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I'm working on a large campaign for WoG. I simply don't have enough time and patience to thoroughly check each map. Also, I don't have friends who also love Heroes.
Therefore, I need about three people to whom I could send a copy of the "trimmed" campaign. Their task would be to check the functionality of the scenarios, verify that artifacts and heroes are transferred correctly from one mission to another, and check the difficulty and interestingness of the maps.
The choices will be scenarios for the Knights, Swamp, and Necromancer factions. I'm really looking forward to your help!
I'm working on a large campaign for WoG. I simply don't have enough time and patience to thoroughly check each map. Also, I don't have any friends who also love Heroes.
Therefore, I need about three people to whom I could send a copy of the "trimmed" campaign. Their task would be to check the functionality of the scenarios, verify that artifacts and heroes are transferred correctly from one mission to another, and check the difficulty and interest of the maps.
There will be scenarios to choose from for the Knights, Swamp, and Necromancer factions. I'm really looking forward to your help!
Perhaps I can help you. A scenario of your choice:)
Night sent missions for the map beyond the swamp. Who gets the Knights and Necropolis? ;)
Jomalunga sent scenarios for the Knight. VDV forever will get the Necropolis. I'll probably send them tomorrow, though. There's one map that isn't finished yet...
I'm working on a large campaign for WoG. I just don't have enough time and patience to thoroughly check each map. Also, I don't have any friends who also love Heroes.
Therefore, I need about three people to whom I could send a copy of the "trimmed" campaign. Their task would be to check the functionality of the scenarios, verify that artifacts and heroes are transferred correctly from one mission to another, and check the difficulty and interest of the maps.
The choices will be scenarios for the Knights, Swamp, and Necromancers. I'm really looking forward to your help!
Excellent! But why is the topic in the "Off-Topic" section?! Move it to the WoG section!!! I don't play WoG much, so I'm not a very good tester, but I'd be happy to play and give my opinion. By the way, are you talking about the campaigns that recently appeared in the maps section? Because I've already downloaded them!
Sent missions to Night for the swamp. Who gets the Knights and Necropolis? ;)
Jomalunga sent scenarios for the Knight. VDV forever will get the Necropolis. I'll probably send it tomorrow. There's one map that's not finished yet...
I haven't received it yet. And when I receive it, should I discuss it here?
Jomalunga, it should have reached you... It's better if you send me your email address in a private message so I can send it to you, okay? And whether you want to discuss it here or via email is up to you.
nprf, no, this will be a campaign that combines the ones I've already uploaded. Send me your email address in a private message so I can send you the campaign.
Got the campaign.
I wanted to clarify what the recommended difficulty level and WoG options settings are?
I've looked at the maps in the editor – they are beautiful!
Received the campaign. I wanted to clarify what are the recommended difficulty level and WoG options?
That's exactly what I need to know – what difficulty level is optimal, and I want to set it. So that the game isn't like a sadomasochistic session or beating up babies, in the form of the AI. I think the optimal difficulty level for testing is normal-hard. This makes it easier to determine if the map is too easy or too difficult. nprf;44689
I've looked at the maps in the editor – they're beautiful!
Thank you, I tried my best. I like beautiful maps, even if it takes a lot of time.
That's exactly the point – I need to determine the optimal difficulty level and set it. So that the game doesn't feel like a sadomasochistic session or like beating up babies, in the form of the AI. I think the optimal difficulty level for testing is normal-hard. This makes it easier to determine whether the map is too easy or too difficult.
Thank you, I tried my best. I like beautiful maps, even if it takes a lot of time.
Optimality depends on the player's skill. It seemed to me that you should start on the Queen. Otherwise, there aren't enough resources right away to upgrade the archers. Giving an elixir of life right away seems like an excessive gift, because even with just griffins, skeletons and zombies die on auto-battle. But even more important than the difficulty level, in WoG there are many other things, such as commanders, for example. How about them, the experience of monsters, and towers, etc.
Beautiful maps are not created quickly! Campaigns are even more complicated; on one level, one difficulty level might be better, and on another, a different one. You'll have to play everything. Why specifically a campaign, and not separate maps?
I'm not interested in creating separate maps. I enjoy the scope and dynamic plot. Unfortunately, it's impossible to fit all of that into a single map in "Heroes of Might and Magic III." And I have absolutely no desire to learn the complicated script editor. Moreover, I'm somewhat disappointed with what they did with the Heroes campaigns in "In the Wake of Gods." In my opinion, they can only be interesting to their creators and fans of quests.
Dear Mugais!
I will start evaluating your map as soon as I finish dealing with the tournaments.
I hope you need a thorough, well-considered, and objective evaluation of the map!
Sincerely, VDV_forever