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#1
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******
The 13th Season

*******


Yes, yes, friends, we are already in the thirteenth season of our HeroesWorld tournament.
The site started working in 2006; the first topics in our section appeared at the end of 2006 - beginning of 2007, and the first seasonal tournament was held in winter 2007-08.
We played twelve seasons in three years and awarded the Winner twelve times.

I have been running the ranking for a year. I suggested that the Winners of 2010 – numOne, GoD, AYMAN, and Gomunguls – find out, to put it figuratively, "whose medal is tougher..." (in jeweler's terms, determine the metric fineness of the gold in the alloy from which each medal is made), and they all happily agreed. The winners of previous years, Dubrovin Pavel and scorp, also expressed their desire to play.

Since these players are living history of HW3, I want to write a little about everyone during the tournament, recall the most interesting moments, and try to get each one to talk, a small interview. So, follow the topic.

It is clear that the tournament has no specific theme. All participants – Players and Season Winners – have played/are playing a lot and successfully. Therefore, the basis is an agreement on how to play, as in the season.
By default:
- SoD version;
- seasonal rules in the new edition. Agreement is required if you want to start Graal-hunting immediately;
- template selection - choose three: 2SM4d(3), 8mm6a, mininoстальгия.
Of course, in a particular pair, you can agree on any changes: play on any version, choose from another list of templates, you can play everything on one specific template or a series of games on several different templates, you can even play with fixed heroes. The main thing is that it's Heroes MM 3.

Regulations.
The duration of the tournament is 90 days - exactly one winter season - from 12:00 on December 15, 2010, to 12:00 on March 15, 2011.
During this time, each player must play at least 2 games against everyone else. That is, a round-robin system without restrictions on the number of games. A series of more than two games is welcome; we will get a more objective picture of the difference in skill level. The draw for colors in the first game is in the table in the second post of the topic. Then change colors in each subsequent game.
A big request to all participants to write detailed reports and, if possible, upload interesting saves. It will be interesting for both beginners and experienced players.

Determining the Winner.
If 2 or more games are played in a pair, then 1 point is awarded for winning each game, 0 for losing, and 0.5 for a draw.
At the end of the tournament period, the results in each pair will be normalized to 2. That is, there will be a total of 2 points in a pair, regardless of the number of games played.
/For example, the players have played 7 games between themselves, with a score of 3-4. The "weight" of each game decreases: for each victory, 2/7 is awarded. Then the first player receives 3*2/7 = 0.86 points, and the second 4*2/7 = 1.14 (I will round to 0.01). In other words, we get the percentage of wins/losses divided by 100 and multiplied by 2./
This result will be displayed in the final table. The champion will be the one who scores the most points. If the number of points is equal, the following will be taken into account: 1) Berger coefficient, 2) balance of personal meetings, 3) permanent rating.
The maximum you can score is 10 points by winning all games.

If nothing has been played, then 0-0 is assigned.
With one game - penalty, 0.5 points are given to both for the game.

And there will also be determined the Most Active among our Winners. For each game played in the tournament, regardless of the result, the participant will receive 3 activity points. For games played simultaneously in the season with other opponents, 1 point will be awarded. Points are summed up.

Thus, it may happen that, as in the season, the Champion will not be known until the very last day.
Lost at the beginning, there is an opportunity to rehabilitate and improve (or perhaps worsen) their points. It is also beneficial for the opponent to play more; they get points towards Activity.

Organizational issues.

1. The status of the tournament is fan-based.

2. I will run the tournament and judge. You know my ICQ. I hope the judge won't have much work.

3. The champion among the Winners will be presented with a Cup, and the Most Active – a medal:

I will also try to make beautiful pictures for the signature for the Champion and the Most Active.

4. All games go into the seasonal rating.

If I forgot/didn't take something into account, I will add it later.

