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Posts from Michurinsk offline tournament.

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I wouldn't mind Michurinsk.
In reply to KobRa_RR
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KobRa_RR
I wouldn't mind Michurinsk.
He still can't forgive Kyiv for not letting him into the poker club in sneakers:D
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Sorry for the delay. We're deciding on the dates within our local group.
We've decided it will be in November, either in the middle or at the end of the month.
The uncertainty is due to our members who live in Moscow. However, we're still expecting a good turnout.

I'll definitely write the exact dates tomorrow. We welcome all guests.
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The tournament dates have been set — from November 26 to 28 (Friday - Saturday). It is entirely possible to play 4 rounds over three days. Swiss system.

Regarding the rules — SoD and Tournaments. There are no questions about SoD; as for Tournaments, I lean towards the rules used by the Siberians, which are quite well-thought-out. It is possible that one, perhaps two templates will be changed.
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I would suggest this option (also for the final stage) - no experience or tax, but everything else is present. As for the templates, I'm not sure, but I don't think Balance and Panic are worth taking. If you want exactly 5, maybe something like CM + Mini + Jebu + MM + something else large, like HM.
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Wicc
I would suggest this option (also for the final) - no experience or tax, but everything else is there.

I don't know about the templates, but I don't think Balance and Panic are worth taking. If you want exactly 5, maybe something like CM + Mini + Jebus + MM + something else big like HM.

+1, how many times can we torture Sod, let him die in peace)))
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KobRa_RR
+1, how much longer are you going to torment SOD? Let him die in peace)))

Someone even buried Ilyich...

P.S. Your advertising for VT is dead, that's why SOD will last forever :D
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I bought the tickets. I will arrive on the 26th at around 12:00.
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List of participants in the upcoming tournament:
1. Lexa (Michurinsk).
2. Flash (Michurinsk).
3. Tema (Michurinsk).
4. Cannabis (Michurinsk).
5. Vedmak (Michurinsk).
6. Nagan-4 (Michurinsk).
7. Mizrael (Tambov).
8. Scorp (Tambov).
9. Alf (Moscow-Michurinsk).
10. Wicc (Saint Petersburg).

There will be more people; someone from Moscow will join, and maybe some guys from Oskol will come.

P.S. I lost my phone with the contacts of Heroes players, and I regret it immensely.
As soon as I buy a new phone, I'll write down the number.
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Yesterday and today, mini-qualifiers were held for simple fans of Heroes III. In our city, there are game enthusiasts who cannot devote more than one day to the game. It so happened that yesterday 3 people came, and today 3. It was decided to give them maps from the standard set.

Yesterday, they played on the map "Brave New World" (L without underground), the game ended on day 215, and it was interesting to watch, with a very unexpected outcome.
Today, another 3 people are playing on a modified version of "Xathras' Prize" (L map with the underground disabled in the editor).

Here is the first report.

Sapsan (Red, Tower, Solmyr) vs. Lord (Brown, Conflux, Monere) vs. Kaoru (Purple, Castle, Sylvia), 3 players and 5 bots, map Brave New World, 2.1.5.

The map Brave New World, slightly modified, all players have level 1 and 2 dwellings built. Sapsan is in the lower left corner, on a snowy island, quite rich, with quick access to the sea. The blue bot – Inferno – lives on the same island. Disadvantages of the position – no black market, while the other two players have such markets.

Lord is in the lower right corner, on a rocky island, large but less developed. The orange bot – Stronghold – lives there as well.
Kaoru settled on the large and rich island in the upper left corner. There are no bots on the island; the position for calm, strong development is ideal.
In the center of the map is a large island containing two bot castles. It was for this island that the players fought fiercely.
There is also a bot in the upper right corner, which was the only bot to survive until the end of the game.

