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Posts from "ALLRANDOM"

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29.11.10 PReDS (blue, random, Conflux, Ignissa, Shiva) def Albert@s (red, random, Dungeon, Synka, Gunnar), 8mm6a, 141.
The template choice was left to the generator - it settled on mm6a. Started without restarts, on 111 reds reveal Monere - they took the daddy:mad: . In the tavern I dig up Shiva and decide to level her, I have a huge respawn with a ton of gold, but not a single external dwelling:( - on 116 I found Pixies and didn't even color them. Shiva quickly got Logistics, Tactics, opened up a lot of territory, found a Dragon Utopia underground, but there's a catch: no angelic alliance, found an external dwelling of Snipers - not quite what's needed for the Dragon Utopia. So on my second turn I decided to shake down the Dragon Fly Hives on the respawn, of which scout heroes found as many as 3 - though scattered so far it's insane. On 121 I take the first - max! If it keeps going like this, you can go straight to the Dragon Utopia after the Dragon Fly Hives, but no luck - the second is at 8 Wyverns, the third is mini. I ran along another path that Kalkh had already partially scouted. In the treasure zone with a village I take a box with 25 Air Elementals, Boots of Speed, and another mini Dragon Fly Hive. On 131 I capture the purple Rampart, there's a Library on the respawn, I start building a Mage Guild there. Wandered around the roads some more, took a Breastplate +5 to magic power, another Dragon Fly Hive at 8, then a pair of red heroes appear: Gunnar cleaned out a grave and crashed against the guard of a Wizard external dwelling. Here in the Rampart I get Dimension Door on the first try - Shiva takes the second Ring +1 to life, Shield +5, hits from scouting to home, buys Water Magic, and fights into the Rampart. On 137 Kalkh, who had been marauding on 3 Firebirds from green, brings them to Shiva, she takes the Air Magic boost (has the Cape of the Air Elemental), captures the Wizard external dwelling, gives it to Kalkh, and with Dimension Door reaches the reds' village. Shiva spends the night there, a couple of scout heroes survey the territory, kill Monere and reveal Galtran with a little over 20 Wyverns, 15+16 gr. minotaurs (clearly an external dwelling), and a Sword of the Valiant stack. On 141 I see Gunnar hitting 3 passage guards to the treasure zone and taking the Spirit of Oppression, which I had already set my sights on - clearly trying to boost something. Gunnar escapes, crashing against the last guard of the treasure zone, but the purse remains with Gosha. On my turn Shiva punishes the rash move, with Mass Haste on expert Tactics taking out the Wyverns, Swordsmen, and half the Minotaurs; Gosha sues for peace, but expert Logistics and Boots of Speed allow me to easily reach the castle, where Gunnar is sitting essentially on ones.
Thanks for the game.
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Please make the roads of medium length; I don't really want to play in rest mode.
Земля нуля.
Все в ней нулево и кукольно.
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29.11.10 PReDS (blue, random, Conflux, Ignissa, Shiva) def Albert@s (red, random, Dungeon, Synka, Gunnar), 8mm6a, 141.
Confirming...the start was ordinary for Dungeon - 1-6 in the Citadel, a group of Troglodytes and hiding Minotaurs with a portal, seemed not bad; in the folders the best hero in Heroes-Ole was Gunnar Solskjaer, but darn it, on 3 respawns there were only 3 Dragon Fly Hives and not a single Griffin Conservatory. The plan for the game was formed by week 2 — the Shackles of War were taken, and with Mana Vortex and 6-6 Attack-Knowledge, plus a stack of 40+ Gr. Minotaurs, I expected to catch the opponent's GG...But Gunya on WT is not at all the same as on SoD; Shiva with Boots probably moved even faster...2 disappointments — an empty Pandora's Box (Basic Wisdom) and the opponent's Dimension Door. On 137 I built Town Portal in the capital and went to learn Advanced Wisdom...I didn't account for the possibility of chain reactions, for which I was ultimately punished...thanks for the game!
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11/29/2010 numOne (red, random, swamp, Dragon, Vistan) def Goor (blue, random, Barbarian, Tiras, Tiras), 8mm6a, 116

The opponent surrendered, citing a lack of prospects, although after looking at the situation, I wouldn't say that I had any particular advantage.

Thank you.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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numOne
11/29/2010 numOne (red, random, swamp, Dragon, Vistan) def Goor (blue, random, Barbarian, Tiras, Tiras), 8mm6a, 116

The opponent surrendered, citing a lack of prospects, although after looking at the map, I wouldn't say I had any particular advantage.