Participants:
1. scorp ICQ 360-913-099
2. Dubrovin Pavel ICQ 482-071-082
3. numOne ICQ 305-035-002
4. GoD ICQ 291-656-338
5. AYMAN ICQ 580-119-347
6. Gomunguls ICQ 499-978-341

******
Good luck to everyone!

*******
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#2
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Results of the "Season 13" Tournament



The color in the table represents the first match; then, the colors change in each subsequent game.
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#3
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List of played games.

12/18/2010 numOne (red, Castle, Valeska, Crag) def Dubrovin Pavel (blue, Rampart, Ivor, Ivor), 2SM4d(3) 127 +++
12/19/2010 scorp (red, Stronghold, Gurnisson, Galtran) def numOne (blue, Stronghold, Crag Hack, Crag Hack) 2см4д(3), 126 +++
12/19/2010 scorp (red, Rampart, Kir, Kir) def Dubrovin Pavel (blue, Dungeon, Shakti, Shakti) 2см4д(3), 127 +++
12/20/2010 numOne (red, Tower, Ain, Kir) def scorp (blue, Barbarian, Gurni, Gurni), 2см4д(3), 131 +++
12/26/2010 numOne (blue, random, Necropolis, Nagash, Nagash) def Gomunguls (red, random, Necropolis, Septiena, Septiena), 6LM10, 133 +++
01/03/2011 scorp (blue, Stronghold, Gurnisson) def Dubrovin Pavel (red, Tower, Nila) 2см4д(3), 114 +++
01/02/2011 GoD (blue, Swamp, Brogh, Brogh) def Dubrovin Pavel (red, Castle, Valka, Valka) Jebus Cross 131
01/09/2011 Gomunguls (Blue, random, Castle, Turis, Ciel) def numOne (Red, random, Rampart, Malcolm, Tant) 2SM4d, 1.3.3 +++
01/09/2011 Gomunguls (Blue, Castle, Valeska, Crag) def scorp (Red, Stronghold, Gurnisson, Grindan) 2SM4d(3), 1.3.3 +++
01/09/2011 Gomunguls (Red, Tower, Nella, Dessa) def scorp (Blue, Castle, Kaitlin, Kairi) 2SM4d(3), 1.2.3 +++
01/15/2011 Gomunguls (Red, random, Necropolis, Isra, Xy) def numOne (Blue, random, Inferno, Axis, Axis) 6LM10, 1.1.4 +++
01/17/2011 numOne (blue, Dungeon, Shakti, Shakti) def AYMAN (red, Rampart, Kir, Kir), 2SM4d(3), 127 +++
02/10/2011 Gomunguls (Red, Tower, Nella, Nella) def Dubrovin Pavel (Blue, Swamp, Tazar, Tazar) 8mm6a, 1.2.1 +++
02/28/2011 GoD (Blue, Swamp, Stig, Gundula) def Gomunguls (Red, Conflux, Paxis, Moner) 2SM2f 211 +++
02/28/2011 GoD (Red, Stronghold, Gird, Dessa) def Gomunguls (Blue, Necropolis, Charna, Charna) 2SM4d(2) 125 +++
02/28/2011 GoD (Blue, Castle, Valeska, Mefala) def Dubrovin Pavel (Red, Fortress, Brokh, Brokh) Jebus Cross 114 +++
02/28/2011 GoD (Red, Fortress, Brokh, Brokh) def numOne (Blue, Castle, Valeska, Orrin) 2SM4d(3) 141 +++
03/15/2011 GoD (Blue, Rampart, Mefa, Mefa) def numOne (Red, Necropolis, Gosha, Gosha) 2SM4d(3) 213 +++
03/08/2011 Pit for LM for scorp (blue, Castle, Valeska, Clavius) def GoD (red, Inferno, Mariussa, Mariussa) 2sm4d(3), 113 +++
03/12/2011 Pit for LM for scorp (blue, Tower, Ain, Gunnar) def GoD (red, Inferno, Mariussa, Mariussa) 2smd(3), 142 +++
In reply to Pit for LM
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#4
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It seems like we still need three more winners for the season...
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#5
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Fan tournament. I planned to hold the Tournament of Four (2010), and there was a post on the forum. Mikhail and Pavel also wanted to play.

