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So this Plains of despair 1.6—is this a playable map:confused: ?.. There are 2 passages blocked by neutral heroes with armies of 20-49 level 4 creatures, meaning that killing them after several weeks of development will be even tougher than offline:smile32: . Meanwhile, starting with a Barbarian, for example, half of the army is wiped out at the very first mine with the weakest guards—and then what, the heroes haven't even leveled up at all?!...
Basically, the moral: someone experienced who doesn't mind should make a few WoD guides, maybe a couple... Please:) !
[/U]1. How to properly "run up" (accelerate), since the laws of HoMM3 definitely don't apply here?
[/U]2. What are Expert and Advanced difficulty levels—maximum and pre-maximum? In my version, I think they are called Champion and Magister...
[/U]3. Is it true that when starting with "zero cash," heroes have to collect chests by moving in zig-zags (as I understood from the reports)?:confused: :eek: and where do you get the absolute minimum for the 1st buildings to break through even the money guards and treasuries? And why spend moves like that?
[/U]4. Is Necromancy (skeleton collection) completely - :smile18: ? Not at all like in HoMM3?..
[/U]5. How do you even play as this Barbarian?:D without magic...
[/U]6. Does it make sense to buy various potions/armor in weeks 1-2 if money is tight—and what should be taken first?
How to run—1-2 heroes per army and on 2-3 fronts, or push with all 4-5 in one direction and retreat to corners during tempo play (not idling for several months...;) ) ? What are the subtleties of saving moves and what to do with slow units—if they are absolutely necessary (even with them, things go poorly:smile32: ) ? I understand that "acceleration," albeit in some twisted form, also exists in HoMM4, but I still can't figure out—in what way:rolleyes:
Well, I set up hot-seat and random on duel maps and timidly try on Expert, so far without much success—strong guards are impassable for me in the first weeks and heroes aren't leveling up; I get four of them to around level 8 by the 4th week:smile18: , the computer tells me everywhere: "you will be crushed, you will be crushed"—though it's obvious even without it:) . How do you hit something like 20-30 CDs with support on the 3rd-4th week:confused: ? At least... Or a bunch of Sorceresses (each of whom kills at 90) or various Gargantuans, or whoever...
I've gotten a bit the hang of Order with the genie+titan combo: the first slow and "pacify," the second shoot the helpless, but this tactic is far from working against everyone... And without genies, other races find it tough in this regard.
I actually found the gloves behind 3 golemo-dragons (on iron man), on the 2nd-3rd day:smile11: ?? crazy, how?:confused: who?:smile50:
