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Posts from "The Legend". Problems with the walkthrough.

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In reply to wolf64
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17 years ago
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wolf64;194679
However, this wastes time on sailing to and from Darion (one day to get there, one day to return, and then another day to get back to Darion).
There is a way to shorten this time.
1. If you sail in the morning, you will arrive in the afternoon of the same day.
2. You can instantly teleport to Darion by losing a battle to one of the neutral creatures.

Added after 21 minutes
And also about finances:
There are special items in the game that can be sold: on the Islands of Freedom, there is the head of Kanatos, which someone might prefer to exchange for a shield from the barbarian chieftain, and the "Eye of Light" diamond, at the merchant in the lands of the dwarves - a pouch of gold. King Mark gives a monetary reward for the map of Endoria.
You can also take a valuable item from a zombie after completing the quest for junk from the graveyard.
In addition, there is a treasure in the cave on the Islands of Freedom with a halberd - "+3 to attack, 5% gold per battle".
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
In reply to Ivanhoj
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17 years ago
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Ivanhoe;195874
There is a way to shorten this time.
1. If you set sail in the morning, you will arrive during the day of the same date.
I'm currently playing version 1.6.0, and I've noticed that if you fly or sail before 7:00 AM, you arrive at your destination at exactly 7:00 AM on the same day.
At least, that's how it was for me: I set off around 2:00 AM and arrived at 7:00 AM on the same day. However, when I was doing the "Indulgence" quest, I sailed from the islands around 9:30-10:00 AM and arrived in Darion at 7:00 AM the next day (significant time loss).
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17 years ago
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Hello. I will soon receive the game disc by mail. I wanted to ask everyone a question. There are patches 1.2 and 1.6.4. Do I need to download patch 1? Or will everything work fine if I install the latest one (1.6.4)? And is there a map editor in the game?
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
In reply to Lux in tenebris
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17 years ago
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Lux in tenebris
Do I absolutely need to install patch 1? Or will everything work fine if I install the latest one (1.6.4)?
And is there a map editor in the game?
Yes, you can install the game from scratch and then immediately apply patch 1.6.4 on top of it.
By the way, it removes StarForce, so you can play without the disc.
In reply to wolf64
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17 years ago
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I don't know if this is the right place to post, but I decided to play through the game again as a Mage and clear all territories of enemies. However, in Demonis, during the battle with the dragon (when you're heading to the "elevator" to the heavens and teleport to the top, there's a black one there... the game crashes during that battle. Not immediately. First, two enemy dragons and demons take their turns, then the demon (or whatever it's called), then my Mage attacks with a spell (twice), then uses Fury (black hole), then my Imp attacks, and after him, my Warrior attacks (either an Alchemist or an Archer, I'm not sure) - but when he attacks, the game crashes to the desktop.
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17 years ago
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You could try replacing the unit that causes the game to crash. Otherwise, it's hard to say what the problem is. And by the way, is the game patched?
Просто еще один
In reply to SandroXXL
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17 years ago
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I've already figured it out through trial and error – the crashes happened with the Alchemists. I'm not sure if it was specifically during their attack or when they were about to throw acid... I always throw acid first, so in that battle, I just didn't use them. Fortunately, in other battles, they behaved normally. By the way, what's the best way to deal with demons? I have a level 22 mage with 10 attack and 12 (I think) defense... I don't remember the intelligence, but it's around 18... Currently, my army consists of 6 Giants, 237 Dwarves (they joined, but they're no longer under my control), 237 Archers, 73 Archmages, and 41 Alchemists... (I've also used Guards, Snakes, and Evil Eyes), but the demons (even if they're slightly weaker) still decimate my army. These dogs deal damage to all sides, the demons summon reinforcements, the Demonesses teleport and convert units:smile22: – when they manage to convert 200 of my Archers or Guards, it's just awful. I don't have any money problems, but I'm tired of having to go back through a bunch of territories after each battle to replenish my troops. Should I leave my current army in the castles and build up a demonic army? I don't want to mix them – I don't have the patience. Or what tactics should I use?
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17 years ago
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Whenever possible, I would switch my troops to demons, as there are benefits for them in the lower levels, and they can be sacrificed if needed. But ultimately, everyone has their own play style.
Просто еще один
In reply to SandroXXL
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17 years ago
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Simas. I haven't played in a long time, so I'll talk about the general basics from memory. Your army should have high-initiative troops (for example, artillery) so that your hero has time to cast a useful spell at the very beginning of the game, and also to use a spirit (convenient at the end of the game = Reaper) before the very first enemy unit goes. You can also upgrade your hero so that he always has more initiative for all his units in the first round of battle (forgot the name of the skill... it seems to be for the Warrior). Regardless of the losses of your troops in the middle of the battle, they can always be resurrected at the very end of the game by 100% if you have the resurrection spell (all units - up to the fourth level), plus - I always kept Inquisitors in my army so that they could resurrect fallen units (even level 5), and also increase rage points during the battle. Usually (at the end of the battle) I left one unit (1 or 2 units) with the enemy... usually a weak archer or a slow infantry unit. I deliberately didn't kill it... but I upgraded spirits (summoned them many times, 5-7 at a time, and different ones) and restored all my troops that I had lost in the middle of the battle... and I tried to make sure that I came out of the battle with almost maximum mana and rage points. I also liked to keep Red Draconians in my army - so that in the first round they could hypnotize the enemy archer or mage... besides, they have high initiative. I also liked Shamans - in the middle of the battle, when I left the last enemy unit (weak, as I wrote earlier), I blocked it with Lina's orb (without attack)... and surrounded it from all other sides with shaman staffs (which heal their units) - and the enemy could not get out of the trap... and did not prevent me from restoring the lost troops in the end. At the end of the game, I also kept dragons in my army (but there were still Inquisitors and Shamans). There are many combat tactics, but it is desirable to disable the enemy archers and mages in the first round of the battle.
In reply to wolf64
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17 years ago
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Okay... I messed up a bit with the intelligence stat. It's 23, not 18. Attack and defense are at 9 (I had to remove some items). I don't have resurrection; it hasn't dropped. I have a geyser that deals about 1500 damage. Fury builds up slowly (after all, it's a mage). I've partially changed the army. Now it consists of demons, dogs, and succubi. The latter have high morale (Xenon +1 and Agni Ruby +3), while the other demons have positive morale (Xenon). Archers have neutral morale (-2 from demons, +1 from the Marshal's Staff, and +1 from the commander in the army). Guards (the commanders for the archers) receive +1 from the staff and +1 from the knight's armor, and -2 from the demons in the army, so their morale is also neutral without any penalties... If there are no dragons in the enemy army, the succubus goes first (perhaps because her morale is +4). Before her, I can use magic twice. Either two geysers or a geyser and dragon bolts on the archers. If there are succubi in the enemy army, mine skips her turn first and then revives our warrior or swaps one of ours (a dog)... Fury (at least 5) only appears by the 2nd (3rd) turn... then I gather fury with the Reaper... and then use spirits as needed... and magic too. Usually, I use Mirror of Pain (deals 2-2.5 thousand damage... I haven't found any Gloom Lords lately (maybe they're in the swamps, but it's too far to go...), and when I did have them once, they didn't want to hypnotize any of the enemy units – they could only hypnotize my warriors...). Archmages are gone... so for now, I have this army. There were also giants (instead of guards), but with critical morale (due to the demons and the lack of dwarves in the army), but they also ran out, so for now, I'm using the army I described at the beginning... Question: What does Baal need to start fighting me? I've almost wiped out all the demons (4 squads and Baal are left), but he keeps saying, "You're too small for me, pup. I banish you with the power of the sixth house..." or something like that.
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17 years ago
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And TELL ME, WHERE IS THE SKULL LOCATED? I found the legs in the Castle, but where is the skull that goes with them? It says it's in the Dungeon, but I can't find it.
In reply to chudo_ud0
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17 years ago
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chudo_ud0
Can you tell me where the skull is located? I found the legs in the castle, but I can't find the skull. It says it's in the dungeon, but I can't seem to find it...