AliaSmehova left the forum 5 months ago.
I'm not going to force the Clash of Heroes champion to play; two participants immediately warned me that they wouldn't play with him in the tournament. I didn't even ask anymore.
I communicated with Andrey-Britvochka, but he didn't express any desire to participate.
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#6
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What is Heroes of Might and Magic Online?
Show your true face when losing. Make sure it`s not ugly.
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#7
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CMCH – a black mark given to cheaters for violating fair play rules.
/topic/6253/
By the way, I forgot to add another cheater there.
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#8
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member of the world championship :D I thought they would be afraid to play against him)) but here we go
Show your true face when losing. Make sure it`s not ugly.
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#9
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18.12.2010 numOne (red, Castle, Valeska, Crag) def Дубровин Павел (blue, Rampart, Ivor, Ivor), 2SM4d(3) 127 WT

1-0

We banned all rests except my last 111, I got dealt 3 roads besides the ГО, all with shooter guards: storms, basiliks, and medusas — I chose medusas as the lesser of three evils. :) I flagged Conflux and the fire and water external dwellings, Crag worked as a collector all week, they wouldn't let him fight, result: 1 level by 117. 3 Griffin Conservatories and a Hive spotted nearby. I spend the night at the stable near the Hive, at home I have horses and griffins in the Citadel, in the Conflux 1-4.
On 121 I break the maximum Hive, Crag immediately gets Expert Offense and Expert Tactics. Over the next 3 days I hit the Conservatories: 2nd-tier, 3rd-tier, and max. There's a treasure zone on the swamp nearby, but I decide not to go there, instead using my angel advantage — I head for the ГО. On 126 I drop 18 Phoenixes, on 127 I reach the capital, where Ivor is, slightly better developed than me, but with only 40 Grand Elves, 1 Dragon, and chaff. Angels were supposed to cleave through the pointy-ears on the first turn, but Pasha decided to spare them and surrendered without a fight.

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#10
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numOne
12/18/2010 numOne (red, Castle, Valeska, Crag) def Dubrovin Pavel (blue, Rampart, Ivor, Ivor), 2SM4d(3) 127 WT

1-0


Thanks for the game!


That's right.

In the first week, I had 3 Heroes, then I added a fourth from the Dungeon, I had no money, and the only secondary resource was blocked by 50 Liches. Units in the Castle. Elf camp.

In the second week, I broke through those 30+ Liches, took the Dragon camp, a secondary resource from the Necropolis, and from there, in the Treasury, I got +4 to Everything behind the Trolls, then, seeing how Andrey was positioned near the Gate of the Goblin, I went for 80+ Greater Liches for the Pandora artifact. There, instead of Army or Magic, I got unnecessary Experience, 20,000, and no Army.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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#12
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We agreed to 3 wins / to start /
1-0

it was suggested to play Pulverizer vs Sword...

scorp (red, Stronghold, Gunnisson, Galthran) def numOne (blue, Stronghold, Crag Hack, Crag Hack) 2sm4d(3), 126

on the first map, 1-5 at the Citadel + an external dwelling of Ogre Lords /which he left for scout to break on secondary/, Inferno-secondary
121, Galthran appears in the tavern :D, followed by Dwarf Cottages /Naga Banks from Goshi (base Log+Boots, advanced Earth) ... but the opponent concedes on 126 (he'll write why himself)

thanks for the game

II opponent, Pavel
We agreed to 2 wins
1-0

scorp (red, Rampart, Kyrre, Kyrre) def Dubrovin Pavel (blue, Dungeon, Shakti, Shakti) 2sm4d(3), 127

