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Posts from Inferno faction discussion. Auto-translated

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#537
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So, there’s no need to start hitting each other just because someone doesn’t like the design of the Inferno creatures. In my opinion, they still have a good chance of being the best demons in Heroes of Might and Magic. Mostly because of the adorable breeder (and the fact that I like it so much is starting to make me seriously worry about my mental health O.o).
And as for appearances… Many people don’t appeal to me. I understand that arguments are fun, but in any case, everyone will stick to their own opinions.
А, вот почему.

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#538
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Winner
That doesn't fit the style of this Inferno. But the old, cute demons – yes :p.
That's the catch; the old demons are gone.
Okay, maybe the breeders aren't *that* repulsive.
What? They're so cute:D
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#539
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It's not about psychology here. You yourself said, "there's no accounting for taste." But I would change a few things with a marker on the breeder :rolleyes:. Yes, it can escalate from arguments to a fistfight. But my opinion is already shifting towards "cuties" :D. Persuasion is a powerful thing. So, does anyone want to write a letter to the developers?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#540
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By the way, out of this demonic "nightmarish trinity," the Tormentors look the best.
I agree; it's just interesting to know what role the Tormentors will have. The Breeder will probably be something like a mage (IMHO), and the Juggernauts will be melee fighters. But what will the Tormentors be? Ranged units? The only question is, what will they shoot with? Maybe fireballs?
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#541
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=Feel999=
with fireballs
Then, what will the succubi throw (if they are ranged units)? Maybe, as Ancient Evil suggested, the tormentors will shower their enemies with bones :)?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#542
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Then, what will the succubi throw (if they are ranged units)? Maybe, as Ancient Evil suggested, tormentors will sprinkle enemies with bones :)?
That's also true, but the description mentions illusions, so I think a succubus is more likely to be a caster than a ranged attacker. An interesting idea, it says in the description that they can lengthen their limbs, so the tormentor will lengthen their fingers, pierce the enemy, and then make their fingers normal again (I know it's nonsense...).
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#543
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It would be great if the demons didn't have any ranged units at all. But they'll probably have some, because in Heroes of Might and Magic V, they only had one ranged unit. And as far as I remember, they had only one in Heroes of Might and Magic III as well.
А, вот почему.

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#544
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No, they shouldn't leave them completely without ranged units, as even the Barbarians have three of them! Most likely, there will be one or two, maybe three if the Warlock wants to throw his chains around. If there's only one ranged unit, I'd be more inclined to think that it will be Succubi rather than Tormentors.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#545
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If there is only one ranged unit, I would lean towards the idea that it would be succubi rather than tormentors.
What role would the tormentors have then? I don't think they would be melee units; maybe they would be ranged units after all, although I don't know...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
#546
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Didn't they say that succubi don't shoot? Maybe I'm getting something wrong. And demons will be perfectly fine with just one ranged unit. This faction will probably focus on fast and swift attacks, so they are unlikely to be shot down before they reach their target. The Breeder doesn't look like a clear-cut ranged unit, but it's possible that its abilities could offer some alternative. It's also interesting to know if they will keep the spellbook for the Pit Lords; maybe it will be the only champion with casting abilities?
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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#547
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Major Whirlwind
Didn't they say that succubi don't shoot? Maybe I'm getting something wrong.
Anything is possible. Succubi have a whip, tormentors have claws... They can be ranged or melee units.

Breeders, however, are unlikely. They already perform two functions: they summon "imps" onto the battlefield and steal mana. This is probably what will be the "bulky, slow unit." Probably extremely slow :).

Added 1 minute later
I thought the Orcs should have one ranged unit. After all, it's also an aggressive faction that is strong in attack. As you can see, there isn't one :(.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#548
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Anything is possible. Succubi have whips, tormentors have claws... They can be ranged or melee units.
Of course. Attacking with claws and whips is a perfectly viable option.
My sword, my trusted ally, unphased by my aspect.
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#549
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Succubi have whips, tormentors have claws... They can be either ranged or melee units.
This doesn't mean that the units are ranged. Succubi, and possibly tormentors, can throw fire streams or fireballs.
They already perform two functions: they summon "imps" onto the battlefield and steal mana. This is most likely what will be the "bulky, slow unit."
They don't perform 2 functions; the amount of mana will directly determine whether the breeder can summon monsters; at least, that's what Laboule said.
After all, this is also an aggressive faction that is strong in attack. As you can see, that's not the case :(.
I think the faction will still be strong in attack, thanks to blood rage, and the 3 ranged units were made to balance the forces. For example, the rends (orcs) will have an ability: attack a second time after the enemy's attack, which says something...
Major Whirlwind
Didn't they say that succubi don't shoot?
I somehow have doubts about whether succubi are ranged units at all; they are more like casters. And a caster and a ranged unit differ, at least in that the former doesn't have an attack penalty from a distance...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#550
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Morning
Of course. Attacking with claws and whips is the most likely option.
A succubus, and possibly a tormentor, can throw fire streams or fireballs.
That's the correct way. Morning, you misunderstood me again ;). But "fire spheres" (from the description of succubi in "Heroes 5") are the prerogative of demonesses, so tormentors will most likely throw bones that they grow at the right time. However, if succubi don't use ranged attacks, fireballs may "pass on" to tormentors :).

Well, I didn't know about the specifics of monster spawning, but can a breeder simply steal mana without creating imps afterwards?
attack a second time after the enemy's attack
Another example taken from KB (see Orc Veterans).

By the way, if succubi don't use ranged attacks, then perhaps demons will be left without ranged units altogether, as Drakkosha suggested. This would be another example of the uniqueness of factions. But then the units should have high speed, although they will be powerless during a castle siege :(.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#551
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therefore, tormentors will likely throw bones that they grow back in time.
It's quite possible, as the description says they can tear off their own bones...
I didn't know about the specifics of monster spawning, but can't a breeder just steal mana without summoning imps afterwards?
Yes, he can, but that still results in one function, because summoning monsters is just a branch of the main function. Although, it could be one function (like an ability), the breeder eats mana and automatically produces demons.

But then the units should have high speed, although they will be powerless during a castle siege :(.
They probably won't allow that, although there is an option where all demons have teleportation (but that's just nonsense:smile04:).
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)