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Posts from The weakest castle in Heroes of Might and Magic IV!

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The weakest Castle in Heroes of Might and Magic 4!
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In reply to celt
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19 years ago
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celt;40907
Genetic mutations as a result of chronic radiation sickness! Even angels are falling! It's all because griffins have abandoned humans!

We've reached a new low... Nuclear world wars in Heroes is something new...:eek: Then we should add a "nuclear" spell!:D
19 years ago
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Please explain what makes Nature so strong. To me, they seem like the weakest faction. I'm new here and don't know much yet, so please don't judge me too harshly:eek:
In reply to dobrij vampir
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19 years ago
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In my opinion, nature will indeed struggle against Death, but it will be very effective against all other factions....
A large number of flying units (Phoenixes + Manticores + Griffins) provide good movement speed for such an army,
in general, there are really many advantages... Very good magic, for example :)
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19 years ago
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Nature magic is perhaps only slightly less powerful than Haven! Summons are incredibly powerful! Summoning 4-5 Phoenixes during a battle is a very devastating tactic!
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19 years ago
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In my opinion, Nature clearly sits in its rightful 3rd place in terms of strength (or 4th place in terms of weakness :)). Two types of level 4 units are the best, and both have simply magnificent perks!!!
In the hands of a pro, they can do A LOT!
As one example:
The Mantis, like a needle, delivers the first attack against the strongest unit; considering its ability, it first takes away the opponent's hits, and ONLY THEN (with losses) does the opponent strike back (naturally, this will no longer be the same amount of damage!).
The Phoenix - following the mantis - simply DESTROYS the wounded strong unit without risk of a counter-attack.
Then the flow of battle changes:
The Phoenix rules, finishing off any riffraff (the main thing is not to forget to resurrect at the end to come out unscathed).
The Mantis then finishes off what's left; the phoenix must be protected in the second part of the fight).

I described an example involving 2 units, but there are still griffins and elves too!!!
In reply to Prorock
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19 years ago
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In my opinion, magic dragons are awesome too!:D
and accordingly, Priests!:cool:
by the way, the Mantis is one of the best units for fighting against Black Dragons - its entanglement ability works on them - and goodbye, 50 attack!:p
In reply to Darth Saruman
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19 years ago
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Darth Saruman;41027
In my opinion, magical dragons are also awesome!:D
and accordingly, Priests!:cool:
by the way, the Mantis is one of the best units for fighting against Black Dragons - its entanglement effect works on them - and goodbye, 50 attack!:p

I used to build Magical Dragons, but now I realize that Phoenixes are cooler after all; they can emerge unscathed from water - fewer losses, more chances:)
In reply to Prorock
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19 years ago
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It all depends on the map!
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19 years ago
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This faction is difficult to play because its units are weak compared to other factions and also very expensive.
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19 years ago
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The building isn't complicated, the unit costs are comparable, but the power...
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19 years ago
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Yes, strangely enough, building a Chaos faction is much easier (in my opinion)!
In reply to Prorock
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19 years ago
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In general, in life (not in real life! :D), I think Monks are the best!
There are many of them, and that's why they are quite dangerous because of their numbers! especially against Necropolis!
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19 years ago
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I forgot!
Do monks have a special bonus against the Necropolis?
In reply to Prorock
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19 years ago
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They have a death ward (+50% resistance to death magic and 50% protection from death creatures):p
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19 years ago
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They have a death charm (+50% resistance to death magic and 50% protection against death creatures).
The Crusaders have a similar charm. In general, if a Haven hero has a mass charm against a specific enemy, things go better, but it's often removed. Poor people...

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