)
127 Attack the efreet, dendroids, give everything to the folder in a chain, and attack the portal behind the snipers... And Red is in the portal! The main hero is holed up in a village with a speed boost) We take them out on the last turn, and losing 1 wyvern, kill Crag Hack. After passing the turn on day 131, Red surrendered. Isra never got to fight =) Thanks for the game! =)
There was a stream, everyone who wanted to watch did.