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Posts from Hand of Fate. Part 1: On the March

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In reply to Dyrman
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15 years ago
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Dyrman, yes, I know that the mod doesn't affect the difficulty of this map (unlike multiplayer), but not everyone understands what "master" difficulty means. I'm not sure, but it seems like I could have completed it on veteran difficulty as well. Did I understand correctly that the Sword of Power can only be obtained through the Astral Gate? There isn't any other way to get there...
In reply to Divinora
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15 years ago
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Divinora

Am I correct in understanding that the Sword of Power can only be obtained using the Astral Gate? There isn't a passage there...
How can there not be? :) There is. You can just run between the trees without any Astral Gate. Go roughly along the arrow ;)


Updated to version 0.8:
-added armies to the map;
-added artifacts to the map;
-recolored the Dungeon (it was really straining my eyes - this is the main reason for the rework);
-built a stable in the first castle;
-disabled the generation of the following artifacts: Angel Wings, Boots of Levitation, Mask of Justice, Staff of the Underworld, Ring of Speed.
That's all for now :)
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15 years ago
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Oh, mom, it finally arrived! I can confidently say that defeating 666 monks is easier than figuring it out yourself:)

Regarding the Moon Blade. The guild of mages doesn't give you a portal to the city (at least, they didn't give it to me); you can only get it as a scroll in a dungeon. But by that point in the game, it's no longer interesting to return to the area around the first castle. Or is there something really worthwhile there? What can you get for this blade?
In reply to Divinora
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15 years ago
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Divinora
You can't get the portal to the town from the mages' guild (at least, I couldn't), you can only get it as a scroll in a dungeon. By that point in the game, it's usually not worth going back to the area around the first castle. Or is there something really worthwhile there? What can you get for that blade?
Yes, that's the only way to get it. You get a lot of Knights. On Warrior difficulty, you get around 70 of them, and on Veteran, around 50... :)
With such an army, you can easily defeat the Orcs.
In reply to Divinora
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15 years ago
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Divinora
I can confidently say that killing 666 monks is easier than figuring it out yourself:)

I doubt that killing 666 monks is easier than summoning a boat and getting a sword :confused:
In reply to Academy ward
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15 years ago
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Academy ward
I doubt it's easier to defeat 666 monks than to summon a ship and get a sword :confused:

Not "summon a ship and get a sword," but find that sword, because everything looks extremely illogical: it's not immediately clear that you can navigate on a map that doesn't seem to allow for navigation (at least have a shipyard near the lake). But okay, I figured it out. But finding a passage where it's not visible is beyond good and evil. There seems to be an obvious goal for our voyage – the Fort on the hill and the Portal. So, for me, it was actually easier to go straight through :D

Added 6 minutes later
Dyrman
Yes, that's the only way to get it. They give you a lot of knights. On Warrior difficulty, you get about 70 of them, and on Veteran, about 50... :)
With such an army, the Orc falls easily.
Hmm, I see. But I didn't have any monks in my army, and I didn't train anyone. That's why I played on "Warrior" difficulty without straining myself. On Veteran, you usually have to use all the resources and gather a stronger army, which I don't really like.
In reply to Divinora
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15 years ago
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Divinora
It’s not about “calling a boat and taking a sword,” but about finding that sword, because everything looks extremely illogical: it’s not immediately clear that you can navigate on a map that doesn’t seem to allow for navigation (at least have a shipyard near the lake). But okay, I figured it out. But discovering a passage where it’s not visible is beyond good and evil. There’s an obvious goal for our voyage – the Fort on the hill and the Portal. So, for me, it was easier to just go straight through :D
I defeated those monks after three months; there were such armies further on :eek:. In the Dungeon, 1100 witches were waiting for me :D, which I killed, losing all my wolves, and it got even worse after that :). As soon as I went down, about 200 phoenixes were standing there :). I couldn’t kill anyone else there and put off all attempts until next time when I have free time :)