Week 1. Sapsan was unpleasantly surprised by choosing Solmyr as the starting hero and not finding a spell book on him. However, there were 105 gremlins, a shooter was present, and the monsters were not an obstacle. On day 5, the blue Inferno was captured, after which there was nothing left to do on the island. But Sapsan really wanted to clear the island, and he built nagas with a citadel on day 7. He could have built a castle and added genies instead. Nevertheless, 3 heroes boarded boats and set off to collect the sea.

Lord had a much harder time. Also rushing to capture his bot, he was surprised to find 11 monks blocking the path to the orange Stronghold. Money was tight, only 4 heroes, no chain possible. He had to break through on day 117 with what he had. Quite a few Conflux units were lost, but he managed to run into the town. A citadel was there, and he also built a Castle. The same turn, the bot stormed him with a fairly large army… and successfully lost it under the walls. Lord was left with a dozen storm elementals, an unbuilt Conflux, and birds with a Castle in Stronghold. And although a gold mine was taken, money remained a problem.
Kaoru chose Sylvia, probably because of the island map. But he got confused and went south of the island, while the shipyard was to the east. Horses with a Castle on day 117. But he got lucky – there is a stable on the island, meaning champions without the upgrade in the castle.

Week 2. Red Solmyr goes to sea. A small island is captured and cleared, then on day 125 the pink Castle on the central island is easily taken. Sapsan has the best economy, 3 towns, 6 heroes, a significant portion of the map cleared, the sea collected – overall a significant advantage over his opponents. Giants with a Castle are built. The main army has 5 nagas, 10 mages, 150 gremlins, about fifteen gargoyles. Another small army is finishing clearing the snowy island.
Brown Monere sits on his rocky island all week, breaking through everything he can reach. Only 4 heroes, also 3 towns, a neutral Rampart is captured. However, a thrifty approach to economy allowed him to build fire birds with a Castle in Conflux and behemoths also with a Castle – in Stronghold. The Sentry's Shield +12 -3 is taken. But there is absolutely no money to buy an army; Monere has a very small force. If Solmyr, instead of going to the center, had gone to his neighbor, he would have won easily. As a minor nuisance – a brown scout landed on the already cleared red island and captured a gold mine.
Kaoru built a Capitol, but there are no angels. Only on day 127 does purple Sylvia board a boat. The third player is still quite far from the main events.

Week 3. Sapsan captures another computer on the island – the blue Dungeon. Now he has 4 built castles. Almost 12 thousand income. A shield +4 to all is very successfully defeated. But the army that was with the main hero was battered; 5 nagas, 6 mages, and 9 gargoyles remained. Almost all the scouts on boats died. Plenty of money and resources; Sapsan doesn't know what to do – build a mage guild or upgrade giants to titans. He chooses the latter and, oddly enough, guesses right. On day 137, his main hero is level 10 (5,7,9,10). Nothing good from magic except Lightning Bolt for 220 damage. The army is reinforced.
Lord fights for money all week and at the end of the week stands near a horde of magic elementals. Monere is level 12 (10,20,8,5). With the money earned, a significant army is bought, which stands near the horde of magic elementals; he will break through.
Sylvia, level 7 (5,5,2,2), landed on the central island in week 3 also with a significant army near the Castle where Solmyr was with an incomplete army. It's hard to say if taking the castle would have been possible, but it was worth a try. Growth from 2 Castles plus the artifacts taken from Solmyr gave decent chances.

On day 141, Monere takes the red orb from the 51 magic elementals, and it turns out Sapsan was right – building titans makes magic useless in the final battle.
Red Solmyr escapes from the central island. At first, I thought he just didn't want to fight two opponents at once while defending towns, and also needed to upgrade units in the town. But the red player's plans went further. On the snowy island, there was a crystal dragon dwelling, and on day 145, the first dragon was bought. Cost: 20000 and 10 crystals. But the economy allowed it. Solmyr starts running around the stat boosters.
Meanwhile, his opponents honestly split the central island in half. Sylvia (9,11,2,3) really doesn't want to fight Monere and occupies the northern part of the island.
Monere, on the other hand, lands on the snowy island and takes the red capital, from which, however, all troops have been moved out.

