Skip to content

Posts from Heroes 6 - Discussion

4.3 (15 ratings)
User Avatar
Auto-translated
What is that hanging in the air in tomorrow’s screenshot? Is it in the East?

Added 1 minute ago
Irdis Evalle
Here’s some more info:
What about us? :(
Irdis Evalle
That’s a pretty interesting comment for a girl.
Don’t believe your eyes ;)
 

К А
Стикеры GBF в Telegram
User Avatar
Auto-translated
Are these dates final? And when can we expect the game to be released in Russia/Ukraine? Immediately after England? April 1st :D?
Tomorrow's screenshot
:D

And the screenshot also seemed amusing. Something about the very sharp transition from grass to lava. And where are the scorched lands, the dry forest :)? And what is that above the lava - the city of Inferno? And some kind of wing on the left... Too much that is unclear :confused:.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
User Avatar
Auto-translated
Winner
And what is that above the lava – the Inferno Castle?
Looks like it. The day before yesterday, it was Necropolis, I think.
Winner
And there's some kind of wing on the left...
That's a waterfall.
Фанатское руководствo по Героям VI (spamm, alexrom66, Павлов и Magic Art): Английская (v.0.93) и Русская (v.0.93.1) версии
Арт-бук вы можете взять здесь
へ へ
の の
 も
 へ
User Avatar
Auto-translated
And what makes it so interesting “for a girl”?
My sword, my trusted ally, unphased by my aspect.
User Avatar
Auto-translated
The guy said that there are no champion dragons right now, but that doesn't mean there won't be any in the future. He also admitted that the new vampires were inspired by the Death Knights.
 

К А
Стикеры GBF в Telegram
User Avatar
Auto-translated
Damn Ubisoft, may they all rot in hell. This is the second video in the Q&A series, but there are no actual answers. They just keep repeating things that were already clear a long time ago. On top of that, these French guys don't even try to speak English properly; it's just English words spoken with a French accent, like "let me speak from my heart in English." It seems like they don't care about the Heroes community at all.
That's all I have to say.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
User Avatar
Auto-translated
Vayshan
besides, these frog-people don't even try to speak English; they just spout English words in a French accent, like "let me speak from my heart in English."
Yes, the English is terrible. Even I speak better :p
 

К А
Стикеры GBF в Telegram
Auto-translated
New information: in the Q&A, they subtly hinted that even though there wasn't a place for black dragon factions in Heroes 6, it doesn't mean they won't appear (though assumptions about this have been circulating for a while); it was mentioned that in the future, a faction might appear that is unthinkable without a dragon as a champion (are they talking about Dungeon?); the designer said that various nomadic tribes and free cities worship the Earth element dragon Silat, and therefore his influence on the politics of Ashan is less pronounced, although he can still be associated with orcs.

Otherwise, it's mostly a repetition of well-known information, so it seems that this is mainly for those who don't follow the game closely.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
User Avatar
Auto-translated
Silat, the Earth Elemental Dragon.
Besides demons, who worships Urgash, the Dragon of Order?
Auto-translated
In general, I messed everything up, but the following words were mentioned:
Some of you have asked for a faction dedicated to Ylath, the Dragon of Air.
Ylath is traditionally the patron of free-thinkers, nomads and free cities,
so he is less involved on the political scene of Ashan
and does not have a big empire with large armies serving him.
On the other hand, as you know, the Orcs follow Father Sky, so in a way they are the Ylath faction.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
User Avatar
Auto-translated
Something about the screenshot on the main page doesn't quite look like a "screenshot for tomorrow." Maybe they decided to release two screenshots daily? :)

The waterfall is beautiful, but in my opinion, it's a bit too transparent. :)
..In Heroes 6, dragons will only be bosses, as most of their skulls were used to create the dungeon entrances, and new ones won't appear anytime soon :D..
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
User Avatar
Auto-translated
Approximate translation of the new video: Heroes, welcome. My name is Nomi Verpo, also known as Xhane on the forums. I am a Community Developer for the game "Heroes 6". And here is the second Q&A session. This time, Julien Piro, the lead level designer, will answer a number of questions about the creatures. Hello to all adventurers. Are you ready? I promise to speak more slowly this time. So, let's begin. There will be 8 types of neutral creatures and 8 bosses in the game. You can consider the bosses as "uber-neutrals". You will be able to encounter them on the general map and fight them (on the battle map). Each boss has their own turn. Some summon other creatures for help, others fight alone. All bosses are members of certain factions. For example, Mother Namtaru is from the Necropolis faction. However, Stronghold does not have a boss. As you know, all units in "Heroes 6" are divided into three types: basic, elite, and champions. All units of the same type are approximately similar in their stats, but play different roles on the battlefield. So, for example, let's look at Haven. They have three basic units: Sentinel, Archer, and Sister. The Sentinel fights in melee; the Archer is a ranged attacker; the Sister provides support. But, of course, it's a little more complicated. Next, there are three Elite units, which are much stronger than the basic ones. Champions are even stronger. The difference between basic and elite is the same as between elite and champions. Champions are used not only to defeat troops. They also perform a tactical role and are related to other units of the faction. Of course, you can upgrade units as well as hire unupgraded versions of them. Many are asking why the Cave Lord became the champion of Inferno, and not the Devil. The reason is that we tried different options, and in the end, we decided to use the idea of creatures related to the Six Demon Lords, who still rule in Erathia during the time of "Heroes 6". So, being the lord of hatred, the Cave Lord became the champion. Some have asked if the appearance of the Vampires was inspired by the Vampire King from another game... Others think that we were inspired by the appearance of Sauron from "The Lord of the Rings". To be honest, our goal was to make them look like Death Knights from the fifth "Heroes", but only as foot soldiers. We also wanted to incorporate the spider stylization of the Ashan Necromancers. One of you noticed that Rakshasa were generally recognized as the most beloved characters in "Heroes" among players. Will they return in the sixth part? I can't answer this question yet, but we also love big cats! Another part of the players wants to see classic creatures, such as Behemoth or Thunderbeast. At the moment, they are not in the game. But this does not mean at all that they do not exist in the world of Ashan. Some players asked why we introduced the Stronghold faction into the game, and not some other. There are two reasons for this. First, we believe that playing as Stronghold complements the gameplay for other factions. Second, we didn't want to send Stronghold to the add-ons again. There was also a question about the Ilat (Silat) faction, the Dragon of Air. Ilat has traditionally been the patron of free peoples, nomads, and free cities, so he plays a small role on the political scene of Ashan and does not have a large empire with a huge army. On the other hand, as you know, the orcs follow the Father Sky, so in a sense, they are the Ilat faction. We did not abandon the theme of Dragons as champions in "Heroes 6", but in the fifth part, all this was too complicated and systematic, and many people complained about it. I think you will all agree that some factions cannot exist without a Dragon in their selection of troops... Finally, some of you think that getting rid of Black Dragons is a bad idea. But who said we got rid of them? That's all for now. Keep sending questions to the forums and fan sites, and we'll see you in the next Q&A video session.

