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Posts from Discussion about the Stronghold faction.

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In reply to =Feel999=
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#63
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=Feel999=
Orcs also don't resemble demons much, but nevertheless, it's a fact. And I don't think gremlins originated from goblins.
First, they are similar. Let's say orcish warriors are something in between a demon and a swordsman, though a bit larger than the former and much larger than the latter.
Second, the description of gremlins in Heroes of Might and Magic V clearly states that mages created them as an alternative to the goblins that had fled. It is also added that they are a good alternative, as gremlins are significantly smarter.
 

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In reply to Ranmaru Rei
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#64
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I don't consider this article an argument, as I've seen many examples where Ranmaru Mori was portrayed as a female, for example, in the Dynasty Warriors game series.

Added 1 minute ago
Koteiko
Interesting, what will their racial ability be? Will "Blood Rage" be retained? Will there be magic?
They said that each faction will have a warrior hero and magic. I think they will keep Blood Rage; it seems to fit well as a counter to the guardian angel of Haven.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Ment
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#65
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Ment
Firstly, they are similar. For example, Orcish warriors are something in between a demon and a swordsman, albeit a bit larger than the former and much larger than the latter.
Secondly, the description of Gremlins in Heroes 5 clearly states that mages created them as an alternative to the goblins that had escaped. It is also added that they are a good alternative, as Gremlins are significantly smarter.
How are they similar – in terms of color, musculature? Orcs and demons in Heroes 5 were still similar, but this changed in Heroes 6. Orcs and demons are less similar to each other now...
That's exactly why Gremlins did not originate from goblins, as I'm saying, but were merely created to replace them. However, we will no longer see Gremlins as units. Perhaps that's for the better.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#67
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Now I believe it, but goblins and gremlins still don't have much in common... The graphics are terrible. Either I'm used to the graphics of Heroes 6, or I've played Black Ops and Hot Pursuit too much. For some reason, this doesn't bother me in Heroes 3 and 4, or it's just the poor level of detail.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#68
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I read it, I looked...
In general, I was too hasty about the centauresses and shamans. If the former will have a 90% chance of appearing, the latter were removed. Most likely, the elite units will be centauresses, wyverns, and a new unit - I suspect it will be some kind of rider.
А, вот почему.

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In reply to Драккошка
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#70
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Drakkoska
In general, I got carried away about centaurettes and shamans. If the former will appear with a 90% probability, then the latter were rejected.
What is true, is true... I wonder what centaurettes will look like, if they even appear in the game.

Added after 49 seconds
Ment
Wyverns on centaurettes... that's what a rider looks like :)
This is no longer a rider, it's a universal unit:D
And something tells me that we won't see armored orcs anymore.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Ranmaru Rei
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#71
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=Feel999=
They said that each faction would have a warrior and a mage hero. I think they'll keep Wrath of Blood, it seems to fit well as a counter to the guardian angel of Haven.
The question is how this will be implemented. What will increase the counter, and what will happen when the ability is activated.
Фанатское руководствo по Героям VI (spamm, alexrom66, Павлов и Magic Art): Английская (v.0.93) и Русская (v.0.93.1) версии
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In reply to Ranmaru Rei
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#72
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If Orcs and the undead, along with any units allied with them, are attacked, I think the counter will increase. And when activated, it will increase the attack or movement range by 2-3 turns.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#73
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Warlord and Shaman. I think that’s how the hero classes for the Orcs will be named. I’m looking forward to seeing the HQ artwork.
Фанатское руководствo по Героям VI (spamm, alexrom66, Павлов и Magic Art): Английская (v.0.93) и Русская (v.0.93.1) версии
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#74
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My question seems to have disappeared somewhere :( I would like to know what others think. If the harpies from the Isle of Pao are included, will they be represented as wyverns or Pao-Kai in the future (i.e., in the 5th installment)? What do you think?
:smile24: Клан ВАМПИРЫ:smile19:
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#75
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Yes, the names are quite fitting; it would be good to know what kind of magic the Orcs will use, and whether they will use any at all...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to VaRvArHawk
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#76
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I think harpies and paoka are two different creatures for now. And then there won't be any harpies left. Paoka need to eat somehow, but they are blind, so the orcs fed them harpies.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#77
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Understood.
why doesn't it bother me in 3 and 4?
Because there's a warm 2D graphic style that's pleasing to the eye. Almost all games in the series that transition to 3D look very ugly. And often, they play just as badly.
My sword, my trusted ally, unphased by my aspect.