Posts from - What are the drawbacks of Heroes 3? (What didn't you like about it?)
As for the campaigns... In my opinion, they are better in the second game – there is more freedom of choice!


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
You don't even need to level up his Magic skill! Just give him all the unnecessary artifacts.
And his skills (ideally)???
So, you still need to level him up (besides, how much can you increase his stats with even the best artifacts??? By 4??? IMHO, Wisdom 4 is not serious!).


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
And there were few skills for the hero. In this regard, Heroes 5 made a big step forward.
I also didn't really like the functionality of the map editor. It's a pity that you can't write even simple scripts there, otherwise all the campaigns turn out to be too monotonous. The scripting language that comes with In the Wake of Gods is not for the average mind :(
Oh yes - the captain is completely useless. It's easier to assign a more or less developed hero to the garrison. Or are you saying that the captain had extremely high stats? ;)
I didn't like the unchanging background of the castles, regardless of the landscape.
But this allows for a unified castle style... a symbiosis of the background and the buildings. In the 4th game, the castles blended together and were somewhat uniform.
I didn't like the fact that before I bought the licensed version (or rather, borrowed it from a friend), I played a pirated version for almost 1.5 years!!! What was Ubisoft doing?
Нет невежества - есть Знание
"Истинно могуч тот, кто побеждает самого себя"