Thank you.
Confirmed.
Dude, you have a short memory; you had a double.
I had trees that I didn't know what to take with, because the map, despite Tiras, was just terrible.
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Goor
I confirm.
Dude, you have a short memory; you even had a double.
I had trees that I didn't know what to take because the situation, despite Tyrus, was just terrible.

A double isn't always a special advantage. Sometimes you'll go for a double, but there's no money, nowhere to go, and game over...
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OUTLAW
28.11.2010 OUTLAW(blue,random,Stronghold,Zubin,Craig Hack) def Dogbas(red,random,Tower,Rizza,Iona), 8XM12a, 2-1-6 WT-SoD
Started immediately, without rests...
First game on this template; I played uncertainly and was only able to take the level 3 consulate and the Dragon Utopia with the fire book. Craig arrived 2 times stronger, with an army 2 times larger. Thanks for the game!
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StickyFingaz (red, Castle, Adelaide, Ignissa) def Outlaw (blue, Dungeon, Lorelei, Gunnar) 6lm12a, 134

Thanks for the game and the auto!
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StickyFingaz
StickyFingaz (red, Castle, Adelaide, Ignissa) def Outlaw (blue, Dungeon, Lorelei, Gunnar) 6lm12a, 134

Thanks for the game and the auto!
We played with classes and the bank.
In principle, everything was quite good until week 3, but without scouted trogs(((
On the first week, a Castle village was taken, the orange Castle was scouted. Dwellings built 1-6 with a citadel. 3 Griffins Conservatories found, one 2-4 with gr. and 2 hives. Also a shield +6 and boots. On 121, I captured the orange Castle; on my turn, the opponent's HH died during the assault. Then 2 hives for 12 trogs in total, the shield and boots were recovered, 2 external dwellings of swordsmen and griffins + set up a summoning portal, then a Conservatory(2) and at the end of the week I camped on a throne Conservatory. On 131 - Conservatory(3), 132 - Conservatory(2) and start towards the red tarakan for a blockade. I break through the blockade, killed a scout. On the next turn, I got the full treatment from the opponent's HH with good stats and high-level magic - no gold to buy peace, died in battle......
Thanks for the game!!
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StickyFingaz
StickyFingaz (red, Castle, Adelaide, Ignissa) def Outlaw (blue, Dungeon, Lorelei, Gunnar) 6lm12a, 134

Thanks for the game and the auto-pick!
You have a rather complex template:D, it seems that according to the rules, you can only play with three declared heroes.
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found something to criticize. I won't even bother fixing it, it's clear what I'm talking about.
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StickyFingaz
found something to criticize. I won't even bother fixing it; it's clear what I'm talking about.
Why, I'm still not sure: is it 8XM12a or 6LM10a? It seems that from the phrase "completely without any finds," the first one is implied; it's unlikely for 6LM10(a), you should be able to find at least one in a couple of weeks, but maybe Igor just doesn't know the pattern.
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Played on 6LM10a.
I haven't played this map much...
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Goor (blue, Rampart, Ivor) def KostяN (red, Rampart, Roland, Lacus) 6LM10, 114. We agreed to play without restarting after each match. After finding Ivor + 17 elves in the tavern, I decided to play. I cleared all the passages from the intermediate area, and the opponent ran out on his own. I was about to head in his direction after studying the map layout for a long time. In the dungeon, I got a shield +2, defense 7, expert ranged attack - GG. Thanks for the game!
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Goor
Goor (blue, Rampart, Ivor) def. KostяN (red, Rampart, Roland, Lacus) 6LM10, 114.
Thanks for the game!

Yeah. I asked for it myself :) The game was intense; I now have a better understanding of what pilots feel when they go for a ramming attack:
On turn 111, I have Enova, Orrin, Lacus, and a building with Loga, but there's not much money available, even with scouting. I decided to hold back, maybe my opponent will rest?:rolleyes:...
On turn 112, I messed up the upgrade for the 14-unit creature – I did it awkwardly, and with only 4 heroes, I couldn't break through on the first attempt, resulting in a negative turn:(;
113 - maxed out Enova's crypt (minus 3 centaurs, + a useless necklace), but I didn't feel any increase in money:confused:, Lacus broke through the light defenses and got stuck underground without being able to attack (never mind – no rests, and what if he completely destroys me later?!...)...
114 - the same thing, again "dad" without attacking, but even that didn't save him; the first volley left 7 grand units against 17 Ivor units – I immediately wrote "gg"....

But overall, I enjoyed the game; I'm still against resting during the game – it adds something extreme and exciting to the game!;)

Thanks to you too!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:

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