111 crypt, didn't reach the 2nd one, there's a Griffin Conservatory, bought 6 heroes
112 second crypt, I don't dare take a Pegasus external dwelling with Lot's of Marksmen. Passages to secondaries (grass-type) are visible, 50+ Gog, second stack of Medusas and behind the artifact 50+ Lizard Warriors, GO in the underground Lot's of Hydras
114 build Unicorns and bring the 1st hero and a couple of Pegasi, break the Gogs and sit down in the Conflict-secondary, while scouts have already fully explored the native respawn
115 Kyrre into the stables and direction to the second secondary
116 scouts capture the two lone gold guards on the secondary and return of the main hero's army, Kyrre doesn't go to the secondary because losses are already critical - further a plan is adjusted to take the Dwarf Cottage on 121 for 15 and the Medusa's Den, maximizing gains from neutrals along the way
117 home 1-6 in the Castle
121 took the Dwarf Cottage for 15 and maxed out Medusas with Horses + Centaurs
122 upgrade Horses and enter the native secondary - misjudged whom to attack in the first week (and didn't want to run into 99 of those 50+ Lizard Warriors), scout's view: Dragon Utopia, Boots, 2 Dragon Fly Hives, and both behind serious guards (50+ Monks and Lot's of Thunderbirds - without Logistics and Magic - don't want that, only after Conservatory), scouted a Conservatory for 3
123 upgrade Elves and take the Naga Bank, go into the underground and immediately exit - this is most likely the native respawn of the blues
124 Sphere of Earth + picked up a Fireball scroll captured back in the first week ))
125 finally attack 50+ Air Elementals with the main hero for Boots and a Dwarf Cottage - it's a mini one, so I take the Boots, give the army to him, and crash the hero into it and into the Conflict for a spell book and to the Conservatory...
125 Shakti appears in the same treasure zone /where the Boots were taken/
126 +3 Angels without losses using Blind and +1 Speed (30 mana, 3 spells), right after a Well, and we wait for Shakti's approach
126 1 scout killed
127 FB

Kyrre 8743 (30, Blind, Fireball not yet available): 3 Angels, 6 Cavaliers, 14 Dendroid Soldiers, 32 Grand Elves, 40 Centaurs, 1+6 Silver Pegasi

Shakti 8533 (18, only advanced Slow!!!): 12 Harpies, 7 Thunderbirds, 6 Minotaur Kings, 1+150 upgraded Troglodytes, 8 upgraded Medusas, 2 Evil Eyes

after the first round, Pavel conceded

Thanks for the game
In reply to scorp
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#13
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scorp

scorp (red, Rampart, Kir, Kir) def Dubrovin Pavel (blue, Dungeon, Shakti, Shakti) 2cm4d(3), 127

Thanks for the game.


It happened. I didn't guess the respawn point correctly.

In the first week, I was 1-5 in Fortress. I initially went for a secondary location, broke through Metro to the top, but there were 19 Fanatics on the Grove, so I turned to another secondary location, where I defeated 20-49 Orcs, took the Castle, the Shrine of the Spirits, and placed them in the Fortress. There's nothing to level up persistently. No money.

In the second week, I took the Castle on the Grove secondary location, where there was a Naga Bank with 3, where the Nagas and the Naga Guard were, totaling minus 3 Greater Rukh, and went to the Treasury (one of the scouted locations), but I didn't guess correctly; Mikhail was there. No magic is leveled up, nothing is leveled up in general.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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#14
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scorp (red, Stronghold, Gurnisson, Galtran) def numOne (blue, Stronghold, Crag Hack, Crag Hack) 2m4d(3), 126