It's in the same castle, down the left corridor, if I remember correctly. I remember when I was playing, I also spent a long time searching for that skull, and it was right under my feet...
I'm too f*cking old
To sell my soul
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15 years ago
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I want to ask about the second quest of Prince Arlan (Arlania), where can I find his egg? I killed all the spiders, but I still didn't get the egg. Or is it guarded by the Gloomwings? And who do I need to kill to get the Griffin King's crown? I completed the quest for a pirate, which the governor gave, and I received the reward, but I still didn't get the crown.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
15 years ago
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Winner
I want to ask about the second quest of Prince Gryphon (Arlania), where can I find his egg? I killed all the spiders, but I still didn't get the egg. Are they guarded by those evil-looking creatures?

And who do I need to kill to get the crown of the Gryphon King? I completed the quest for some pirate, which the governor gave me, and I received the reward, but I still didn't get the crown :(.
1) The egg is somewhere in a cave (randomly generated).
2) On the Eastern Islands, Duke Owl (left island).
In reply to Проходчик
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15 years ago
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Passage
1) The egg is somewhere in a cave (randomly generated).
2) On the Eastern Islands, Duke Sov (left island).
I figured it out, thanks.

Now I want to ask, although it's late, I'm already on Cordara, and where can I fight the Kraken? I've already killed Lucky James, but Mirabelle is silent and doesn't offer the quest for the beast. And what should I do now :confused:? I want to defeat all the bosses (by the way, in version 1.6.3, is it necessary to marry Mirabelle for the Kraken to be counted?).

And does the spider live on Cordara?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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