On day 212, the final battle between Solmyr and Monere.
Solmyr, level 12 (7,9,10,10) – 2 crystal dragons, 5 titans, 13 royal nagas, 15 mages, 34 steel golems, 11+1 master genies. Advanced Air, Advanced Earth.
Monere, level 13 (10,20,8,5) – 5 behemoths, 4 fire birds, 14 thunderbirds, 24 ice elementals, 36 storm elementals, 25 fire elementals, 8 psychos. Expert Earth, red orb.

Oddly enough, putting the orb on Monere the fighter is disadvantageous! He has expert Slow, and Solmyr has no way to remove it. And there is no Offense, everything went into titans. Naturally, the brown player doesn't know this and equips the red orb.
It would seem the fighter should beat the mage. But unupgraded behemoths, fire birds, and psychos – against titans, royal nagas, and crystal dragons. I even liked the red army more. Fearing the shooters, Sapsan immediately sent the crystal dragons and nagas into attack, causing the enemies to gang up on them. The genies were of little use without magic, except maybe to remove a retaliation. The golems, good in a magical war, as always, arrived late.
Sapsan, who had been swimming in finances all game, found he had not a single coin left for buying back, the crystal dragons had cost him so much. Solmyr fled; the next day there was enough money to buy him back from the tavern. But only one town remained on the edge of the map – Inferno, with no army – the red player surrendered.
And Lord still had a pretty decent army left. True, he completely forgot about the green bot in the corner of the map, which took his Stronghold on his island from him. However, that didn't matter – on day 215, he meets Sylvia at sea in the final battle.

Monere (11,20,9,7) – 2 fire birds, 11 psychos, 28 magma elementals, 10 energy elementals, 12 ice elementals, and 41 storm elementals. And 105 butterflies. Expert Slow, Shield, and Stone Skin. Shooter for 120 damage.
Sylvia (8,12,2,3) – 3 angels (not built in the castle, but defeated in the Griffin Conservatory), 14 champions, 6 monks, 12 upgraded swordsmen and 13 unupgraded, 34 royal griffins, and 42 crossbowmen. She has Expert Earth, but no Slow. She has Haste, but Air is only basic.
It seemed to me that after the Slow was cast, Sylvia had hopelessly lost. But expertly applied Haste every turn almost turned the tide of the battle; Monere won with great difficulty.
Congratulations to Lord on the victory. In my opinion, the game was lively and interesting.
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The Michurinsk tournament started today with the first match. The guys are working on Friday, so they asked to play a little earlier, and start the second round on Saturday. Tomorrow, besides them, we are expecting Lyokha, Tyoma, Flash, Vedmak, Alexgrid. If there is an odd number of players, I will play myself. Mizrael and Skorp from Tambov are coming, and Vik from St. Petersburg was planning to come. According to my estimates, there will be about 10 people. 3 or possibly 4 rounds, if we have time. We should finish on Sunday. P.S. If anyone wants to come, especially Moscow players, you are welcome. In the evening, take a train south, the ticket costs 500 rubles. It's 400 km, and the train takes about 6-7 hours. You'll be in Michurinsk in the morning. The tournament starts at 9:00. We'll discuss the organization, draw the pairings, and start no earlier than 10:00.
In reply to Nagan-4
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Nagan-4
if there's an odd number of players, I'll play myself
Well, I'm not particularly eager to play, especially since it will mostly be SoD over there, as I understand it. So I'm more likely coming to hang out, and playing is optional.
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The first game has been played.

Cannabis (blue, Dungeon, Shakti) def. Zlo (red, Rampart, Kirr), 8MM6, 127.