It happened.
I've wanted to play Crag vs Gurn for a long time with a decent opponent, to see, so to speak, in practice who is stronger. But the game didn't happen. Apparently, the echo of the Favorites still haunts me: I'm already taking rests extremely carefully - I took the first one at 126 when from the overview I saw a completely hopeless respawn and only one secondary on snow; I took the second one along one road in ГО and in the end I got ГО and grands at the entrance to the basement. It's a shame, but I didn't want to give up; I ran around - everything that is on a fairly large respawn: orc external dwelling, medusa nest, and stable (there was also a Dragon Utopia, but what's there to say about it...), an off-road passage to the snow - pushing in there blindly is not an option. I broke 35 grands at 121 in the dungeon basement; the respawn is tiny and completely empty, and immediately a road passage into the treasure zone. Troops were mangled, nothing left to fight with, no money - I decided not to drag it out.
Generally, the barbs are letting me down, nothing more to say.

But I will take my revenge and it will be terrible!:smile10:

Added after 12 hours 6 minutes
20.12.2010 numOne (red, Tower, Ain, Kirry) def scorp (blue, barb, Gurny, Gurny), 2m4d(3), 131

We rested for a very long time; in the end, I got my own secondary which made up for the annoying loss of 20+ caps in the max crypt. No external dwellings, but there are two cons not far from the road; monks blocked the passage along the second road - it's unclear what's there, but Scorp is quick to inform me that ГО is not on the road - good, I have to crash into the same house on the second one. Nagas stood up in the citadel, Kirya experted log and shooting, grabbed earth, has a sword +3, speed pendant, and wagon.
At 121 I check the first con - it's a 3; it's scary to go in since I don't have the book yet and nagas aren't upgraded. I go to the second one - 3 or 4 with gr. :) - screw that, I run back to the first one, buy the book, have mana for 3 slows - break it with a loss of 20 gargoyles and 7 golems on retaliation, immediately expert earth. I enter the second one - a 3, no losses here. I beat 60 monks for the university and just then Gurny sneaks by right next to me; I spend the night blocking his path. On the next turn, I send scouts in three open directions; one lights up the overview and sees Gurny on the snow near a con; Kirya paints the tower and with the help of a bought scout reaches the last cell to the opponent - mass slow and shoot-out. The cannon takes out 1 naga for me; I take 1 angel, 3 champions, 3 birds, and the cannon. Scorp pays his way out, showers me with curses, and on the next turn concedes victory. :smile04:

Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#15
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I'll play with everyone, up to 2 wins each. I'd be available to play tonight, starting around 8 PM Moscow time. Message me if you're free!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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#16
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numOne
20.12.2010 numOne (red, Tower, Aine, Kyrre) def scorp (blue, Barbarian, Gurni, Gurni), 2sm4d(3), 131
...
Thanks for the game!

confirmed

113 took a secondary (Castle) with a scout on the only road, there was a tavern and a gold rebate there
114 army return and through the off-road it turns out broke through to my own respawn ))
117 dwellings 1,2,5,7 in the Citadel in the secondary, horses in the fort
124 took the far Griffin Conservatory, split into the secondary and into the portal (along the road), the army returned with 1 more Angel/scouts took some along the way/ - come out into the treasure zone (along the road), see a Dragon Utopia and a Dragon Fly Hive but the guards are a horde of bulls and birds
125 come out onto the snow, there's a library under a horde of monks and they block the passage, and behind them a red scout is visible - I don't touch them so the scouts don't slip through - who knew that GG was there, went further along the road - total nonsense, you get GO and sign for it... :eek: where from ???, another branch also onto the snow
126 I take a neutral secondary - MAGE GUILD 1 and there's no rush here, with Air expertise ALREADY the third MAGE GUILD:( on the way to the Conservatory on the snow I take a shield +4 and am a couple of tiles short of it - and the opponent reaches Gurnison with the last tile - Mass Slow and I wait until I have enough gold to buy it off
127 Gurni near the Dragon Utopia
131 no gold and the army is already worthless, plus no Mass Slow (Earth proficiency) against 94 birds... the end

thanks for the game