P.S. By the way, it’s interesting why the witches, under the effect of “Confusion,” sometimes didn’t attack but bypassed my phoenixes; this remained a mystery to me, although I was glad about it. Also, they constantly cast “Slow,” which was easily countered by a general “Haste” spell
In reply to Academy ward
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15 years ago
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Academy ward
I defeated those monks in three months, and then there were such armies:eek:, in the Dungeon, 1100 witches were waiting for me:D, which I killed, losing all my wolves, and it got even worse:), as soon as I went down, about 200 phoenixes were standing there :). I couldn't kill anyone else there and put off all attempts until next time when I have free time :)

P.S. by the way, it's interesting why the witches sometimes didn't attack, but bypassed my phoenixes under the effect of Weakness, it remained a mystery for me, although I was glad, besides, they constantly cast Slow, which was easily countered by general Haste.

How many witches? No, I had quite adequate armies (except for the darkness of phoenixes). What is the difficulty level?

About the phoenixes: I also noticed this trick in a battle against the monks, and it should be used...

And I, meanwhile, am starting the second map:)
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15 years ago
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I was playing through the game with that hero, or rather, I was trying to.
In reply to Academy ward
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15 years ago
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Academy ward
It was applied to the hero, or rather, I tried to apply it.

Ah, well, that makes everything clear... As they say, you asked for it, now deal with the consequences :D
15 years ago
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Completed it, playing as the Warrior, it was interesting. Days -203, Score - 946, badge - Cerberus. Suggestions: It would be helpful to have a hint or indicator for the "Sword of Power." Also, for the "Moon Blade," it would be good to warn that you need to obtain the "Portal" first. Yes, I got to the other side through the Dungeon, meaning I didn't complete the quest with the Goblins. Will there be a continuation?
In reply to asseco
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15 years ago
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asseco
I played through it as a Warrior, and it was interesting. Days -203, Points - 946, badge - Cerberus.
Suggestions: It would be helpful to have a hint or indicator for the "sword of power." Also, for the "moon blade," it would be good to warn that you need to get the "portal" first. Yes, I got to the other side through the dungeon, so I didn't complete the gremlin quest.
Will there be a continuation?
Regarding the sword of power, I initially thought about hiding it even better and increasing the number of monks by 10. But then I thought that not everyone would figure it out, so I didn't increase the number of monks. However, since the quest description states that the patrols will be removed, it's clear that there's some way to get the artifact earlier. ;)
That's why I wanted people to think about it...
As for the blade, I think
We could add an indicator that there's no way back, etc.

I already uploaded the continuation yesterday. ;)
In reply to Dyrman
15 years ago
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I checked out the new version... it's just cruel: no money, no resources, and now the dwellings are heavily guarded:mad: At least let there be a sword on the lower levels with minimal protection:smile15:
In reply to vadim_t
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15 years ago
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vadim_t
I checked out the new version... it's just sadistic: no money, no resources, and now the dwellings are heavily guarded:mad: At least let there be a sword on the lower levels with minimal guards:smile15:
Initially, it didn't have a Dungeon or extra dwellings, and it was passable on Veteran difficulty... If you do everything in order, and don't just rush in and try to take everyone down head-on, it can be made easier. Is it really that difficult on a Warrior?
In reply to Dyrman
15 years ago
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Dyrman
Initially, it didn't have a dungeon or extra dwellings, and it was manageable on veteran difficulty... If you do everything in order and don't just rush in and try to defeat everyone head-on, it can be made easier. Is it really that difficult on a Warrior?
Let me explain my "ideology." There's an interesting map. If I want to spend a lot of time on it, while also challenging my mind, I choose higher difficulty levels. If, however, I just want to relax and focus on solving the map's puzzles, I'd prefer the battles with neutrals to be less stressful. Basically, the strategy is clear – for example, gather an army in the refugee dwelling, wait an extra week, replay each battle, striving for minimal losses, etc. But then it's better to just have fun by choosing that high difficulty level. I don't know if I explained it clearly; I suspect Divinora will understand me.

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