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Interesting map! I'm playing it right now, and I've gotten stronger; soon I'll go and eliminate the enemies! In my opinion, the difficulty lies in the initial development. The main thing is Sinithar (someone already mentioned this), and then we develop: Chaos (immediately and up to Expert), Summoning (immediately and up to Expert, the main thing is the Phoenix), Sorcery, Education, and Luck. We build the base: fully upgrade the guild, and then the fort so that there are walls and towers; no one will be able to kick you out of your base! Every week, we buy heroes, give them the army, and send them to the mills (to certain death)! I don't know what will happen next, but after 9 months, I'm still alive and already building enhanced dragons! I've captured the Necropolis base! 1. The only thing is, I can't find any good artifacts (the starting ones aren't very good)! Maybe someone can tell me where to find them? 2. Also, I would really like to create my own maps, but I don't have a Russian language pack for the map editor for Tribes of the East. If anyone knows where I can download it, please let me know! Thank you in advance!
Get ready, my friends, I have a very interesting idea brewing. I'm starting work on a new map. It will be huge – *XXXL* – and will include a dungeon. It will be for 2 players: 1 player and 1 computer opponent. I'll try to make something truly special. Alexxxok, thank you. Thank you all. If only there was more time...
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
The map is top-notch. I tried playing as the Elves, and they were immediately crushed. As for the Orcs, they're doing great, although it's only been two months, and something might come along that I won't be able to withstand... But overall, the game is captivating, and I really hope the author continues to create such amazing projects.
I completed your map in "hero" mode, playing as Dark Elves with White and Red Witches. Initially, I transferred all the magic attributes to the White Witch and fought only with her. The main problem was the lack of magic wells and wood – it was difficult to build a Mage Guild and a Rogue's Guild. As soon as I solved these two problems (which I did within a week), all the other problems disappeared. Your enemies held out against me for only 86 days, and the White Witch, in battle, used only Rogues (no more than 50 at a time) and was defeated (fled the battlefield) only twice – the attacking "drug addict" had too many Spectres. The Red Witch used all the other Dark Elf units and didn't lose a single battle. After capturing the first four cities from the "drug addicts," I hired one of the defeated heroes – Vlad – and used him as another active hero. The other five were more like "support" heroes. Your cities are located in very unexpected places – it took a long time to find them; otherwise, I think everything would have been resolved within the first two months.
If you have any doubts about the correctness of the gameplay, I can upload the final screenshot and a few saves from throughout the game.
P.S. Thank you for the great game; please upload new maps, and I'll gladly play them.
By the way, "Enchanted Arrows" of the High Elves, "Unholy Word" of the "drug addicts," and Armageddon are effective against Rogues; keep this in mind when creating future maps.
I started playing as the Dark Elves. I wouldn't say the map is very difficult (I'm playing in hero mode), but there are a few drawbacks. First, the skills aren't developing the way I want them to. I'd like there to be a feature on this map that affects skill development. Also, there's a constant shortage of wood/ore. I only played up to 1-2 months in the game, but then I had to wait 5 minutes for my turn, which was too much, so I didn't finish the map, even though I had the advantage...
By the way, in the very beginning, on days 2-3, a hero attacked me, and I barely survived! He left me with 1 Azure Dragon and 6 hit points!
I won't say, hello. I don't rework my maps. They are what they are, and that's how they'll stay. My first maps weren't very good, to be honest. The latest ones are much more interesting and better. Soon, I really hope, a very interesting map will appear. We're waiting for it!
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
Lux in tenebris, I saw your new map and decided to return to the game. The creator's name speaks volumes, so I'm downloading it without hesitation! I'll try playing as the Orcs; I always remember the game fondly when I play them.
uploaded. set the hero level. surprisingly easy map... if you choose the right hero. My first choice was the right one. Nazir. while I was horrified, looking around and picking up chests (50% upgrade), a blue one appeared (on the 3rd day). He was killed without losses. By the end of the first week, the Necropolis castle of the blue one was mine, as were all the Necropolis dwellings (6 of them). On the 2nd day of the 2nd week, I killed the green hero with a bunch of low-level units. I got lucky with the additional skills: education + logistics + defense + attack. There's no point in playing further. The built-in fireball is awesome. :) Nazir is banned on this map. For life.
Good map! I even registered just to say thank you. I played as Necromancers and won, on "Warrior" difficulty (didn't risk trying a higher difficulty after reading the description).
Hello. Well..., let Nazir be playable). If anyone experiences significant difficulties in completing the map, they can play as Nazir). Thank you all. I have now uploaded the map [XXXL] "Blade", I hope it is similar to my map - [XXXL] "Power and Honour". And in the near future, I will upload another map. Have a good game, friends.
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
Good map! I completed it playing as the Orc faction in 5 months. I can say that I was incredibly lucky in one of the key battles, when defending against a Necromancer with a horde of ghosts – my hoofed creatures hit three times out of four. This basically decided the outcome. Then came a series of intense battles, including taking three Necropolis castles with all their skeletons and archers, and later, the Blood Claw.
I would add that it would be good to clear out the artifacts scattered on the map later on, and, of course, the shop with them, which is located four days from the capital. Instead, I would suggest adding a couple of huts for quests.
And yes... the Crown of Sar-Iss is definitely an overpowered item for the Dark Elves, but it's completely useless for the Orcs.
To be honest, I tried several times, but I couldn't complete the map playing as the Empire (my favorite faction). Maybe Vittorio would have had a chance, but he was busy at the beginning.
In any case, the map is engaging because of its difficulty, and I thank the author for that!
Wishing you creative success!
P.S. I was amused by the player who captured a Necropolis by the end of the first week, even though it takes four days to get there without stopping. But raising the Mage's attack and defense first...))
p.s. I found it amusing that someone captured Necropolis by the end of the first week, considering it takes 4 days to get there without looking back... )
It is quite possible to do this with "Logistics" ;)
Played as a Warrior for 70 days. Used Warlocks. Iranna was the main hero. I leveled her up to Mentor. Then I started training secondary heroes with her. And now I'm attacking in all directions with them. There are no problems with the armies. I always wanted to get a Necromancer, but none appeared in the tavern.
Excellent map. Thank you to the author.