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By the way, the presence of a known template layout IMHO rather spoils the game, making it more predictable. Ideally, one would play on templates like Anarchy, where the layout is unknown in advance.
There are only 12 templates. In 2 of them, there are 3 colored Castles, and in one template they are close together, while in the other they are on the contrary.
Then there is a difference in the strength of gate guards, 6000 or 3000. There is ГО or not.
If the template has not yet been determined, it is usually identified after breaking into the neighboring respawn just as on 8mm6 it is determined where this or that road leads.
When I played 2 games in the EliminationChamber tournament on Anarchy, after 3-4 days I already knew which template I was playing on.