Skip to content

Inferno faction discussion.

User Avatar
#549
Auto-translated
Winner
Succubi have whips, tormentors have claws... They can be either ranged or melee units.
This doesn't mean that the units are ranged. Succubi, and possibly tormentors, can throw fire streams or fireballs.
They already perform two functions: they summon "imps" onto the battlefield and steal mana. This is most likely what will be the "bulky, slow unit."
They don't perform 2 functions; the amount of mana will directly determine whether the breeder can summon monsters; at least, that's what Laboule said.
After all, this is also an aggressive faction that is strong in attack. As you can see, that's not the case :(.
I think the faction will still be strong in attack, thanks to blood rage, and the 3 ranged units were made to balance the forces. For example, the rends (orcs) will have an ability: attack a second time after the enemy's attack, which says something...
Major Whirlwind
Didn't they say that succubi don't shoot?
I somehow have doubts about whether succubi are ranged units at all; they are more like casters. And a caster and a ranged unit differ, at least in that the former doesn't have an attack penalty from a distance...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)