Auto-translated
That's if he's good and not just any random thing.
New here? I'm Roha — want a quick tour?
That's if he's good and not just any random thing.
We've strayed far from the topic. I want to briefly express what I don't like about the game. Unfortunately, my complete list of grievances is longer than the list of fixed bugs in the Readme for the third patch.
I bought a licensed boxed copy of the game, and now I regret it. This game deserves to be pirated.
3. It’s amazing how well the heroes know the ways of mental communication in the cartoons. They don’t even open their mouths. They only communicate mentally. If you’re already creating cartoons on a game engine, you could at least make them better quality, instead of something that looks like it was drawn by a chicken.
5. For some reason, different heroes look the same on the battlefield. Is this another case of Nival being lazy?
6. Magic is a separate topic. It’s terrifying. And these huge blots – are they drawings from a book? And why can’t I properly study the book outside of battle? The colorful, garish blots turn gray and the mana cost disappears.
You can find fault with anything if you really want to. I've mostly listed the shortcomings related to the introduction of 3D graphics (which required some sacrifices), icons, and buttons (which is just a minor issue), but the storyline is a matter of personal preference, and I like it. You can study the book both in-game and in your backpack, located at the bottom right.
As my sergeant used to say, you can find fault even with a pole. Sorry about the MagikBook. I got a little confused. You can't see how much it costs or how much damage it does through the inventory.
By the way, the stats probably would have required a "very big, strong, and powerful" (we can't swear) 3D display.
Based on the Elder's comments, it seems you were in the army throughout the development of the Heroes games and, as a result, don't know anything... There were explanations regarding the buttons (specifically, the game is being released on consoles, and for TVs, such buttons are necessary; perhaps you're unaware, but consoles are more popular in the West) and much more. I simply don't feel like listing everything (because I've already discussed it several times), nor do I have the time. And if anything, the only thing that's truly "raw" is the strategic AI.
Ah, I wish the expansion would come out sooner! I really want to see the gnome faction! I hope it won't be worse than the other factions! Although it's hard to mess up gnomes. By the way, does anyone know when the expansion will be released?
Also, regarding maps - there's an article on mapmaking in the November issue of Igromania. I haven't read it in detail yet, but it seems to be very well written.