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Posts from Heroes 6 - Discussion

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In reply to Антон6389
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Anton6389
in the design, werewolves are for the unholy, even though they are completely alive.
Although they don't really look alive...
VaRvArHawk
I thought they only removed dragons :confused:, but if not, then that's fine. Maybe some of the beastmen won't escape by that time.
Apparently not, there won't be devils either. Of course, it would be nice if beastmen replaced the mechanical creatures, but then who would be the champion for the mages? A Rakshasa, of course, is a possible option, since in Inferno, the Pit Lord became the champion, but will the players accept this?
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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catapults
Speaking of war machines, I wonder why they removed the ballista/tent/cart and left only one "catapult"? I personally will miss them. After all, these aren't resources, but an important tactical element :confused:. What do you think, will the catapult throw stones at regular units (instead of the ballista)? Or maybe each catapult of each faction (since they are all so different :rolleyes:) will have its own ability? For example, for humans, it stuns; for demons, it explodes into a fireball after hitting a wall; for Necropolis, it poisons a unit (like the plague tent); for Sylvan, it shoots at regular units (except walls); and for the fifth faction, something else? Then it would be an equivalent replacement :cool:!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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In the fourth game, there were only two combat units, and even those were just regular units. So, personally, I think I can do without them altogether in the sixth game. Archers, flyers, magic.
А, вот почему.

??+⛓️♿=?
In reply to Победитель
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Winner
By the way, regarding war machines. I wonder why they removed the ballista/tent/cart and left only one "catapult"?
I disagree; of all this stuff, only the cart can be considered important. The ballista deals weak damage, and what's the point of it if you have archers? The tent would have been more useful in "Dungeon," but in "Heroes," the number of units is more important than their health. Yes, each faction's catapult will have its own unique appearance and one ability specific to that faction...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Драккошка
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Drakkoska
So, personally, I think I can do without them in the sixth game.
The only thing that was removed unnecessarily is the cart; it could have been left in. But even without the cart, I think the game will still be interesting to play (I hope). And in the fourth game, I miss the catapult (not as a neutral unit); with it, sieges would be more interesting, but the game is still great...
Koteiko
The ballista could be used to rush effectively in the first two weeks for the same demons or humans.
But you have to agree, it doesn't play a big role...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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If we're talking about Heroes of Might and Magic V, then the ballista is important, especially in the late game. My friend and I were playing (I was playing as Elves, and he was playing as Dwarves – and he was quite the cheater), and I was really annoyed by his ballista. He upgraded it, it moved frequently, shot powerfully, and its contribution to victory was significant. Although, I also made a mistake there; I should have taken it out right away, but the fact remains. I learned that lesson.

Be strong. Believe
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ballistas don't play almost any role; the main army is what matters.
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Do you even understand what you wrote? At least look at the keyboard when you type. Regarding the topic, I think ballistas aren't very useful for Heroes, just like tents. Although, ballistas are still somewhat useful, and Arandor confirmed this with his story. Catapults and supply wagons are much more useful. However, the developers have their own opinion about supply wagons, ballistas, and tents.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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Perhaps the catapult will be upgradeable. Or maybe the effects of the cart and the tent will grant some artifacts or skills.
А, вот почему.

??+⛓️♿=?
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So, it seems there are no tents or carts...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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and does the catapult really need any upgrades? If so, they should be something like fire bombs or ice charges.
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Why? On the contrary, it's a very good idea, because you don't have to upgrade it...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)

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