Added 4 minutes ago
Approximate translation of the new video: Heroes, welcome. My name is Nomi Verpo, also known as Xhane on the forums. I am a Community Developer for the game "Heroes 6". And here is the second Q&A session. This time, Julien Piro, the lead level designer, will answer a number of questions about the creatures. Hello to all adventurers. Are you ready? I promise to speak more slowly this time. So, let's begin. There will be 8 types of neutral creatures and 8 bosses in the game. You can consider the bosses as "uber-neutrals". You will be able to encounter them on the general map and fight them (on the battle map). Each boss has their own turn. Some summon other creatures for help, others fight alone. All bosses are members of certain factions. For example, Mother Namtaru is from the Necropolis faction. However, Stronghold does not have a boss. As you know, all units in "Heroes 6" are divided into three types: basic, elite, and champions. All units of the same type are approximately similar in their stats, but play different roles on the battlefield. So, for example, let's look at Haven. They have three basic units: Sentinel, Archer, and Sister. The Sentinel fights in melee; the Archer is a ranged attacker; the Sister provides support. But, of course, it's a little more complicated. Next, there are three Elite units, which are much stronger than the basic ones. Champions are even stronger. The difference between basic and elite is the same as between elite and champions. Champions are used not only to defeat troops. They also perform a tactical role and are related to other units of the faction. Of course, you can upgrade units as well as hire unupgraded versions of them. Many are asking why the Cave Lord became the champion of Inferno, and not the Devil. The reason is that we tried different options, and in the end, we decided to use the idea of creatures related to the Six Demon Lords, who still rule in Erathia during the time of "Heroes 6". So, being the lord of hatred, the Cave Lord became the champion. Some have asked if the appearance of the Vampires was inspired by the Vampire King from another game... Others think that we were inspired by the appearance of Sauron from "The Lord of the Rings". To be honest, our goal was to make them look like Death Knights from the fifth "Heroes", but only as foot soldiers. We also wanted to incorporate the spider stylization of the Ashan Necromancers. One of you noticed that Rakshasa were generally recognized as the most beloved characters in "Heroes" among players. Will they return in the sixth part? I can't answer this question yet, but we also love big cats! Another part of the players wants to see classic creatures, such as Behemoth or Thunderbeast. At the moment, they are not in the game. But this does not mean at all that they do not exist in the world of Ashan. Some players asked why we introduced the Stronghold faction into the game, and not some other. There are two reasons for this. First, we believe that playing as Stronghold complements the gameplay for other factions. Second, we didn't want to send Stronghold to the add-ons again. There was also a question about the Ilat (Silat) faction, the Dragon of Air. Ilat has traditionally been the patron of free peoples, nomads, and free cities, so he plays a small role on the political scene of Ashan and does not have a large empire with a huge army. On the other hand, as you know, the orcs follow the Father Sky, so in a sense, they are the Ilat faction. We did not abandon the theme of Dragons as champions in "Heroes 6", but in the fifth part, all this was too complicated and systematic, and many people complained about it. I think you will all agree that some factions cannot exist without a Dragon in their selection of troops... Finally, some of you think that getting rid of Black Dragons is a bad idea. But who said we got rid of them? That's all for now. Keep sending questions to the forums and fan sites, and we'll see you in the next Q&A video session.
User Avatar
Auto-translated
Damn Ubisoft, may they all rot in hell. This is the second video in the Q&A series, but there are no answers. They just keep repeating things that were already clear a long time ago. Moreover, these French guys don't even try to speak English; they just string together English words in a French way, like "let me speak from my heart in English." It seems like they don't care about any of the Heroes communities.
As strange as it may seem, some companies, corporations, organizations, and publishers only care about the money that flows steadily into their pockets, and not about any Heroes communities of hardcore fans.
My sword, my trusted ally, unphased by my aspect.

Statistics

Welcome our newest member: Emil