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1. For the Orc Hero, I would remove the word "mana" from his vocabulary and replace it with "Rage" (= knowledge * coefficient), because ordinary orcs have it, but the hero doesn't. What kind of orc is he then? The hero's Rage affects his direct weapon attack and his war cries. It only appears in battle.
The more an orc knows, the more fiercely he fights?
2. For the Orc Hero, common spells on the map are activated by sacrifice: kill your goblin - get a ship, and so on.
Better:
Kill goblins - make a boat out of their bodies.
3. Remove the word "mana" from the Shamans and give them the ability to cast spells based on Rage. The more rage, the stronger.
I know the expression "sparks fly," but the idea still doesn't look very good; this isn't Warhammer, where Waaagh! allows you to cast spells.)
3. Hero duels: if you don't want to destroy your army, fight yourself; if you lose, the result is the same. I don't think it's right to send the hero into the field with the army; let him duel with equal opponents. You can challenge a hero to a duel before the battle and either accept or decline, or during the battle (for example, if the hero makes 5 or more direct attacks on enemy units, he can declare a duel, and you cannot refuse, since he has already entered the field, so you can meet the enemy).
Mark of Chaos?
4. Archers can always choose to attack with arrows or in melee. It's strange that there's no melee penalty, but you still shoot until you get close or run out of arrows, or maybe it's better to use a sword right away.
It seems that if you hold down the Ctrl key (or maybe it's that one), the archer will attack in melee.
In reply to zamiki
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castles

2. Spells (general) on the map, cast by the Orc hero, are triggered by a sacrifice: kill your goblin and get a ship, and so on.
3. Remove the word "mana" from the Shamans and also give them the ability to cast spells based on their rage. The angrier they are, the stronger the spell.
It's too simple. What if you set prices for the spells, and the ship wouldn't appear just from sacrificing something. Or it could be created from the bodies of the killed:D
Then chaos will begin, so don't do that.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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I agree with 60% of what was written, but the remaining 40% is complete nonsense, for example, all this talk about hybrids and other things.
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No, many of the ideas are absurd, especially the hybrid ones. Some ideas were implemented (like self-moving troops), but if they were later removed, it means they weren't needed. The hero actively participates in battle while remaining outside the battlefield; they just need to increase the hero's damage output, and that's it. A defining feature of the series is that the hero dies only when their entire army is defeated. Therefore, they shouldn't be placed on the main battlefield. And I can confidently say that the developers will never read this, so none of the ideas will be implemented, which is probably for the best.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
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Winner
The hero actively participates in the battle, even when outside the battlefield; they just need to increase the damage output, and that's it. A characteristic of the series is that the hero only dies if their entire army is killed. Therefore, it's not worth placing them in the main arena. And I can confidently say that the developers will never read this, so they won't implement any of these ideas, which is probably for the best :).
I liked it in Heroes of Might and Magic IV when the hero participated in battles, and you could even kill him. But in Heroes of Might and Magic V, he's almost immortal, and it's not just that he casts spells; he also fights! :)
But why couldn't they read it if they have nothing else to do? They might accidentally come across this and start implementing crazy ideas:D
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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In Heroes of Might and Magic III, when did creatures gain levels? What are you talking about?
А нехрен было вкусные звериные трупы жрать на ночь в таком количестве!
Макс Фрай, Sweet Plum
http://www.lordswm.com/?rid=513038
In reply to King_Arniel
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King_Arniel
When did creatures gain levels in Heroes 3? What are you talking about?
He was referring to Heroes of Might and Magic III.
In reply to korrag
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WELL, THEN WE CAN SAY HELLO TO THE THIRD ORDER!!
Tomorrow holds no promises
Except the ones we've made
In reply to korrag
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korrag
He meant Heroes 3: WOG.
Yes, there is such a feature in WOG. It's fun to play as Necropolis. An armada of skeletons upgraded to two swords... it's incredibly powerful...
Играй в Герои Онлайн более 17 тысяч человек онлайн
In reply to Wistrit
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WisTrit
THEN WE CAN SAY HELLO TO THE THIRD ORDER!!
And not just the third, but also the first and second.

Added after 54 seconds
seredovich
An armada of skeletons upgraded to two swords... that's some serious power...
That's exactly why there's a terrible imbalance in the Cove.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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=Feel999=
This is precisely why there’s a terrible imbalance in WoG.
At the same time, many people say that the best part of Heroes 3 is WoG, without actually mentioning it.
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In reply to Ranmaru Rei
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Irdis Evalle
At the same time, many say that the best part of Heroes 3 is, implicitly, In the Wake of Gods.
Gaining experience by creatures introduces imbalance, as units that already have a large number now also learn to increase their characteristics. Irdis, have you played In the Wake of Gods? If so, you should be aware of this...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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How can anyone say that WOG is the best part of the Heroes series when it's an unofficial expansion? And the third game is already very good without it, in my humble opinion.
 

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Yes, I played World of Xeen and I know it. To be honest, if someone asks me "which part is the best?", I simply won't be able to answer, but when I asked many of my friends, the answer was always the third one, and after a longer conversation about Heroes, it turned out that it was World of Xeen. Honestly, I played Heroes so much that I managed to ruin more than one disc. Now I only play King's Bounty: Legend, because there's nothing else to play. I need to buy Heroes again.
Фанатское руководствo по Героям VI (spamm, alexrom66, Павлов и Magic Art): Английская (v.0.93) и Русская (v.0.93.1) версии
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