Currently, 3 games are in progress.
Lexa (red, Inferno, Peer) - Mizrael (blue, Tower, Nella), 8MM6.
Scorp (red, Fortress, Tazar) - Tema (blue, Castle, Valeska, Peer), 8MM6.
Nagan-4 (red, Castle, Valeska) - Wicc (blue, Fortress, Bron).

For now, we're all playing.

In the evening, Cannabis and Alf will join, and we'll celebrate the arrival of our guests. :smile03:
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Is there a way to observe what is happening? Through some kind of spectator mode or something else?


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http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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Wic (blue, Fortress, Bron, Gynnar) def Nagan-4 (red, Castle, Valeska, Gretchin) @ 8xm12, SoD, Chaos patch 200%, 135

We didn't write to each other, agreed on these towns and rules.

111 rolled 8xm12, that's good, Bron has 7 basilisks, plus Alkin with lizardmen and Shahti with 2 stacks, lizardmen are not built.

Right next to the town an external dwelling of Dragon Flies with no guard - totally awesome, scout heroes immediately ran for them.

117 built Wyverns and basilisks in the Citadel, there was also an external dwelling of Behemoths behind a horde of thieves (and a scroll there too), I didn't dare fight them, and it was also quite far away. So I didn't include the Behemoths either.

On the respawn, besides Dragon Flies, there were 3 external dwellings of Gnolls.

At the start of week 2 I run out to the center and start grabbing computers and villages. The computers here are nothing like the WT ones, they didn't even really kill anything. I found 4 Dragon Fly Hives, 2 Griffin Conservatories, 2 Dragon Utopias, an external dwelling of Angels (Bracers). And Gynnar showed up in the tavern.

At 124 I finally bought Gynnar and started collecting Dragon Fly Hives with him. The guards were the most unpleasant - 60 Magmas, 25 Silvers, 40 Liches, 13 Monarchs. But every single Dragon Fly Hive gave 8 Wyverns. As a result, by the end of the week only Wyverns were left. Well, and the Angels too, both Griffin Conservatories turned out to be minimum, plus I took the external dwelling of Angels.

I thought about grabbing a Dragon Utopia in week 2, just out of principle, the army allowed it, but the first one's guard turned out to be lots of Wizards, and I found the second one too late, and the main hero didn't have time to get to it.

There was never enough time, even though I moved very quickly. The lack of a light spell took its toll, plus mass battles on all fronts - the number of unexplored roads fluctuated between 7 and 9, and the 3 scout heroes didn't fall behind the main hero in leveling up until the end of week 2.

At the start of week 3 I took a Pandora's Box with 15K behind a horde of Monarchs, they hit me a bit. Then both Dragon Utopias - both mini - Sword +5 All, Red Ball, Speed Ring, Periapt.

At the start of week 3 the red cockroach showed up, I squashed him, but there was no follow-up. And at 134 the scout heroes on Angels, while breaking through paths, stumbled upon the red main hero.

135 Gynnar made a raid across half the map, didn't reach Gretchin, but blocked him. With Bracers and the Red Ball.

Thanks for the game!

Added after 20 minutes
This is written by Nagan, too lazy to log in as myself.;)

Indeed, I was professionally cut down.
We started immediately, external dwelling of Monks and Archers. At 117 only 1-4 in the castle, lacked resources. In week 2 I came out of the respawn - 3 minimum Hives, a Pandora's Box with experience, a Pandora's Box with gold. Everything was taken easily, thanks to the ranged units, the hero was leveled correctly.
But in week 3, Gynnar very luckily, on the last tile, locked Gretchin in a tiny spot, and I couldn't unite the army, although there was a chain set up :smile16:

But even with the united army I was losing, at 135 Yura had revealed twice as much territory, had already taken 2 Dragon Utopias, and the hero was better leveled.

The other games are still being played, quite tough games.

I'll do mini-reports as we go along.
Let those who didn't come regret it - we're about to have a buffet now. :smile08:

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