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Hello, my dear friends. I decided to start a topic.
In it, we can ask all questions related to creating maps for Heroes of Might and Magic 3: "The Shadow of Death".
I created a good map. I started testing it, but in the 3rd month of the game, during the opponent's turn, an error occurs: (Microsoft Uisval c ++ Runtime Library abnormal program termination). That is, an emergency program termination...
If anyone knows what the problem is, please let me know.
Sincerely, Lux in tenebris
I decided to revive the topic because I'm already working on my second map, and this error keeps reappearing...:( I have 2 computers. On a dual-core processor, the error occurs: (Microsoft Uisval c ++ Runtime Library abnormal program termination). That is, an emergency program termination... But I don't think it depends on the system. It would be the same on a 2-core processor. Maybe something went wrong in the registry. I haven't figured it out yet. I'm working on it.
On a quad-core processor, the system is quite powerful overall, but the turn simply *freezes*.
I would be very grateful if you could test the map. Please tell me when this error appears. If it appears.
The map is for 2 players. You can play with a friend on the same team.
Sincerely, Lux in tenebris
In it, we can ask all questions related to creating maps for Heroes of Might and Magic 3: "The Shadow of Death".
I created a good map. I started testing it, but in the 3rd month of the game, during the opponent's turn, an error occurs: (Microsoft Uisval c ++ Runtime Library abnormal program termination). That is, an emergency program termination...
If anyone knows what the problem is, please let me know.
Sincerely, Lux in tenebris
I decided to revive the topic because I'm already working on my second map, and this error keeps reappearing...:( I have 2 computers. On a dual-core processor, the error occurs: (Microsoft Uisval c ++ Runtime Library abnormal program termination). That is, an emergency program termination... But I don't think it depends on the system. It would be the same on a 2-core processor. Maybe something went wrong in the registry. I haven't figured it out yet. I'm working on it.
On a quad-core processor, the system is quite powerful overall, but the turn simply *freezes*.
I would be very grateful if you could test the map. Please tell me when this error appears. If it appears.
The map is for 2 players. You can play with a friend on the same team.
Sincerely, Lux in tenebris