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Posts from Юниты "Might & Magic Heroes VI"

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In reply to Rainer
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jellyfish, ifrits, death knights, roc, nagas (as neutral creatures), Conflux Castle.
In reply to Happy Life
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Morning
It would be good to add: "in my humble opinion." Here's my take - it's an excellent unit, much better than many others, and it fits in wonderfully. And in five hundred years, they could have gone extinct.
Yes, purely my opinion. But may I ask, where does it fit in so well? It seems to me that in Ashan, they can only exist as neutral creatures. And even then, if you change the name. "Bird of Movement" would be better. Or "Rukh bird." But such a mix, in my opinion, is unacceptable.

From korrag's list, I only like the idea of bringing back elementals as a whole race. But then you need to make them subordinate to someone, as they are creatures without reason. More precisely, their minds are only enough to fight. Then, you could add phoenixes and firebirds to this Castle. There are still three levels to come up with. But I want to note that the developers are not planning to bring them back either.

Ifrits are djinns. Medusas can be made into a sea creature that looks like a regular earthly jellyfish. Death Knights exist as neutral creatures, although they would fit well in Necropolis. But, as you know, they are not planned to be there. Nagas - I don't understand why you like them so much. In my opinion, rakshasas are much better. And they cannot exist together, as they are essentially the same units.

The screenshot of the sphinx, unfortunately, is not of the highest quality. And it would be good to see it from the side...
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Rainer
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I'm against the elemental castle, although I loved the Conflux in the third game. Why am I against it? Try distributing almost equally strong creatures across different levels. They did a great job in the fourth game by putting all these creatures into a portal and making them all the same level. You can hire them, and it doesn't break the balance, and it all makes sense.
I want Rukh and Naga. Even as neutral creatures.
I don't understand why you like Naga so much. In my opinion, Rakshasa are much better. And they can't exist together because they are essentially the same units.
Why not differentiate Naga and Rakshasa in terms of parameters and features?
А, вот почему.

??+⛓️♿=?
In reply to Драккошка
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Drakkoska
I'm against the Elemental Castle, although I loved the Conflux in the third game. Why am I against it? Try distributing almost equally strong creatures across different levels. They did a great job in the fourth game by putting all these creatures into a portal and making them all the same level. You can hire them, it doesn't break the balance, and it all makes sense.
I want Rukh and Naga. Even as neutral creatures.

So, what prevents them from differentiating Naga and Rakshasa in terms of parameters and features?
Elementals also live inside one building in "Heroes 5," where they can be hired – the Conflux of Elements. In general, I wouldn't say they are equally strong (I'm talking about "Heroes 5"). For example, water elementals are strong spellcasters, the scariest enemies among the elementals; fire elementals are strong archers, but they deal less damage than water elementals (with the same number). Air and earth elementals are approximately equal, but I would consider earth elementals to be a higher level, as they are very resilient. But in any case, no one is going to make a Castle for them.

Rakshasa and Naga are essentially the same creature, but Rakshasa move on their feet, while Naga move on their tail. Then, the number of arms for Naga should be reduced to two, and they should be made to look more like snakes, otherwise they are too similar to Rakshasa.

Ancient Evil, I understand everything :), the developers don't really spoil us with screenshots :(.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Rainer
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Rakshasas and Nagas are essentially the same creature, but Rakshasas move on legs, while Nagas move on their tails. In that case, the number of arms for Nagas should be reduced to two, and they should be made to look more like snakes, otherwise they are too similar to Rakshasas.
Then the demons need to be changed as well, because they are the same. Minotaurs - horned and with hooves -_-
In reply to Rainer
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Conflux is a beautiful castle, but the elementals are uninspired. I don't want to.
My sword, my trusted ally, unphased by my aspect.
In reply to Ple-Sen
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Ple-Sen
Then the demons need to be changed, because they are the same. Minotaurs - horned and with hooves -_-
Demons with fire and without muzzles :D.

So, they are dull, undead, and mindless? That's why I say that elementals should be controlled by people (elves, dwarves, necromancers, or even demons).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Rainer
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Does "uninspired" mean lifeless and mindless? That's why I say that elementals should be controlled by intelligent beings (elves, dwarves, necromancers, or even demons).
I think he means that "uninspired" refers to the very idea of the race and the inability to balance it properly.
Demons with fire and no muzzle.
And Rakshasas are not snake-like.
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I would like to see more aquatic monsters and neutral ships. In Heroes of Might and Magic V, there was nothing to do at sea. I wonder how many hit points the Sphinx will have? I think around 145.
In reply to Ple-Sen
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Ple-Sen
I think by "uninspired" he means the very idea of the faction and the lack of a way to properly balance it.

And Rakshasas are not snake-like.
Why not? It is quite possible to balance them if desired. But here's the problem: who else to add to the faction, who will control them - not the elementals themselves? And most importantly: the developers will develop "5", not "3". And in "5", elementals are neutral.

Rakshasas and Nagas. Okay, you've convinced me :). But I note that they don't fit into the world of Ashan. And besides, the developers are not going to do this.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Rainer
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Rakshasas and Nagas. Okay, you've convinced me. But I'll note that they don't fit into the world of Ashan. And besides, the developers aren't planning to do that.
Nagas? Don't fit into Ashan? As far as I remember, we can find a sword made by Nagas in DM.
If desired, they can be balanced.
One element shouldn't be stronger than another, so they can't be balanced.
In reply to Ple-Sen
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Ple-Sen
Nagas? Don't they fit into Ashan? As far as I remember, in DM, you can find a sword made by Nagas.

One element shouldn't be stronger than another, so they can't be balanced.
And not only that, the developers wanted to introduce them in Heroes 5; I think they are the main candidate for a new race.
But then the tier-based hero formula doesn't work; let's assume
we put air, water, and fire in the core, and earth in the elite – we still need 3 more units (phoenixes are neutral, I won't mention magical elementals, and fairies are with the elves).
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Rainer
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They could have put dwarves in mechanical vehicles, called them mechanics, and created a new faction. They could have added a mechanical dragon from the fourth game, and other similar metal creatures :smile47:
:smile24: Клан ВАМПИРЫ:smile19:
In reply to VaRvArHawk
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VaRvArHawk
They could have put dwarves in charge of the machinery, called them mechanics, and created a new race. They could have added a mechanical dragon from the 4th game, and other similar metal creatures:smile47:
Or a dirigible instead of a dragon, and Saturns, Terminators, etc. as creatures.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Rainer
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Well, I think airships would be too large for the battlefield, but using them to transport caravans would be perfect:smile24:
:smile24: Клан ВАМПИРЫ:smile19:

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