It seems like I'm doing everything correctly: placing the Rus_Complete folder in Common.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
New here? I'm Roha — want a quick tour?
It seems like I'm doing everything correctly: placing the Rus_Complete folder in Common.
[+] the option "Two 'Check' buttons in Swap Manager" has been added to HiRez.ini, allowing you to enable/disable two 'Ok' buttons in the swap manager.Hotkeys for the two 'Ok' buttons in the swap manager have been changed from Esc and Enter to Enter and Shift+Enter.
[+] automatic bug fixing improved:
-fix algorithm enhanced;
-synchronization of fixes with opponents in multiplayer improved;
-added a fix for situations where a hero is controlled by two players (including AI);
-added a fix for situations where a hero already hired by someone is available for hire in the tavern.
[+] A patch has been integrated that allows game music to play in 44KHz Stereo instead of the original 22KHz Mono + a corresponding option has been added to HiRez.ini (enabled by default)
[+] "Clip Cursor = 1" mode behavior changed:
the cursor can now be moved outside the heroes window while holding the Ctrl key;
the cursor no longer dives back into the window after being outside, as it did before
[+] Checking an opponent via [F2] now also works when the opponent is in battle or the swap window.Calling the Thieves' Guild via [G] and through the quick menu now also works while waiting for a turn in multiplayer. Keyboard handling has been changed, which may resolve issues with HD mod hotkeys not working (for those who experienced such problems)
[-] another original "not me" bug in the adventure window info panel has been fixed.
[-] In multiplayer, the [L] - Load Game hotkey was available in the battle window (it is no longer);
[-] The "Extended Combat Options Dialog" option, which allowed disabling additional buttons in the combat options window, has been removed from HiRez.ini.
[-] The total uncompressed size of the mod has been reduced by 3.2 MB by removing graphics files from the Russian SoD pack by Buki. The removed files will be included in another pack - "Russian Mega Pack", which will be available for separate download.
[+] When pressing [F2] in multiplayer, an opponent (if they also have version HD 2.80 and the game bug fix option enabled) is checked for multiple running instances of heroes (SoD, WoG, TE, WT, .. it doesn't matter) and for a running map editor. If the opponent has multiple instances of heroes running, you will see in response to [F2]: MULTI-INSTANCE DETECTED! If the map editor is running, you will see: MAP EDITOR DETECTED!
I'll make it so that the HD mod automatically notifies all players when a second instance of Heroes/map editor is launched/closed by a specific player.
Here's a question :)
If viewing the cities and economy of opponents is not available in the original SoD, can this be achieved using the HD mod?
HoMM3 HD 2.80
The hotkeys for the two 'Ok' buttons in the exchange manager have been changed from Esc and Enter to Enter and Shift+Enter.
The troop exchange manager should be extremely convenient and fast.
[-] If no hero was selected, pressing the 'Dig' button caused the game to crash.
[-] A debug console window that accidentally made it into the release has been disabled, which, among other things, made it impossible to switch the keyboard language in the game.Hotkeys for the new buttons that close the exchange window are now Esc and Enter again. These new buttons are disabled by default (they can be enabled using option #8 in HiRez.ini)
In general, the problem really exists; I clicked on the new window and the regular one (i.e., without the mod) in sequence...
1. Move the left "Ok" button closer to the right "Ok" button (almost adjacent with a small gap so as not to miss with a click; do not change the position of the right button, i.e., both in the lower right corner). ...
I think this option will allow you to effectively use the advantages of the new window and make it easier to get used to, especially for those who use HD-SoD and other versions alternately.
It is likely that moving the left 'OK' button to the area of the right window will be problematic due to graphics issues, the overall inelegant design of the window, and confusion when using these buttons.
If there is a redesign, there will be no getting used to it; it is deeply ingrained.
By the way, I'd like to ask the author if it's possible to implement fast map scrolling using the keyboard. Although I'm not even sure how much it could help... it just came to mind.
... By the way, regarding this, a question: How important is the chat window during the exchange phase? It wouldn't be a problem if part of it is displayed over the character portrait of one of the heroes.
For online players, a chat window in the exchange window is not needed at all. It's a waste of game time. Communication usually happens at the start, and also when a player is waiting for their turn or is in battle.
However, the aspects related to saving game time are interesting.
Could it be possible for the turn timer to start after a turn is taken (and 'Ok' is pressed in the notification window), rather than as it is now - where time runs independently? Also, there are times when, in the last second, you gain experience from a Pandora's Box or another event, but there is no time left to choose a skill when leveling up; everything is done automatically.
Could it be possible to set the turn time in the settings - 3 minutes, 5 minutes?
rebelliousQuote: By the way, I'm addressing the author: is it possible to implement fast map scrolling using the keys? Although I don't even realize how much it could help... it just occurred to me.