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All questions regarding mapmaking for Heroes of Might and Magic 3: The Shadow of Death.

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#16
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I positioned the necessary heroes close together, and on the first turn, attack with the Necromancer on the Cleric.

I tried killing the Cleric and capturing the first town.
On other maps, created solely for testing, the victory is registered.

A couple more questions:
1. In The Shadow of Death, if I'm not mistaken, when setting up a victory condition to kill a hero, the conditions always include the alternative "...or defeat all enemies." Does this mean that the enemy will lose even if all towns are captured, even if the quest hero (in this case, the Cleric from the map, whose death is critically tied to the plot) is not killed?
2. Is it possible to set a loss condition based on the death of not just one hero, but any of several?